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authorCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:33:16 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:33:16 -0700
commitdfa19c5e436edb102d8bd121c853153303631b4d (patch)
tree23946b9354893ff4a920c644fe3c3d652de406f4 /indra/newview/app_settings/settings.xml
parent2318d657660320b921e1566b54d3833c0401a34c (diff)
DRTVWR-592: PBR terrain fallback for Mac/Intel: Drop emissive texture. Bump featuretable.
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r--indra/newview/app_settings/settings.xml11
1 files changed, 11 insertions, 0 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 013f0ca8ff..94cc5a14a4 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -10711,6 +10711,17 @@
<key>Value</key>
<real>12.0</real>
</map>
+ <key>RenderTerrainPBRDetail</key>
+ <map>
+ <key>Comment</key>
+ <string>Detail level for PBR terrain. 0 is full detail. Negative values drop rendering features in accordance with the GLTF specification, which reduces the number of texture binds. Some Intel and Mac graphics drivers do not support more than 16 texture binds. Because PBR terrain exceeds this limit at the highest detail level, reducing texture binds is necessary for compatibility.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>S32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderTrackerBeacon</key>
<map>
<key>Comment</key>