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authorMerov Linden <merov@lindenlab.com>2012-06-08 17:29:56 -0700
committerMerov Linden <merov@lindenlab.com>2012-06-08 17:29:56 -0700
commitac6f0304c51b6b8c8e4414ff1bc254be78f0845d (patch)
tree0b211c8c84ff92e6cdbeeb8d0197314e4821a60c /indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
parent1aba6c119ef05a4cfd91325c8455dc8c60098746 (diff)
parentcdb57cb299097b203581a6ef99840350831c321c (diff)
Merge pull from richard/viewer-chui
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl8
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index c012efa056..dd87ddb330 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -26,15 +26,15 @@
#extension GL_ARB_texture_rectangle : enable
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect depthMap;
vec4 diffuseLookup(vec2 texcoord);
-uniform mat4 shadow_matrix[6];
-uniform vec4 shadow_clip;
uniform vec2 screen_res;
vec3 atmosLighting(vec3 light);
@@ -69,6 +69,6 @@ void main()
color.rgb += diff.rgb * vary_pointlight_col.rgb;
- gl_FragColor = color;
+ frag_color = color;
}