diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-05-18 23:29:31 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-05-18 23:29:31 +0300 |
commit | d23e6491691be7f1937b78910e7c20b7741a890c (patch) | |
tree | 103292a54ca089d9a0ad9a653ffc53ddee1407f4 /indra/newview/app_settings/camera/Rear.xml | |
parent | 53da10525ed0e7b2dc78d40ad20313d98310d1cf (diff) | |
parent | ed3d9abdd01304b5a9708880d9b150fb6568256b (diff) |
Merged master into DRTVWR-508
Diffstat (limited to 'indra/newview/app_settings/camera/Rear.xml')
-rw-r--r-- | indra/newview/app_settings/camera/Rear.xml | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/indra/newview/app_settings/camera/Rear.xml b/indra/newview/app_settings/camera/Rear.xml new file mode 100644 index 0000000000..8dc36353ce --- /dev/null +++ b/indra/newview/app_settings/camera/Rear.xml @@ -0,0 +1,142 @@ +<llsd> + <map> + <key>AppearanceCameraMovement</key> + <map> + <key>Comment</key> + <string>When entering appearance editing mode, camera zooms in on currently selected portion of avatar</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>AvatarSitRotation</key> + <map> + <key>Comment</key> + <string>Avatar real sitting rotation used in preset</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>LLSD</string> + <key>Value</key> + <array> + <real>0</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + </map> + <key>CameraAngle</key> + <map> + <key>Comment</key> + <string>Camera field of view angle (Radians)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.047197551</real> + </map> + <key>CameraOffsetBuild</key> + <map> + <key>Comment</key> + <string>Default camera position relative to focus point when entering build mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Vector3</string> + <key>Value</key> + <array> + <real>-6</real> + <real>0</real> + <real>6</real> + </array> + </map> + <key>CameraOffsetRearView</key> + <map> + <key>Comment</key> + <string>Initial camera offset from avatar in Rear View</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Vector3</string> + <key>Value</key> + <array> + <real>-3</real> + <real>0</real> + <real>0.75</real> + </array> + </map> + <key>CameraOffsetScale</key> + <map> + <key>Comment</key> + <string>Scales the default offset</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1</real> + </map> + <key>CameraZoomFraction</key> + <map> + <key>Comment</key> + <string>Mousewheel driven fraction of zoom</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.90322577953338623</real> + </map> + <key>EditCameraMovement</key> + <map> + <key>Comment</key> + <string>When entering build mode, camera moves up above avatar</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>FocusOffsetRearView</key> + <map> + <key>Comment</key> + <string>Initial focus point offset relative to avatar for the camera preset Rear View (x-axis is forward)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Vector3D</string> + <key>Value</key> + <array> + <real>1.0</real> + <real>0.0</real> + <real>1.0</real> + </array> + </map> + <key>PresetCameraActive</key> + <map> + <key>Comment</key> + <string>Name of currently selected preference</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>Default</string> + </map> + <key>TrackFocusObject</key> + <map> + <key>Comment</key> + <string>Camera tracks last object zoomed on</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + </map> +</llsd> |