diff options
author | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-02-05 16:37:37 +0000 |
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committer | Ima Mechanique <ima.mechanique@secondlife.com> | 2013-02-05 16:37:37 +0000 |
commit | 7183cecd14fbdc3cd31e1482248fabec7b23b1fb (patch) | |
tree | 9f07e2451567e217de1238af2cb4afbe568c9498 /indra/newview/app_settings/keywords.ini | |
parent | 1407f4f11a911d1853114af5c140d3fa0b73f14a (diff) |
STORM-1831 merging in previous work
Diffstat (limited to 'indra/newview/app_settings/keywords.ini')
-rw-r--r-- | indra/newview/app_settings/keywords.ini | 706 |
1 files changed, 0 insertions, 706 deletions
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini deleted file mode 100644 index 6120f22ba4..0000000000 --- a/indra/newview/app_settings/keywords.ini +++ /dev/null @@ -1,706 +0,0 @@ -llkeywords version 2 - -# sections -[word .5, .1, .3] -default Name of default state that all scripts must have -state Keyword to indicate state block or state transition - -# data types -[word .1, .3, .1] -integer Integer type -float Floating-point type -string String type -key Key type. Use NULL_KEY to test for empty keys -vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z -rotation Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y., .z, or .w -list List of various data types - -# events -[word 0, .3, .5] -state_entry state_entry():Triggered on any state transition and startup -state_exit state_exit():Triggered on any state transition -touch_start touch_start(integer num_detected):Triggered by the start of agent clicking on task -touch touch(integer num_detected):Triggered while agent is clicking on task -touch_end touch_end(integer num_detected):Triggered when agent stops clicking on task -collision_start collision_start(integer num_detected):Triggered when task starts colliding with another task -collision collision(integer num_detected):Triggered while task is colliding with another task -collision_end collision_end(integer num_detected):Triggered when task stops colliding with another task -land_collision_start land_collision_start(vector pos):Triggered when task starts colliding with land -land_collision land_collision(vector pos):Triggered when task is colliding with land -land_collision_end land_collision_end(vector pos):Triggered when task stops colliding with land -timer timer():Result of the llSetTimerEvent library function call -listen listen(integer channel, string name, key id, string message):Result of the llListen library function call -sensor sensor(integer num_detected):Result of the llSensor library function call -no_sensor no_sensor():Result of the llSensor library function call -control control(key id, integer level, integer edge):Result of llTakeControls library function call -at_target at_target(integer tnum, vector targetpos, vector ourpos):Result of llTarget library function call -not_at_target not_at_target():Result of llTarget library function call -at_rot_target at_rot_target(integer tnum, rotation targetrot, rotation ourrot):Result of LLRotTarget library function call -not_at_rot_target not_at_rot_target():Result of LLRotTarget library function call -money money(key id, integer amount):Triggered when L$ is given to task -email email(string time, string address, string subj, string message, integer num_left):Triggered when task receives email -run_time_permissions run_time_permissions(integer perm):Triggered when an agent grants run time permissions to task -attach attach(key id):Triggered when task attaches or detaches from agent -dataserver dataserver(key queryid, string data):Triggered when task receives asynchronous data -moving_start moving_start():Triggered when task begins moving -moving_end moving_end():Triggered when task stops moving -on_rez on_rez(integer start_param):Triggered when task is rezzed in from inventory or another task -object_rez object_rez(key id):Triggered when task rezzes in another task -link_message link_message(integer sender_num, integer num, string str, key id):Triggered when task receives a link message via LLMessageLinked library function call -changed changed( integer change ):Triggered various event change the task:(test change with CHANGED_INVENTORY, CHANGED_COLOR, CHANGED_SHAPE, CHANGED_SCALE, CHANGED_TEXTURE, CHANGED_LINK, CHANGED_ALLOWED_DROP, CHANGED_OWNER, CHANGED_REGION, CHANGED_TELEPORT, CHANGED_REGION_START, CHANGED_MEDIA) -remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY) -http_response http_response(key request_id, integer status, list metadata, string body):Triggered when task receives a response to one of its llHTTPRequests -http_request http_request(key id, string method, string body):Triggered when task receives an http request against a public URL - -# integer constants -[word .1, .1, .5] -TRUE Integer constant for Boolean operations -FALSE Integer constant for Boolean operations -STATUS_PHYSICS Passed in the llSetStatus library function. If TRUE, object moves physically -STATUS_PHANTOM Passed in the llSetStatus library function. If TRUE, object doesn't collide with other objects -STATUS_ROTATE_X Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local X axis -STATUS_ROTATE_Y Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Y axis -STATUS_ROTATE_Z Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Z axis -STATUS_SANDBOX Passed in the llSetStatus library function. If TRUE, object can't cross region boundaries or move more than 10 meters from its start location -STATUS_BLOCK_GRAB Passed in the llSetStatus library function. If TRUE, object can't be grabbed and physically