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author | Cosmic Linden <cosmic@lindenlab.com> | 2023-02-23 10:58:39 -0800 |
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committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-02-23 14:28:42 -0800 |
commit | 6494eed242b1cf64160e379c6d40df333deae23a (patch) | |
tree | 2ab6194d6cf1fcec77b2d28827753038f5d2bfb7 /indra/newview/app_settings/settings.xml | |
parent | d1531eb2cec851e663e1bdde2e2858a939a6cb81 (diff) |
SL-19228: Fix GLTF texture transform rotation and add UV debug (PBR only). See textureUtilV.glsl for UV coordinate comments
Diffstat (limited to 'indra/newview/app_settings/settings.xml')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 304932dd1a..ed6269df65 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9727,6 +9727,18 @@ <integer>1</integer> </map> + <key>RenderDebugTexcoord</key> + <map> + <key>Comment</key> + <string>Enables a colored debug overlay on meshes to show UV coordinates. Not all meshes support this setting.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderDeferredBlurLight</key> <map> <key>Comment</key> |