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authorDave Parks <davep@lindenlab.com>2012-04-19 17:29:32 -0500
committerDave Parks <davep@lindenlab.com>2012-04-19 17:29:32 -0500
commitd953cce3868cf53b3f84e1fdd97119c83d3dff7d (patch)
tree3968b54b780ee7849d35acdeffb034d11eba65f8 /indra/newview/app_settings/settings.xml
parent5334c410ea7552ebc2c758ee8911b3235f76824a (diff)
MAINT-775 Cleanup of some weird corner cases on animated child prims.
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r--indra/newview/app_settings/settings.xml12
1 files changed, 12 insertions, 0 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index bed139d9df..c3fb23750f 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8060,6 +8060,18 @@
<real>0</real>
</map>
+ <key>RenderDepthPrePass</key>
+ <map>
+ <key>Comment</key>
+ <string>EXPERIMENTAL: Prime the depth buffer with simple prim geometry before rendering with textures.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+
<key>RenderDepthOfField</key>
<map>
<key>Comment</key>