dragged -STATUS_DIE_AT_EDGE Passed in the llSetStatus library function. If TRUE, objects that reach the edge of the world just die:rather than teleporting back to the owner -STATUS_RETURN_AT_EDGE Passed in the llSetStatus library function. If TRUE, script rezzed objects that reach the edge of the world:are returned rather than killed:STATUS_RETURN_AT_EDGE trumps STATUS_DIE_AT_EDGE if both are set -STATUS_CAST_SHADOWS Passed in the llSetStatus library function. If TRUE, object casts shadows on other objects -AGENT Passed in llSensor library function to look for other Agents -ACTIVE Passed in llSensor library function to look for moving objects -PASSIVE Passed in llSensor library function to look for objects that aren't moving -SCRIPTED Passed in llSensor library function to look for scripted objects -CONTROL_FWD Passed to llTakeControls library function and used control event handler to test for agent forward control -CONTROL_BACK Passed to llTakeControls library function and used control event handler to test for agent back control -CONTROL_LEFT Passed to llTakeControls library function and used control event handler to test for agent left control -CONTROL_RIGHT Passed to llTakeControls library function and used control event handler to test for agent right control -CONTROL_ROT_LEFT Passed to llTakeControls library function and used control event handler to test for agent rotate left control -CONTROL_ROT_RIGHT Passed to llTakeControls library function and used control event handler to test for agent rotate right control -CONTROL_UP Passed to llTakeControls library function and used control event handler to test for agent up control -CONTROL_DOWN Passed to llTakeControls library function and used control event handler to test for agent down control -CONTROL_LBUTTON Passed to llTakeControls library function and used control event handler to test for agent left button control -CONTROL_ML_LBUTTON Passed to llTakeControls library function and used control event handler to test for agent left button control with the agent in mouse look -PERMISSION_DEBIT Passed to llRequestPermissions library function to request permission to take L$ from agent's account -PERMISSION_TAKE_CONTROLS Passed to llRequestPermissions library function to request permission to take agent's controls -# PERMISSION_REMAP_CONTROLS Passed to llRequestPermissions library function to request permission to remap agent's controls (not implemented yet) -PERMISSION_TRIGGER_ANIMATION Passed to llRequestPermissions library function to request permission to trigger animation on agent -PERMISSION_ATTACH Passed to llRequestPermissions library function to request permission to attach/detach from agent -# PERMISSION_RELEASE_OWNERSHIP Passed to llRequestPermissions library function to request permission to release ownership (not implemented) -PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to request permission to change links -# PERMISSION_CHANGE_JOINTS Passed to llRequestPermissions library function to request permission to change joints (not implemented) -# PERMISSION_CHANGE_PERMISSIONS Passed to llRequestPermissions library function to request permission to change permissions -PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera -PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera -PERMISSION_TELEPORT Passed to llRequestPermissions library function to request permission to teleport agent - -DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts -PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users - -AGENT_FLYING Returned by llGetAgentInfo if the Agent is flying -AGENT_ATTACHMENTS Returned by llGetAgentInfo if the Agent has attachments -AGENT_SCRIPTED Returned by llGetAgentInfo if the Agent has scripted attachments -AGENT_SITTING Returned by llGetAgentInfo if the Agent is sitting -AGENT_ON_OBJECT Returned by llGetAgentInfo if the Agent is sitting on an object -AGENT_MOUSELOOK Returned by llGetAgentInfo if the Agent is in mouselook -AGENT_AWAY Returned by llGetAgentInfo if the Agent is in away mode -AGENT_WALKING Returned by llGetAgentInfo if the Agent is walking -AGENT_IN_AIR Returned by llGetAgentInfo if the Agent is in the air -AGENT_TYPING Returned by llGetAgentInfo if the Agent is typing -AGENT_CROUCHING Returned by llGetAgentInfo if the Agent is crouching -AGENT_BUSY Returned by llGetAgentInfo if the Agent is busy -AGENT_ALWAYS_RUN Returned by llGetAgentInfo if the Agent has 'Always Run' enabled -AGENT_AUTOPILOT Returned by llGetAgentInfo if the Agent is under autopilot control - -PSYS_PART_FLAGS -PSYS_PART_START_COLOR -PSYS_PART_START_ALPHA -PSYS_PART_START_SCALE -PSYS_PART_END_COLOR -PSYS_PART_END_ALPHA -PSYS_PART_END_SCALE -PSYS_PART_MAX_AGE - -PSYS_PART_BOUNCE_MASK -PSYS_PART_WIND_MASK -PSYS_PART_INTERP_COLOR_MASK -PSYS_PART_INTERP_SCALE_MASK -PSYS_PART_FOLLOW_SRC_MASK -PSYS_PART_FOLLOW_VELOCITY_MASK -PSYS_PART_TARGET_POS_MASK -PSYS_PART_EMISSIVE_MASK -PSYS_PART_TARGET_LINEAR_MASK - -PSYS_SRC_PATTERN -PSYS_SRC_INNERANGLE Deprecated -- Use PSYS_SRC_ANGLE_BEGIN -PSYS_SRC_OUTERANGLE Deprecated -- Use PSYS_SRC_ANGLE_END -PSYS_SRC_ANGLE_BEGIN -PSYS_SRC_ANGLE_END -PSYS_SRC_BURST_RATE -PSYS_SRC_BURST_PART_COUNT -PSYS_SRC_BURST_RADIUS -PSYS_SRC_BURST_SPEED_MIN -PSYS_SRC_BURST_SPEED_MAX -PSYS_SRC_MAX_AGE -PSYS_SRC_ACCEL -PSYS_SRC_TEXTURE -PSYS_SRC_TARGET_KEY -PSYS_SRC_OMEGA - -PSYS_SRC_PATTERN_DROP -PSYS_SRC_PATTERN_EXPLODE -PSYS_SRC_PATTERN_ANGLE -PSYS_SRC_PATTERN_ANGLE_CONE -PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY - -OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type -OBJECT_NAME Used with