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authorErik Kundiman <erik@megapahit.org>2023-08-15 16:28:26 +0800
committerErik Kundiman <erik@megapahit.org>2023-08-15 23:24:06 +0800
commit6d31ea65d2c597397971fb97fc17610277104e1b (patch)
treeac19cde920e9dccac900dfa6a47599cfeedef893 /indra/llwindow/llwindowsdl.cpp
parentee14fd56f2b49e4fb38822c85bab4d342117a177 (diff)
SDL 1.2 to 2.0 migration
Both keycodes and scancodes are now 32 bits, so the key type is lengthened from U16 to U32.
Diffstat (limited to 'indra/llwindow/llwindowsdl.cpp')
-rw-r--r--indra/llwindow/llwindowsdl.cpp206
1 files changed, 128 insertions, 78 deletions
diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp
index 9c8fadb968..11605804c0 100644
--- a/indra/llwindow/llwindowsdl.cpp
+++ b/indra/llwindow/llwindowsdl.cpp
@@ -432,44 +432,25 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
<< int(c_sdl_version.major) << "."
<< int(c_sdl_version.minor) << "."
<< int(c_sdl_version.patch) << LL_ENDL;
- const SDL_version *r_sdl_version;
- r_sdl_version = SDL_Linked_Version();
+ SDL_version r_sdl_version;
+ SDL_GetVersion(&r_sdl_version);
LL_INFOS() << " Running against SDL "
- << int(r_sdl_version->major) << "."
- << int(r_sdl_version->minor) << "."
- << int(r_sdl_version->patch) << LL_ENDL;
+ << int(r_sdl_version.major) << "."
+ << int(r_sdl_version.minor) << "."
+ << int(r_sdl_version.patch) << LL_ENDL;
- const SDL_VideoInfo *video_info = SDL_GetVideoInfo( );
- if (!video_info)
+ SDL_DisplayMode display_mode;
+ if (SDL_GetDesktopDisplayMode(0, &display_mode) < 0)
{
LL_INFOS() << "SDL_GetVideoInfo() failed! " << SDL_GetError() << LL_ENDL;
setupFailure("SDL_GetVideoInfo() failed, Window creation error", "Error", OSMB_OK);
return FALSE;
}
- if (video_info->current_h > 0)
+ if (display_mode.h > 0)
{
- mOriginalAspectRatio = (float)video_info->current_w / (float)video_info->current_h;
- LL_INFOS() << "Original aspect ratio was " << video_info->current_w << ":" << video_info->current_h << "=" << mOriginalAspectRatio << LL_ENDL;
- }
-
- SDL_EnableUNICODE(1);
- SDL_WM_SetCaption(mWindowTitle.c_str(), mWindowTitle.c_str());
-
- // Set the application icon.
- SDL_Surface *bmpsurface;
- bmpsurface = Load_BMP_Resource("ll_icon.BMP");
- if (bmpsurface)
- {
- // This attempts to give a black-keyed mask to the icon.
- SDL_SetColorKey(bmpsurface,
- SDL_SRCCOLORKEY,
- SDL_MapRGB(bmpsurface->format, 0,0,0) );
- SDL_WM_SetIcon(bmpsurface, NULL);
- // The SDL examples cheerfully avoid freeing the icon
- // surface, but I'm betting that's leaky.
