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authorErik Kundiman <erik@megapahit.org>2023-08-17 20:54:04 +0800
committerErik Kundiman <erik@megapahit.org>2023-08-17 20:54:04 +0800
commitf8eca3e75a9325a16c0900eadfc893d049819eab (patch)
tree98c32af6a6674934c2956a13b2264364aee3241e /indra/llwindow/llwindowsdl.cpp
parent2fc9c69bd7975c6439272e8be14eb9c9284b938c (diff)
Re-enable x11_detect_VRAM_kb use
It's an error according to GCC when defined but not used. It could, and probably should, still be used anyway, just not the SDL version.
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r--indra/llwindow/llwindowsdl.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 7c8c3ab17a..7e2af357eb 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -625,7 +625,6 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
bmpsurface = NULL;
}
- /*
// Detect video memory size.
# if LL_X11
gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
@@ -635,6 +634,7 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
} else
# endif // LL_X11
{
+ /*
// fallback to letting SDL detect VRAM.
// note: I've not seen SDL's detection ever actually find
// VRAM != 0, but if SDL *does* detect it then that's a bonus.
@@ -643,8 +643,8 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
{
LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
}
+ */
}
- */
// If VRAM is not detected, that is handled later
// *TODO: Now would be an appropriate time to check for some