llGetObjectDetails to get an object's name -OBJECT_DESC Used with llGetObjectDetails to get an object's description -OBJECT_POS Used with llGetObjectDetails to get an object's position -OBJECT_ROT Used with llGetObjectDetails to get an object's rotation -OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity -OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned -OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key -OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key - -# some vehicle params -VEHICLE_TYPE_NONE -VEHICLE_TYPE_SLED -VEHICLE_TYPE_CAR -VEHICLE_TYPE_BOAT -VEHICLE_TYPE_AIRPLANE -VEHICLE_TYPE_BALLOON - -VEHICLE_REFERENCE_FRAME Rotation of vehicle axes relative to local frame - -VEHICLE_LINEAR_FRICTION_TIMESCALE A vector of timescales for exponential decay of linear velocity along the three vehicle axes -VEHICLE_ANGULAR_FRICTION_TIMESCALE A vector of timescales for exponential decay of angular velocity about the three vehicle axes -VEHICLE_LINEAR_MOTOR_DIRECTION The linear velocity that the vehicle will try to achieve -VEHICLE_LINEAR_MOTOR_OFFSET An offset from the center of mass of the vehicle where the linear motor is applied -VEHICLE_ANGULAR_MOTOR_DIRECTION The angular velocity that the vehicle will try to achieve - -VEHICLE_HOVER_HEIGHT The height the vehicle will try to hover -VEHICLE_HOVER_EFFICIENCY A slider between 0 (bouncy) and 1 (critically damped) hover behavior -VEHICLE_HOVER_TIMESCALE The period of time for the vehicle to achieve its hover height -VEHICLE_BUOYANCY A slider between 0 (no anti-gravity) and 1 (full anti-gravity) - -VEHICLE_LINEAR_DEFLECTION_EFFICIENCY A slider between 0 (no deflection) and 1 (maximum strength) -VEHICLE_LINEAR_DEFLECTION_TIMESCALE The exponential timescale for the vehicle to redirect its velocity to be along its x-axis - -VEHICLE_LINEAR_MOTOR_TIMESCALE The exponential timescale for the vehicle to achive its full linear motor velocity -VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE The exponential timescale for the linear motor's effectiveness to decay toward zero - -VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY A slider between 0 (no deflection) and 1 (maximum strength) -VEHICLE_ANGULAR_DEFLECTION_TIMESCALE The exponential timescale for the vehicle to achieve full angular deflection - -VEHICLE_ANGULAR_MOTOR_TIMESCALE The exponential timescale for the vehicle to achive its full angular motor velocity -VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE The exponential timescale for the angular motor's effectiveness to decay toward zero - -VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critically damped) attraction of vehicle z-axis to world z-axis (vertical) -VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical) - -VEHICLE_BANKING_EFFICIENCY A slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns) -VEHICLE_BANKING_MIX A slider between 0 (static banking) and 1 (dynamic banking) -VEHICLE_BANKING_TIMESCALE The exponential timescale for the banking behavior to take full effect - -VEHICLE_FLAG_NO_DEFLECTION_UP Prevents linear deflection along world-z axis -VEHICLE_FLAG_LIMIT_ROLL_ONLY Removes vertical attraction for changes in vehicle pitch -VEHICLE_FLAG_HOVER_WATER_ONLY Hover only pays attention to water level -VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height -VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT Hover only pays attention to global height -VEHICLE_FLAG_HOVER_UP_ONLY Hover only pushes up -VEHICLE_FLAG_LIMIT_MOTOR_UP Prevents ground vehicles from motoring into the sky -VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction -VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled -VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates - -CAMERA_PITCH (-45 to 80) (Adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'.") -CAMERA_FOCUS_OFFSET (-10 to 10) A vector that adjusts the position of the camera focus position relative to the subject -CAMERA_POSITION_LAG (0.0 to 3.0) How much the camera lags as it tries to move towards its 'ideal' position -CAMERA_FOCUS_LAG (0.0 to 3.0) How much the camera lags as it tries to aim towards the subject -CAMERA_DISTANCE (0.5 to 10) Sets how far away the camera wants to be from its subject -CAMERA_BEHINDNESS_ANGLE (0 to 180) Sets the angle in degrees within which the camera is not constrained by changes in subject rotation -CAMERA_BEHINDNESS_LAG (0.0 to 3.0) Sets how strongly the camera is forced to stay behind the target if outside of behindness angle -CAMERA_POSITION_THRESHOLD (0.0 to 4.0) Sets the radius of a sphere around the camera's ideal position within which it is not affected by subject motion -CAMERA_FOCUS_THRESHOLD (0.0 to 4.0) Sets the radius of a sphere around the camera's subject position within which its focus is not affected by subject motion -CAMERA_ACTIVE (0 or 1) Turns on or off scripted control of the camera -CAMERA_POSITION Sets the position of the camera -CAMERA_FOCUS Sets the focus (target position) of the camera -CAMERA_POSITION_LOCKED (0 or 1) Locks the camera position so it will not move -CAMERA_FOCUS_LOCKED (0 or 1) Locks the camera focus so it will not move - -INVENTORY_TEXTURE Passed to task inventory library functions to reference textures -INVENTORY_SOUND Passed to task inventory library functions to reference sounds -INVENTORY_OBJECT Passed to task inventory library functions to reference objects -INVENTORY_SCRIPT Passed to task inventory library functions to reference scripts -INVENTORY_LANDMARK Passed to task inventory library functions to reference landmarks -INVENTORY_CLOTHING Passed to task