diff options
author | RunitaiLinden <davep@lindenlab.com> | 2023-05-17 18:09:36 -0500 |
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committer | RunitaiLinden <davep@lindenlab.com> | 2023-05-17 18:09:36 -0500 |
commit | c827d32ebedeaa46ed75a91ae779f6547fc0d090 (patch) | |
tree | 0196248e4d7a2e42b36ab1189408ac3ea99c43e9 /indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl | |
parent | a2e418f250c49de9aba943a62f92189fcef6220a (diff) |
SL-19655 Decruft legacy GLSL shaders and now unused build queues.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl index 0543a26642..9adc68e62b 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl @@ -25,12 +25,12 @@ uniform mat4 projection_matrix; -ATTRIBUTE vec3 position; -ATTRIBUTE vec3 normal; -ATTRIBUTE vec2 texcoord0; +in vec3 position; +in vec3 normal; +in vec2 texcoord0; -VARYING vec4 vertex_color; -VARYING vec2 vary_texcoord0; +out vec4 vertex_color; +out vec2 vary_texcoord0; uniform vec4 color; |