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authorMark Palange (Mani) <palange@lindenlab.com>2009-09-28 17:57:51 -0700
committerMark Palange (Mani) <palange@lindenlab.com>2009-09-28 17:57:51 -0700
commit65d8a5a11b3b6aa2a7d0e972dfaa90a3aaf02e07 (patch)
treeeb2ff58516a05a6354c513e6a18e0e0033bf0421 /indra/media_plugins
parent76dd0fd2cf1bfa83d479e62104a2d5e7058c6506 (diff)
Changed win32 generation of initial 'component_path' for webkit plugin.
DllMain() captures module handle. Call to GetModuleFilePathA() gets the dll filepath, Filename is trimmed off.
Diffstat (limited to 'indra/media_plugins')
-rw-r--r--indra/media_plugins/webkit/media_plugin_webkit.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/indra/media_plugins/webkit/media_plugin_webkit.cpp b/indra/media_plugins/webkit/media_plugin_webkit.cpp
index 2928b7e6b3..b1bb5f23b9 100644
--- a/indra/media_plugins/webkit/media_plugin_webkit.cpp
+++ b/indra/media_plugins/webkit/media_plugin_webkit.cpp
@@ -48,6 +48,18 @@
#include <stdlib.h>
#endif
+#if LL_WINDOWS
+ // *NOTE:Mani - This captures the module handle fo rthe dll. This is used below
+ // to get the path to this dll for webkit initialization.
+ // I don't know how/if this can be done with apr...
+ namespace { HMODULE gModuleHandle;};
+ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
+ {
+ gModuleHandle = (HMODULE) hinstDLL;
+ return TRUE;
+ }
+#endif
+
////////////////////////////////////////////////////////////////////////////////
//
class MediaPluginWebKit :
@@ -126,7 +138,31 @@ private:
return false;
}
std::string application_dir = std::string( cwd );
+
+#if LL_WINDOWS
+ //*NOTE:Mani - On windows, at least, the component path is the
+ // location of this dll's image file.
+ std::string component_dir;
+ char dll_path[_MAX_PATH];
+ DWORD len = GetModuleFileNameA(gModuleHandle, (LPCH)&dll_path, _MAX_PATH);
+ while(len && dll_path[ len ] != ('\\') )
+ {
+ len--;
+ }
+ if(len >= 0)
+ {
+ dll_path[len] = 0;
+ component_dir = dll_path;
+ }
+ else
+ {
+ // *NOTE:Mani - This case should be an rare exception.
+ // GetModuleFileNameA should always give you a full path, no?
+ component_dir = application_dir;
+ }
+#else
std::string component_dir = application_dir;
+#endif
std::string profileDir = application_dir + "/" + "browser_profile"; // cross platform?
// window handle - needed on Windows and must be app window.