inventory library functions to reference clothing -INVENTORY_NOTECARD Passed to task inventory library functions to reference notecards -INVENTORY_BODYPART Passed to task inventory library functions to reference body parts -INVENTORY_ANIMATION Passed to task inventory library functions to reference animations -INVENTORY_GESTURE Passed to task inventory library functions to reference gestures -INVENTORY_ALL Passed to task inventory library functions to reference all inventory items -INVENTORY_NONE Returned by llGetInventoryType when no item is found - -ATTACH_CHEST Passed to llAttachToAvatar to attach task to chest -ATTACH_HEAD Passed to llAttachToAvatar to attach task to head -ATTACH_LSHOULDER Passed to llAttachToAvatar to attach task to left shoulder -ATTACH_RSHOULDER Passed to llAttachToAvatar to attach task to right shoulder -ATTACH_LHAND Passed to llAttachToAvatar to attach task to left hand -ATTACH_RHAND Passed to llAttachToAvatar to attach task to right hand -ATTACH_LFOOT Passed to llAttachToAvatar to attach task to left foot -ATTACH_RFOOT Passed to llAttachToAvatar to attach task to right foot -ATTACH_BACK Passed to llAttachToAvatar to attach task to back -ATTACH_PELVIS Passed to llAttachToAvatar to attach task to pelvis -ATTACH_MOUTH Passed to llAttachToAvatar to attach task to mouth -ATTACH_CHIN Passed to llAttachToAvatar to attach task to chin -ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear -ATTACH_REAR Passed to llAttachToAvatar to attach task to right ear -ATTACH_LEYE Passed to llAttachToAvatar to attach task to left eye -ATTACH_REYE Passed to llAttachToAvatar to attach task to right eye -ATTACH_NOSE Passed to llAttachToAvatar to attach task to nose -ATTACH_RUARM Passed to llAttachToAvatar to attach task to right upper arm -ATTACH_RLARM Passed to llAttachToAvatar to attach task to right lower arm -ATTACH_LUARM Passed to llAttachToAvatar to attach task to left upper arm -ATTACH_LLARM Passed to llAttachToAvatar to attach task to left lower arm -ATTACH_RHIP Passed to llAttachToAvatar to attach task to right hip -ATTACH_RULEG Passed to llAttachToAvatar to attach task to right upper leg -ATTACH_RLLEG Passed to llAttachToAvatar to attach task to right lower leg -ATTACH_LHIP Passed to llAttachToAvatar to attach task to left hip -ATTACH_LULEG Passed to llAttachToAvatar to attach task to left upper leg -ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg -ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly -ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral -ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral - -LAND_LEVEL Passed to llModifyLand to level terrain -LAND_RAISE Passed to llModifyLand to raise terrain -LAND_LOWER Passed to llModifyLand to lower terrain -LAND_SMOOTH Passed to llModifyLand to smooth terrain -LAND_NOISE Passed to llModifyLand to randomize terrain -LAND_REVERT Passed to llModifyLand to revert terrain toward original state -LAND_SMALL_BRUSH Passed to llModifyLand to modify small land areas -LAND_MEDIUM_BRUSH Passed to llModifyLand to modify medium land areas -LAND_LARGE_BRUSH Passed to llModifyLand to modify large land areas - -DATA_PAYINFO Passed to llRequestAgentData to get payment status of an agent -DATA_ONLINE Passed to llRequestAgentData to determine if agent is online -DATA_NAME Passed to llRequestAgentData to get full agent name -DATA_BORN Passed to llRequestAgentData to get born on date as a string -DATA_RATING Passed to llRequestAgentData to get a comma separated sting of integer ratings -DATA_SIM_POS Passed to llRequestSimulatorData to get a string (cast to vector) of a simulator's global position -DATA_SIM_STATUS Passed to llRequestSimulatorData to get the status of a simulator -DATA_SIM_RATING Passed to llRequestSimulatorData to get the rating of a simulator - -PAYMENT_INFO_ON_FILE Used with llRequestAgentData to tell if Agent is of "Payment Info On File" status -PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment Info Used" status - -ANIM_ON Enable texture animation -LOOP Loop when animating textures -REVERSE Animate in the reverse direction -PING_PONG Animate forward, then reverse -SMOOTH Textures slides, instead of stepping -ROTATE Rotates the texture, instead of using frames -SCALE Scales the texture, instead of using frames - -ALL_SIDES Passed to various texture and color library functions to modify all sides - -LINK_SET Passed to various link functions to modify all blocks in the object -LINK_ROOT Passed to various link functions to modify only the root block (no effect on single block objects) -LINK_ALL_OTHERS Passed to various link functions to modify all other blocks in the object -LINK_ALL_CHILDREN Passed to various link functions to modify all child blocks in the object -LINK_THIS Passed to various link functions to modify only the calling block - -CHANGED_INVENTORY Parameter of changed event handler used to indicate change to task's inventory -CHANGED_COLOR Parameter of changed event handler used to indicate change to task's color -CHANGED_SHAPE Parameter of changed event handler used to indicate change to task's shape parameters -CHANGED_SCALE Parameter of changed event handler used to indicate change to task's scale -CHANGED_TEXTURE Parameter of changed event handler used to indicate change to task's texture -CHANGED_LINK Parameter of changed event handler used to indicate change to task's link status -CHANGED_ALLOWED_DROP Parameter of changed event handler used to indicate a user dropped an inventory item:onto task that was allowed only by llAllowInventoryDrop function call -CHANGED_OWNER Parameter of changed