diff options
author | Rye Mutt <rye@lindenlab.com> | 2024-08-29 16:29:36 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-08-29 16:29:36 -0700 |
commit | 7e58f089a808b9622f6604407934b36650844a04 (patch) | |
tree | 9473316ce4a615499bda44c87edb3744134bace0 /indra/newview/app_settings/shaders/class1/deferred/CASF.glsl | |
parent | 17fed3985f56033f6c433436935cfde32ea1e7c6 (diff) | |
parent | 9c6988cf2282a02c5dae31dcada147240ead4e64 (diff) |
Merge pull request #2466 from RyeMutt/smaa
Introduce SMAA and rework post process chain for better visual quality
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/deferred/CASF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/CASF.glsl | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/CASF.glsl b/indra/newview/app_settings/shaders/class1/deferred/CASF.glsl index 96d08058cf..e80c59b39f 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/CASF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/CASF.glsl @@ -2067,9 +2067,6 @@ A_STATIC void CasSetup( AF3 CasLoad(ASU2 p) { return texelFetch(diffuseRect, p, 0).rgb; } void CasInput(inout AF1 r,inout AF1 g,inout AF1 b) { - r = AFromSrgbF1(r); - g = AFromSrgbF1(g); - b = AFromSrgbF1(b); } //------------------------------------------------------------------------------------------------------------------------------ @@ -2553,6 +2550,7 @@ void main() vec4 diff = vec4(0.f); uvec2 point = uvec2(vary_fragcoord * out_screen_res.xy); CasFilter(diff.r, diff.g, diff.b, point, cas_param_0, cas_param_1, true); - frag_color = vec4(linear_to_srgb(diff.rgb), 1.0); + diff.a = texture(diffuseRect, vary_fragcoord).a; + frag_color = diff; } #endif |