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authorDave Parks <davep@lindenlab.com>2013-04-29 15:01:48 -0500
committerDave Parks <davep@lindenlab.com>2013-04-29 15:01:48 -0500
commitad9e30817411b373baf73e63653ad6d10661e35f (patch)
treed193aa0be0542346bd2ee18c7c75ee205130e5c1 /indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
parenta8a3401d78058fb8fea68acfc96fbe61ebcbc358 (diff)
NORSPEC-153 Workaround for AMD driver bug that doesn't like '\' on #define's
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index fec79ebf62..737c658126 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -132,8 +132,7 @@ void main()
color.rgb = scaleSoftClip(color.rgb);
col = vec4(0,0,0,0);
- #define LIGHT_LOOP(i) \
- col.rgb += light_diffuse[i].rgb * calcPointLightOrSpotLight(pos.xyz, normal, light_position[i], light_direction[i].xyz, light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z);
+ #define LIGHT_LOOP(i) col.rgb += light_diffuse[i].rgb * calcPointLightOrSpotLight(pos.xyz, normal, light_position[i], light_direction[i].xyz, light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z);
LIGHT_LOOP(1)
LIGHT_LOOP(2)