event handler used to indicate change to task's owner ONLY when an object is sold as original or deeded to group -CHANGED_REGION Parameter of changed event handler used to indicate the region has changed -CHANGED_TELEPORT Parameter of changed event handler used to indicate teleport has completed -CHANGED_REGION_START Parameter of changed event handler used to indicate the region has been restarted -CHANGED_MEDIA Parameter of changed event handler used to indicate that media has changed on a face of the task - -TYPE_INTEGER Indicates that the list entry is holding an integer -TYPE_FLOAT Indicates that the list entry is holding an float -TYPE_STRING Indicates that the list entry is holding an string -TYPE_KEY Indicates that the list entry is holding an key -TYPE_VECTOR Indicates that the list entry is holding an vector -TYPE_ROTATION Indicates that the list entry is holding an rotation -TYPE_INVALID Indicates that this wasn't a valid list entry - - -REMOTE_DATA_CHANNEL Value of event_type in remote_event after successful llOpenRemoteDataChannel -REMOTE_DATA_REQUEST Value of event_type in remote_event if XML-RPC request is received -REMOTE_DATA_REPLY Value of event_type in remote_event if XML-RPC reply is received - - -PRIM_TYPE Followed by PRIM_TYPE_BOX, PRIM_TYPE_CYLINDER, PRIM_TYPE_PRISM, PRIM_TYPE_SPHERE, PRIM_TYPE_TORUS, PRIM_TYPE_TUBE, or PRIM_TYPE_SCULPT and their arguments -PRIM_MATERIAL Followed by PRIM_MATERIAL_STONE, PRIM_MATERIAL_METAL, PRIM_MATERIAL_GLASS, PRIM_MATERIAL_WOOD, PRIM_MATERIAL_FLESH, PRIM_MATERIAL_PLASTIC, or PRIM_MATERIAL_RUBBER -PRIM_PHYSICS Sets physics to TRUE or FALSE -PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float friction, float wind, float tension, and vector force -PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff -PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE -PRIM_PHANTOM Sets phantom to TRUE or FALSE -PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams -PRIM_POSITION Sets primitive position to a vector position -PRIM_SIZE Sets primitive size to a vector size -PRIM_ROTATION Sets primitive rotation -PRIM_TEXTURE Followed by an integer face, key id, vector repeats, vector offsets,:and float rotation in radians -PRIM_COLOR Followed by an integer face, vector color, and float alpha -PRIM_BUMP_SHINY Followed by an integer face, one of PRIM_SHINY_NONE, PRIM_SHINY_LOW,:PRIM_SHINY_MEDIUM, or PRIM_SHINY_HIGH,:and one of PRIM_BUMP_NONE, PRIM_BUMP_BRIGHT, PRIM_BUMP_DARK, etc -PRIM_FULLBRIGHT Followed by an integer face, and TRUE or FALSE -PRIM_TEXGEN Followed by an integer face, and one of PRIM_TEXGEN_DEFAULT or PRIM_TEXGEN_PLANAR -PRIM_GLOW Followed by an integer face, and a float from 0.0 to 1.0 specifying glow amount - -PRIM_TYPE_BOX Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear -PRIM_TYPE_CYLINDER Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear -PRIM_TYPE_PRISM Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear -PRIM_TYPE_SPHERE Followed by integer hole shape, vector cut, float hollow, vector twist,:and vector dimple -PRIM_TYPE_TORUS Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew -PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew -PRIM_TYPE_RING Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew -PRIM_TYPE_SCULPT Followed by a key/string texture uuid, and one of PRIM_SCULPT_TYPE_SPHERE, PRIM_SCULPT_TYPE_TORUS, PRIM_SCULPT_TYPE_PLANE, or PRIM_SCULPT_TYPE_CYLINDER - -PRIM_HOLE_DEFAULT Sets hole type to match the prim type -PRIM_HOLE_SQUARE Sets hole type to square -PRIM_HOLE_CIRCLE Sets hole type to circle -PRIM_HOLE_TRIANGLE Sets hole type to triangle - -PRIM_MATERIAL_STONE Sets material to stone -PRIM_MATERIAL_METAL Sets material to metal -PRIM_MATERIAL_GLASS Sets material to glass -PRIM_MATERIAL_WOOD Sets material to wood -PRIM_MATERIAL_FLESH Sets material to flesh -PRIM_MATERIAL_PLASTIC Sets material to plastic -PRIM_MATERIAL_RUBBER Sets material to rubber -PRIM_MATERIAL_LIGHT Sets material to light - -PRIM_SHINY_NONE No shininess -PRIM_SHINY_LOW Low shininess -PRIM_SHINY_MEDIUM Medium shininess -PRIM_SHINY_HIGH High shininess - -PRIM_BUMP_NONE No bump map -PRIM_BUMP_BRIGHT Generate bump map from highlights -PRIM_BUMP_DARK Generate bump map from lowlights -PRIM_BUMP_WOOD Wood bump map -PRIM_BUMP_BARK Bark bump map -PRIM_BUMP_BRICKS Brick bump map -PRIM_BUMP_CHECKER Checker bump map -PRIM_BUMP_CONCRETE Concrete bump map -PRIM_BUMP_TILE Tile bump map -PRIM_BUMP_STONE Stone bump map -PRIM_BUMP_DISKS Disk bump map -PRIM_BUMP_GRAVEL Gravel bump map -PRIM_BUMP_BLOBS Blob bump map -PRIM_BUMP_SIDING Siding bump map -PRIM_BUMP_LARGETILE Large tile bump map -PRIM_BUMP_STUCCO Stucco bump map -PRIM_BUMP_SUCTION Suction cup bump map -PRIM_BUMP_WEAVE Weave bump map - -PRIM_TEXGEN_DEFAULT Default texture mapping -PRIM_TEXGEN_PLANAR Planar texture mapping - -PRIM_SCULPT_TYPE_SPHERE Stitch edges in a sphere-like way -PRIM_SCULPT_TYPE_TORUS Stitch edges in a torus-like way -PRIM_SCULPT_TYPE_PLANE Do not stitch edges -PRIM_SCULPT_TYPE_CYLINDER Stitch edges in a cylinder-like way -PRIM_SCULPT_TYPE_MASK Mask used to determine stitching type -PRIM_SCULPT_FLAG_INVERT Flag to specify that the surface normals should be inverted -PRIM_SCULPT_FLAG_MIRROR Flag to specify that the prim should be reflected along X axis - -MASK_BASE Base permissions -MASK_OWNER Owner permissions -MASK_GROUP Group permissions -MASK_EVERYONE Everyone permissions -MASK_NEXT Next owner permissions - -PERM_TRANSFER Transfer permission -PERM_MODIFY Modify permission -PERM_COPY Copy permission -PERM_MOVE Move permission -PERM_ALL Move/Modify/Copy/Transfer