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authorDave Parks <davep@lindenlab.com>2012-03-26 15:43:42 -0500
committerDave Parks <davep@lindenlab.com>2012-03-26 15:43:42 -0500
commit224217dae82ad5f5127c511de6c7237fa81f36bb (patch)
treedcac313b4655fceac4f710e764fa6cf437475040 /indra/newview/app_settings/shaders/class1/avatar
parentb187aeb8f177bd76e792652e773617beff18b47b (diff)
parent302f4085a5f9fd7b5267fd573a8e15f890cfe573 (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar')
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl6
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
index 3e4d438ed3..7a35905280 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
@@ -34,5 +36,5 @@ uniform sampler2D diffuseMap;
void main()
{
- gl_FragColor = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a);
+ frag_color = vec4(vertex_color.rgb, texture2D(diffuseMap, vary_texcoord0.xy).a);
}