- SDL_FreeSurface(bmpsurface);
- bmpsurface = NULL;
+ mOriginalAspectRatio = (float)display_mode.w / (float)display_mode.h;
+ LL_INFOS() << "Original aspect ratio was " << display_mode.w << ":" << display_mode.h << "=" << mOriginalAspectRatio << LL_ENDL;
}
// note: these SetAttributes make Tom's 9600-on-AMD64 fail to
@@ -489,7 +470,7 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
mFullscreen = fullscreen;
- int sdlflags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT;
+ int sdlflags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE;// | SDL_ANYFORMAT;
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
@@ -553,19 +534,24 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
height = 768;
}
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
+ mWindow = SDL_CreateWindow(mWindowTitle.c_str(),
+ SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+ width, height, sdlflags | SDL_WINDOW_FULLSCREEN);
if (!mWindow && bits > 16)
{
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags | SDL_FULLSCREEN);
+ mWindow = SDL_CreateWindow(mWindowTitle.c_str(),
+ SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+ width, height, sdlflags | SDL_WINDOW_FULLSCREEN);
}
if (mWindow)
{
+ SDL_GL_CreateContext(mWindow);
mFullscreen = TRUE;
- mFullscreenWidth = mWindow->w;
- mFullscreenHeight = mWindow->h;
- mFullscreenBits = mWindow->format->BitsPerPixel;
+ SDL_GetWindowSize(mWindow,
+ &mFullscreenWidth, &mFullscreenHeight);
+ //mFullscreenBits = mWindow->format->BitsPerPixel;
mFullscreenRefresh = -1;
LL_INFOS() << "Running at " << mFullscreenWidth
@@ -597,11 +583,15 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
width = 768;
LL_INFOS() << "createContext: creating window " << width << "x" << height << "x" << bits << LL_ENDL;
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
+ mWindow = SDL_CreateWindow(mWindowTitle.c_str(),
+ SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+ width, height, sdlflags);
if (!mWindow && bits > 16)
{
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- mWindow = SDL_SetVideoMode(width, height, bits, sdlflags);
+ mWindow = SDL_CreateWindow(mWindowTitle.c_str(),
+ SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+ width, height, sdlflags);
}
if (!mWindow)
@@ -610,11 +600,32 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
setupFailure("Window creation error", "Error", OSMB_OK);
return FALSE;
}
+ SDL_GL_CreateContext(mWindow);
} else if (!mFullscreen && (mWindow != NULL))
{
LL_INFOS() << "createContext: SKIPPING - !fullscreen, but +mWindow " << width << "x" << height << "x" << bits << LL_ENDL;
}
+
+ //SDL_EnableUNICODE(1);
+ SDL_SetWindowTitle(mWindow, mWindowTitle.c_str());
+
+ // Set the application icon.
+ SDL_Surface *bmpsurface;
+ bmpsurface = Load_BMP_Resource("ll_icon.BMP");
+ if (bmpsurface)
+ {
+ // This attempts to give a black-keyed mask to the icon.
+ SDL_SetColorKey(bmpsurface,
+ SDL_TRUE,
+ SDL_MapRGB(bmpsurface->format, 0,0,0) );
+ SDL_SetWindowIcon(mWindow, bmpsurface);
+ // The SDL examples cheerfully avoid freeing the icon
+ // surface, but I'm betting that's leaky.
+ SDL_FreeSurface(bmpsurface);
+ bmpsurface = NULL;
+ }
+ /*
// Detect video memory size.
# if LL_X11
gGLManager.mVRAM = x11_detect_VRAM_kb() / 1024;
@@ -633,6 +644,7 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
LL_INFOS() << "SDL detected " << gGLManager.mVRAM << "MB VRAM." << LL_ENDL;
}
}
+ */
// If VRAM is not detected, that is handled later
// *TODO: Now would be an appropriate time to check for some
@@ -695,15 +707,17 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
/* Grab the window manager specific information */
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
- if ( SDL_GetWMInfo(&info) )
+ if ( SDL_GetWindowWMInfo(mWindow, &info) )
{
/* Save the information for later use */
if ( info.subsystem == SDL_SYSWM_X11 )
{
mSDL_Display = info.info.x11.display;
- mSDL_XWindowID = info.info.x11.wmwindow;
+ mSDL_XWindowID = info.info.x11.window;
+ /*
Lock_Display = info.info.x11.lock_func;
Unlock_Display = info.info.x11.unlock_func;
+ */
}
else
{
@@ -723,9 +737,11 @@ BOOL LLWindowSDL::createContext(int x, int y, int width, int height, int bits, B
glDisable(GL_MULTISAMPLE_ARB);
// We need to do this here, once video is init'd
+ /*
if (-1 == SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY,
SDL_DEFAULT_REPEAT_INTERVAL))
LL_WARNS() << "Couldn't enable key-repeat: " << SDL_GetError() <<LL_ENDL;
+ */
// Don't need to get the current gamma, since there's a call that restores it to the system defaults.
return TRUE;
@@ -898,8 +914,7 @@ BOOL LLWindowSDL::getSize(LLCoordScreen *size)
{
if (mWindow)
{
- size->mX = mWindow->w;
- size->mY = mWindow->h;
+ SDL_GetWindowSize(mWindow, &size->mX, &size->mY);
return (TRUE);
}
@@ -910,8 +925,7 @@ BOOL LLWindowSDL::getSize(LLCoordWindow *size)
{
if (mWindow)
{
- size->mX = mWindow->w;
- size->mY = mWindow->h;
+ SDL_GetWindowSize(mWindow, &size->mX, &size->mY);
return (TRUE);
}
@@ -936,9 +950,10 @@ BOOL LLWindowSDL::setSizeImpl(const LLCoordScreen size)
// Push a resize event onto SDL's queue - we'll handle it
// when it comes out again.
SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
+ event.type = SDL_WINDOWEVENT;
+ event.window.event = SDL_WINDOWEVENT_RESIZED;
+ event.window.data1 = size.mX;
+ event.window.data2 = size.mY;
SDL_PushEvent(&event); // copied into queue
return TRUE;
@@ -954,9 +969,10 @@ BOOL LLWindowSDL::setSizeImpl(const LLCoordWindow size)
// Push a resize event onto SDL's queue - we'll handle it
// when it comes out again.
SDL_Event event;
- event.type = SDL_VIDEORESIZE;
- event.resize.w = size.mX;
- event.resize.h = size.mY;
+ event.type = SDL_WINDOWEVENT;
+ event.window.event = SDL_WINDOWEVENT_RESIZED;
+ event.window.data1 = size.mX;
+ event.window.data2 = size.mY;
SDL_PushEvent(&event); // copied into queue
return TRUE;
@@ -970,7 +986,7 @@ void LLWindowSDL::swapBuffers()
{
if (mWindow)
{
- SDL_GL_SwapBuffers();
+ SDL_GL_SwapWindow(mWindow);
}
}
@@ -992,7 +1008,9 @@ F32 LLWindowSDL::getGamma()
BOOL LLWindowSDL::restoreGamma()
{
//CGDisplayRestoreColorSyncSettings();
- SDL_SetGamma(1.0f, 1.0f, 1.0f);
+ Uint16 ramp;
+ SDL_CalculateGammaRamp(1.0f, &ramp);
+ SDL_SetWindowGammaRamp(mWindow, &ramp, &ramp, &ramp);
return true;
}
@@ -1001,7 +1019,9 @@ BOOL LLWindowSDL::setGamma(const F32 gamma)
mGamma = gamma;
if (mGamma == 0) mGamma = 0.1f;
mGamma = 1/mGamma;
- SDL_SetGamma(mGamma, mGamma, mGamma);
+ Uint16 ramp;
+ SDL_CalculateGammaRamp(mGamma, &ramp);
+ SDL_SetWindowGammaRamp(mWindow, &ramp, &ramp, &ramp);
return true;
}
@@ -1071,7 +1091,7 @@ BOOL LLWindowSDL::setCursorPosition(const LLCoordWindow position)
//LL_INFOS() << "setCursorPosition(" << screen_pos.mX << ", " << screen_pos.mY << ")" << LL_ENDL;
// do the actual forced cursor move.
- SDL_WarpMouse(screen_pos.mX, screen_pos.mY);
+ SDL_WarpMouseGlobal(screen_pos.mX, screen_pos.mY);
//LL_INFOS() << llformat("llcw %d,%d -> scr %d,%d", position.mX, position.mY, screen_pos.mX, screen_pos.mY) << LL_ENDL;
@@ -1160,6 +1180,7 @@ void LLWindowSDL::beforeDialog()
LL_INFOS() << "LLWindowSDL::beforeDialog()" << LL_ENDL;
+ /*
if (SDLReallyCaptureInput(FALSE)) // must ungrab input so popup works!
{
if (mFullscreen)
@@ -1173,6 +1194,7 @@ void LLWindowSDL::beforeDialog()
}
}
}
+ */
#if LL_X11
if (mSDL_Display)
@@ -1211,7 +1233,7 @@ void LLWindowSDL::afterDialog()
// in X11
if (running_x11 && mWindow)
{
- SDL_WM_ToggleFullScreen(mWindow);
+ SDL_SetWindowFullscreen(mWindow, SDL_WINDOW_FULLSCREEN);
}
}
}
@@ -1391,6 +1413,7 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso
mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
mNumSupportedResolutions = 0;
+ /*
SDL_Rect **modes = SDL_ListModes(NULL, SDL_OPENGL | SDL_FULLSCREEN);
if ( (modes != NULL) && (modes != ((SDL_Rect **) -1)) )
{
@@ -1405,8 +1428,14 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso
{
modes--;
SDL_Rect *r = *modes;
- int w = r->w;
- int h = r->h;
+ */
+ static int display_in_use = 0; // Only using first display
+ auto display_mode_count = SDL_GetNumDisplayModes(display_in_use);
+ SDL_DisplayMode mode;
+ for (int i = 0; i < display_mode_count; ++i) {
+ SDL_GetDisplayMode(display_in_use, i, &mode);
+ int w = mode.w;
+ int h = mode.h;
if ((w >= 800) && (h >= 600))
{
// make sure we don't add the same resolution multiple times!