permissions - -PARCEL_MEDIA_COMMAND_STOP Stop media stream -PARCEL_MEDIA_COMMAND_PAUSE Pause media stream -PARCEL_MEDIA_COMMAND_PLAY Play media stream -PARCEL_MEDIA_COMMAND_LOOP Loop media stream -PARCEL_MEDIA_COMMAND_TEXTURE Get or set the parcel's media texture -PARCEL_MEDIA_COMMAND_URL Get or set the parcel's media url -PARCEL_MEDIA_COMMAND_TYPE Get or set the parcel's media mimetype -PARCEL_MEDIA_COMMAND_DESC Get or set the parcel's media description -PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time -PARCEL_MEDIA_COMMAND_SIZE Get or set the parcel's media pixel resolution -PARCEL_MEDIA_COMMAND_AGENT Allows media stream commands to apply to only one agent -PARCEL_MEDIA_COMMAND_UNLOAD Unloads the media stream -PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality - -PAY_HIDE Used with llSetPayPrice to hide a button -PAY_DEFAULT Used with llSetPayPrice to use the default price for a button - -LIST_STAT_MAX Used with llListStatistics to find the largest number in a list -LIST_STAT_MIN Used with llListStatistics to find the smallest number in a list -LIST_STAT_MEAN Used with llListStatistics to find the mean of the numbers in a list -LIST_STAT_MEDIAN Used with llListStatistics to find the median of the numbers in a list -LIST_STAT_STD_DEV Used with llListStatistics to find the standard deviation of the numbers in a list -LIST_STAT_SUM Used with llListStatistics to find the sum of the numbers in a list -LIST_STAT_SUM_SQUARES Used with llListStatistics to find the sum of the squares of the numbers in a list -LIST_STAT_NUM_COUNT Used with llListStatistics to find how many numbers are in a list -LIST_STAT_GEOMETRIC_MEAN Used with llListStatistics to find the geometric mean of the numbers in a list (all numbers must be > 0) -LIST_STAT_RANGE Used with llListStatistics to find the range of the numbers in a list - -PARCEL_FLAG_ALLOW_FLY Used with llGetParcelFlags to find if a parcel allows flying -PARCEL_FLAG_ALLOW_GROUP_SCRIPTS Used with llGetParcelFlags to find if a parcel allows group scripts -PARCEL_FLAG_ALLOW_SCRIPTS Used with llGetParcelFlags to find if a parcel allows outside scripts -PARCEL_FLAG_ALLOW_LANDMARK Used with llGetParcelFlags to find if a parcel allows landmarks to be created -PARCEL_FLAG_ALLOW_TERRAFORM Used with llGetParcelFlags to find if a parcel allows anyone to terraform the land -PARCEL_FLAG_ALLOW_DAMAGE Used with llGetParcelFlags to find if a parcel allows damage -PARCEL_FLAG_ALLOW_CREATE_OBJECTS Used with llGetParcelFlags to find if a parcel allows anyone to create objects -PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS Used with llGetParcelFlags to find if a parcel allows group members or objects to create objects -PARCEL_FLAG_USE_ACCESS_GROUP Used with llGetParcelFlags to find if a parcel limits access to a group -PARCEL_FLAG_USE_ACCESS_LIST Used with llGetParcelFlags to find if a parcel limits access to a list of residents -PARCEL_FLAG_USE_BAN_LIST Used with llGetParcelFlags to find if a parcel uses a ban list -PARCEL_FLAG_USE_LAND_PASS_LIST Used with llGetParcelFlags to find if a parcel allows passes to be purchased -PARCEL_FLAG_LOCAL_SOUND_ONLY Used with llGetParcelFlags to find if a parcel restricts spacialized sound to the parcel -PARCEL_FLAG_RESTRICT_PUSHOBJECT Used with llGetParcelFlags to find if a parcel restricts llPushObject() calls -PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY Used with llGetParcelFlags to find if a parcel allows all objects to enter -PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY Used with llGetParcelFlags to find if a parcel only allows group (and owner) objects to enter - -REGION_FLAG_ALLOW_DAMAGE Used with llGetRegionFlags to find if a region is entirely damage enabled -REGION_FLAG_FIXED_SUN Used with llGetRegionFlags to find if a region has a fixed sun position -REGION_FLAG_BLOCK_TERRAFORM Used with llGetRegionFlags to find if a region terraforming disabled -REGION_FLAG_SANDBOX Used with llGetRegionFlags to find if a region is a sandbox -REGION_FLAG_DISABLE_COLLISIONS Used with llGetRegionFlags to find if a region has disabled collisions -REGION_FLAG_DISABLE_PHYSICS Used with llGetRegionFlags to find if a region has disabled physics -REGION_FLAG_BLOCK_FLY Used with llGetRegionFlags to find if a region blocks flying -REGION_FLAG_ALLOW_DIRECT_TELEPORT Used with llGetRegionFlags to find if a region allows direct teleports -REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region restricts llPushObject() calls - -HTTP_METHOD Used with llHTTPRequest to specify the method, such as "GET" or "POST" -HTTP_MIMETYPE Used with llHTTPRequest to specify the MIME type, defaults to "text/plain" -HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maximum response body to return -HTTP_VERIFY_CERT Used with llHTTPRequest to specify SSL certificate verification -HTTP_BODY_TRUNCATED Used with http_response to indicate truncation point in bytes - -PARCEL_COUNT_TOTAL Used with llGetParcelPrimCount to get the total number of prims on the parcel -PARCEL_COUNT_OWNER Used with llGetParcelPrimCount to get the number of prims on the parcel owned by the owner -PARCEL_COUNT_GROUP Used with llGetParcelPrimCount to get the number of prims on the parcel owned by the group -PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on the parcel owned by others -PARCEL_COUNT_SELECTED Used with llGetParcelPrimCount to get the number of prims on the parcel currently selected or sat upon -PARCEL_COUNT_TEMP Used with llGetParcelPrimCount to get the number of prims on the parcel that are temp on rez - -PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name -PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description -PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id -PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id -PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters -PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id -PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting - -STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string -STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string -STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string - -CLICK_ACTION_NONE Used with llSetClickAction to disable the click action -CLICK_ACTION_TOUCH Used with llSetClickAction to set touch as the default action when object is clicked -CLICK_ACTION_SIT Used with llSetClickAction to set sit as the default action when object is clicked -CLICK_ACTION_BUY Used with llSetClickAction to set buy as the default action when object is clicked -CLICK_ACTION_PAY Used with llSetClickAction to set pay as the default action when object is clicked -CLICK_ACTION_OPEN Used with llSetClickAction to set open as the default action when object is clicked -CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default action when object is clicked -CLICK_ACTION_OPEN_MEDIA Used with llSetClickAction to set open-media as the default action when object is clicked -CLICK_ACTION_ZOOM Used with llSetClickAction to set zoom in as the default action when object is clicked - -TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid -TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid -TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid - -PRIM_MEDIA_ALT_IMAGE_ENABLE Used with ll{Get,Set}PrimMediaParams to enable the default alt image for media -PRIM_MEDIA_CONTROLS Used with ll{Get,Set}PrimMediaParams to determine the controls shown for media -PRIM_MEDIA_CURRENT_URL Used with ll{Get,Set}PrimMediaParams to navigate/access the current URL -PRIM_MEDIA_HOME_URL Used with ll{Get,Set}PrimMediaParams to access the home URL -PRIM_MEDIA_AUTO_LOOP Used with ll{Get,Set}PrimMediaParams to determine if media should auto-loop (if applicable) -PRIM_MEDIA_AUTO_PLAY Used with ll{Get,Set}PrimMediaParams to determine if media should start playing as soon as it is created -PRIM_MEDIA_AUTO_SCALE Used with ll{Get,Set}PrimMediaParams to determine if media should scale to fit the face it is on -PRIM_MEDIA_AUTO_ZOOM Used with ll{Get,Set}PrimMediaParams to determine if the user would zoom in when viewing media -PRIM_MEDIA_FIRST_CLICK_INTERACT Used with ll{Get,Set}PrimMediaParams to determine whether the user interacts with media or not when she first clicks it (versus selection) -PRIM_MEDIA_WIDTH_PIXELS Used with ll{Get,Set}PrimMediaParams to access the media's width in pixels -PRIM_MEDIA_HEIGHT_PIXELS Used with ll{Get,Set}PrimMediaParams to access the media's height in pixels -PRIM_MEDIA_WHITELIST_ENABLE Used with ll{Get,Set}PrimMediaParams to determine if the domain whitelist is enabled -PRIM_MEDIA_WHITELIST Used with ll{Get,Set}PrimMediaParams to access the media's list of allowable URL prefixes to navigate to -PRIM_MEDIA_PERMS_INTERACT Used with ll{Get,Set}PrimMediaParams to determine the permissions for who can interact with the media -PRIM_MEDIA_PERMS_CONTROL Used with ll{Get,Set}PrimMediaParams to determine the permissions for who has controls -PRIM_MEDIA_PARAM_MAX The value of the largest media param - -PRIM_MEDIA_CONTROLS_STANDARD Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_CONTROLS value meaning "standard controls" -PRIM_MEDIA_CONTROLS_MINI Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_CONTROLS value meaning "mini controls" - -PRIM_MEDIA_PERM_NONE Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, no permissions -PRIM_MEDIA_PERM_OWNER Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, owner permissions -PRIM_MEDIA_PERM_GROUP Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, group permissions -PRIM_MEDIA_PERM_ANYONE Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, anyone has permissions - -PRIM_MEDIA_MAX_URL_LENGTH Used with ll{Get,Set}PrimMediaParams, the maximum length of PRIM_MEDIA_CURRENT_URL or PRIM_MEDIA_HOME_URL -PRIM_MEDIA_MAX_WHITELIST_SIZE Used with ll{Get,Set}PrimMediaParams, the maximum length, in bytes, of PRIM_MEDIA_WHITELIST -PRIM_MEDIA_MAX_WHITELIST_COUNT Used with ll{Get,Set}PrimMediaParams, the maximum number of items allowed in PRIM_MEDIA_WHITELIST -PRIM_MEDIA_MAX_WIDTH_PIXELS Used with ll{Get,Set}PrimMediaParams, the maximum width allowed in PRIM_MEDIA_WIDTH_PIXELS -PRIM_MEDIA_MAX_HEIGHT_PIXELS Used with ll{Get,Set}PrimMediaParams, the maximum width allowed in PRIM_MEDIA_HEIGHT_PIXELS - -STATUS_OK Result of function call was success -STATUS_MALFORMED_PARAMS Function was called with malformed params -STATUS_TYPE_MISMATCH Argument(s) passed to function had a type mismatch -STATUS_BOUNDS_ERROR Argument(s) passed to function had a bounds error -STATUS_NOT_FOUND Object or other item was not found -STATUS_NOT_SUPPORTED Feature not supported -STATUS_INTERNAL_ERROR An internal error occurred -STATUS_WHITELIST_FAILED URL failed to pass whitelist - -PROFILE_NONE Disables profiling -PROFILE_SCRIPT_MEMORY Enables memory profiling - -RC_DATA_FLAGS TODO: add documentation -RC_DETECT_PHANTOM TODO: add documentation -RC_GET_LINK_NUM TODO: add documentation -RC_GET_NORMAL TODO: add documentation -RC_GET_ROOT_KEY TODO: add documentation -RC_MAX_HITS TODO: add documentation -RC_REJECT_TYPES Optional parameter set in llCastRay() to reject hit against certain object types. -RC_REJECT_AGENTS Bit mask