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author | Dave Parks <davep@lindenlab.com> | 2011-09-30 12:42:30 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-09-30 12:42:30 -0500 |
commit | 4ff4d99c4751b905c12ab56289b63e39ef6269de (patch) | |
tree | 59888efb5f650b0a06ad70cfc296d93b90a1654b /indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | |
parent | f7ddde3807a3437cc036e687d216ef69feb6214b (diff) | |
parent | 8c1f8c77469a3b1dbc66f56f8722c0c01fdddf8a (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 09688b2be2..43ed41a205 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -24,7 +24,7 @@ -attribute vec4 object_weight; +ATTRIBUTE vec4 weight4; uniform mat4 matrixPalette[32]; @@ -32,8 +32,8 @@ mat4 getObjectSkinnedTransform() { int i; - vec4 w = fract(object_weight); - vec4 index = floor(object_weight); + vec4 w = fract(weight4); + vec4 index = floor(weight4); float scale = 1.0/(w.x+w.y+w.z+w.w); w *= scale; |