diff options
author | Sabrina Shanman <cosmic@lindenlab.com> | 2022-10-26 20:16:55 +0000 |
---|---|---|
committer | Sabrina Shanman <cosmic@lindenlab.com> | 2022-10-26 20:16:55 +0000 |
commit | 800044fb33e5e177e45e1bfa9f840a287e0bd186 (patch) | |
tree | 8857fe5a95b427064ed86e909f61170282a30cec /indra/llwindow | |
parent | 5ee774f4ecda6ab312239b0d2ab1d7849ff535b0 (diff) | |
parent | a02f6217008dc9a82995fba705d129796fe3014c (diff) |
Merged in SL-17005_cosmic_win8 (pull request #1106)
SL-17005: Clean up debug code
Diffstat (limited to 'indra/llwindow')
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 16 |
1 files changed, 2 insertions, 14 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index e20c0e5c3f..91d98fe0bf 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -48,8 +48,6 @@ #include "llthreadsafequeue.h" #include "stringize.h" #include "llframetimer.h" -#include "commoncontrol.h" // TODO: Remove after testing -#include "llsd.h" // TODO: Remove after testing // System includes #include <commdlg.h> @@ -420,9 +418,7 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool // best guess at available video memory in MB std::atomic<U32> mAvailableVRAM; - bool mTryUseDXGIAdapter; // TODO: Remove after testing IDXGIAdapter3* mDXGIAdapter = nullptr; - bool mTryUseD3DDevice; // TODO: Remove after testing LPDIRECT3D9 mD3D = nullptr; LPDIRECT3DDEVICE9 mD3DDevice = nullptr; }; @@ -4580,14 +4576,6 @@ U32 LLWindowWin32::getAvailableVRAMMegabytes() inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread() : ThreadPool("Window Thread", 1, MAX_QUEUE_SIZE) { - const LLSD skipDXGI{ LL::CommonControl::get("Global", "DisablePrimaryGraphicsMemoryAccounting") }; // TODO: Remove after testing - LL_WARNS() << "DisablePrimaryGraphicsMemoryAccounting: " << skipDXGI << ", as boolean: " << skipDXGI.asBoolean() << LL_ENDL; - mTryUseDXGIAdapter = !skipDXGI.asBoolean(); - LL_WARNS() << "mTryUseDXGIAdapter: " << mTryUseDXGIAdapter << LL_ENDL; - const LLSD skipD3D{ LL::CommonControl::get("Global", "DisableSecondaryGraphicsMemoryAccounting") }; // TODO: Remove after testing - LL_WARNS() << "DisableSecondaryGraphicsMemoryAccounting: " << skipD3D << ", as boolean: " << skipD3D.asBoolean() << LL_ENDL; - mTryUseD3DDevice = !skipD3D.asBoolean(); - LL_WARNS() << "mTryUseD3DDevice: " << mTryUseD3DDevice << LL_ENDL; ThreadPool::start(); } @@ -4704,7 +4692,7 @@ void debugEnumerateGraphicsAdapters() void LLWindowWin32::LLWindowWin32Thread::initDX() { - if (mDXGIAdapter == NULL && mTryUseDXGIAdapter) + if (mDXGIAdapter == NULL) { debugEnumerateGraphicsAdapters(); @@ -4738,7 +4726,7 @@ void LLWindowWin32::LLWindowWin32Thread::initDX() void LLWindowWin32::LLWindowWin32Thread::initD3D() { - if (mDXGIAdapter == NULL && mD3DDevice == NULL && mTryUseD3DDevice && mWindowHandle != 0) + if (mDXGIAdapter == NULL && mD3DDevice == NULL && mWindowHandle != 0) { mD3D = Direct3DCreate9(D3D_SDK_VERSION); |