for RC_REJECT_TYPES, rejects hits against avatars. -RC_REJECT_PHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against moving objects. -RC_REJECT_NONPHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against non-moving objects. -RC_REJECT_LAND Bit mask for RC_REJECT_TYPES, rejects hits against the terrian. - -RCERR_CAST_TIME_EXCEEDED TODO: add documentation -RCERR_SIM_PERF_LOW TODO: add documentation -RCERR_UNKNOWN TODO: add documentation - -ESTATE_ACCESS_ALLOWED_AGENT_ADD TODO: add documentation -ESTATE_ACCESS_ALLOWED_AGENT_REMOVE TODO: add documentation -ESTATE_ACCESS_ALLOWED_GROUP_ADD TODO: add documentation -ESTATE_ACCESS_ALLOWED_GROUP_REMOVE TODO: add documentation -ESTATE_ACCESS_BANNED_AGENT_ADD TODO: add documentation -ESTATE_ACCESS_BANNED_AGENT_REMOVE TODO: add documentation - -DENSITY TODO: add documentation -FRICTION TODO: add documentation -RESTITUTION TODO: add documentation -GRAVITY_MULTIPLIER TODO: add documentation - -KFM_COMMAND TODO: add documentation -KFM_CMD_PLAY TODO: add documentation -KFM_CMD_STOP TODO: add documentation -KFM_CMD_PAUSE TODO: add documentation -KFM_CMD_SET_MODE TODO: add documentation -KFM_MODE TODO: add documentation -KFM_FORWARD TODO: add documentation -KFM_LOOP TODO: add documentation -KFM_PING_PONG TODO: add documentation -KFM_REVERSE TODO: add documentation -KFM_DATA TODO: add documentation -KFM_ROTATION TODO: add documentation -KFM_TRANSLATION TODO: add documentation - -CHARACTER_CMD_STOP TODO: add documentation -CHARACTER_CMD_JUMP TODO: add documentation - -CHARACTER_DESIRED_SPEED TODO: add documentation -CHARACTER_RADIUS TODO: add documentation -CHARACTER_LENGTH TODO: add documentation -CHARACTER_ORIENTATION TODO: add documentation -CHARACTER_AVOIDANCE_MODE TODO: add documentation -PURSUIT_OFFSET TODO: add documentation -REQUIRE_LINE_OF_SIGHT TODO: add documentation -PURSUIT_FUZZ_FACTOR TODO: add documentation -PURSUIT_INTERCEPT TODO: add documentation -FORCE_DIRECT_PATH TODO: add documentation -VERTICAL TODO: add documentation -HORIZONTAL TODO: add documentation -AVOID_CHARACTERS TODO: add documentation -AVOID_DYNAMIC_OBSTACLES TODO: add documentation - -PU_EVADE_HIDDEN Triggered when an llEvade character thinks it has hidden from its pursuer. -PU_EVADE_SPOTTED Triggered when an llEvade character switches from hiding to running -PU_FAILURE_INVALID_GOAL Goal is not on the navigation-mesh and cannot be reached. -PU_FAILURE_INVALID_START Character cannot navigate from the current location - e.g., the character is off the navmesh or too high above it. -PU_FAILURE_NO_VALID_DESTINATION There's no good place for the character to go - e.g., it is patrolling and all the patrol points are now unreachable. -PU_FAILURE_OTHER Unknown failure -PU_FAILURE_TARGET_GONE Target (for llPursue or llEvade) can no longer be tracked - e.g., it left the region or is an avatar that is now more than about 30m outside the region. -PU_FAILURE_UNREACHABLE Goal is no longer reachable for some reason - e.g., an obstacle blocks the path. -PU_GOAL_REACHED Character has reached the goal and will stop or choose a new goal (if wandering). -PU_SLOWDOWN_DISTANCE_REACHED Character is near current goal. - -CHARACTER_TYPE TODO: add documentation -CHARACTER_TYPE_A TODO: add documentation -CHARACTER_TYPE_B TODO: add documentation -CHARACTER_TYPE_C TODO: add documentation -CHARACTER_TYPE_D TODO: add documentation -CHARACTER_TYPE_NONE TODO: add documentation - -TRAVERSAL_TYPE TODO: add documentation -TRAVERSAL_TYPE_SLOW TODO: add documentation -TRAVERSAL_TYPE_FAST TODO: add documentation -TRAVERSAL_TYPE_NONE TODO: add documentation - -CHARACTER_MAX_ACCEL TODO: add documentation -CHARACTER_MAX_DECEL TODO: add documentation -CHARACTER_MAX_ANGULAR_SPEED TODO: add documentation -CHARACTER_MAX_ANGULAR_ACCEL TODO: add documentation -CHARACTER_TURN_SPEED_MULTIPLIER TODO: add documentation - -# string constants -[word .1, .3, .5] -NULL_KEY Indicates an empty key -EOF Indicates the last line of a notecard was read -TEXTURE_BLANK UUID for the "Blank" texture -TEXTURE_DEFAULT Alias for TEXTURE_PLYWOOD -TEXTURE_MEDIA UUID for the "Default Media" texture -TEXTURE_PLYWOOD UUID for the default "Plywood" texture -TEXTURE_TRANSPARENT UUID for the "White - Transparent" texture - -URL_REQUEST_GRANTED Used with http_request when a public URL is successfully granted -URL_REQUEST_DENIED Used with http_request when a public URL is not available - -# float constants -[word .3, .1, .5] -PI 3.1415926535897932384626433832795 -TWO_PI 6.283185307179586476925286766559 -PI_BY_TWO 1.5707963267948966192313216916398 -DEG_TO_RAD To convert from degrees to radians -RAD_TO_DEG To convert from radians to degrees -SQRT2 1.4142135623730950488016887242097 - -# compound constants -[word .4, .2, .4] -ZERO_VECTOR <0.0, 0.0, 0.0> -ZERO_ROTATION <0.0, 0.0, 0.0, 1.0> - - -# flow control keywords -[word 0, 0, .8] -for for loop:for (initializer; test; iteration):{: statements:} -do do loop:do:{: statements:} while (test); -while while loop:while (test):{ statements:} -if if statement:if (test):{ statements:} -else else clause:if (test):{ statements:}:else:{ statements:} -jump jump statement:jump label;: -return Leave current function or event handler - -# flow control label -[line 0, 0, .8] -@ Label:Target for jump statement - -# Comment -[one_sided_delimiter .8, .3, .15] -// Comment:Non-functional commentary or disabled code -[two_sided_delimiter .8, .3, .15] -/* */ Comment:Non-functional commentary or disabled code - -# String literals -[double_quotation_marks 0, .2, 0] -" String literal - -#functions are supplied by the program now |