@@ -1420,7 +1449,7 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso
}
}
}
- }
+ //}
}
num_resolutions = mNumSupportedResolutions;
@@ -1433,7 +1462,9 @@ BOOL LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to)
return FALSE;
to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
+ int h;
+ SDL_GetWindowSize(mWindow, nullptr, &h);
+ to->mY = h - from.mY - 1;
return TRUE;
}
@@ -1444,7 +1475,9 @@ BOOL LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to)
return FALSE;
to->mX = from.mX;
- to->mY = mWindow->h - from.mY - 1;
+ int h;
+ SDL_GetWindowSize(mWindow, nullptr, &h);
+ to->mY = h - from.mY - 1;
return TRUE;
}
@@ -1495,6 +1528,7 @@ void LLWindowSDL::setupFailure(const std::string& text, const std::string& capti
OSMessageBox(text, caption, type);
}
+/*
BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
{
// note: this used to be safe to call nestedly, but in the
@@ -1520,12 +1554,12 @@ BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
LL_WARNS() << "ReallyCapture count was < 0" << LL_ENDL;
}
- if (!mFullscreen) /* only bother if we're windowed anyway */
+ if (!mFullscreen) // only bother if we're windowed anyway
{
#if LL_X11
if (mSDL_Display)
{
- /* we dirtily mix raw X11 with SDL so that our pointer
+ // we dirtily mix raw X11 with SDL so that our pointer
isn't (as often) constrained to the limits of the
window while grabbed, which feels nicer and
hopefully eliminates some reported 'sticky pointer'
@@ -1533,7 +1567,7 @@ BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
SDL_WM_GrabInput() because the latter constrains
the pointer to the window and also steals all
*keyboard* input from the window manager, which was
- frustrating users. */
+ frustrating users. *
int result;
if (wantmode == SDL_GRAB_ON)
{
@@ -1576,8 +1610,9 @@ BOOL LLWindowSDL::SDLReallyCaptureInput(BOOL capture)
return (capture && SDL_GRAB_ON==newmode) ||
(!capture && SDL_GRAB_OFF==newmode);
}
+*/
-U32 LLWindowSDL::SDLCheckGrabbyKeys(SDLKey keysym, BOOL gain)
+U32 LLWindowSDL::SDLCheckGrabbyKeys(SDL_Keycode keysym, BOOL gain)
{
/* part of the fix for SL-13243: Some popular window managers like
to totally eat alt-drag for the purposes of moving windows. We
@@ -1778,28 +1813,36 @@ void LLWindowSDL::gatherInput()
case SDL_KEYDOWN:
mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
mKeyModifiers = event.key.keysym.mod;
gKeyboard->handleKeyDown(event.key.keysym.sym, event.key.keysym.mod);
// part of the fix for SL-13243
+ /*
if (SDLCheckGrabbyKeys(event.key.keysym.sym, TRUE) != 0)
SDLReallyCaptureInput(TRUE);
+ */
- if (event.key.keysym.unicode)
+ if (event.key.keysym.sym < SDLK_SPACE)
{
- handleUnicodeUTF16(event.key.keysym.unicode,
+ handleUnicodeUTF16(event.key.keysym.sym,
gKeyboard->currentMask(FALSE));
}
break;
+ case SDL_TEXTINPUT:
+ mKeyVirtualKey = *event.text.text;
+ handleUnicodeUTF16(mKeyVirtualKey,
+ gKeyboard->currentMask(FALSE));
+ break;
+
case SDL_KEYUP:
mKeyScanCode = event.key.keysym.scancode;
- mKeyVirtualKey = event.key.keysym.unicode;
mKeyModifiers = event.key.keysym.mod;
+ /*
if (SDLCheckGrabbyKeys(event.key.keysym.sym, FALSE) == 0)
SDLReallyCaptureInput(FALSE); // part of the fix for SL-13243
+ */
gKeyboard->handleKeyUp(event.key.keysym.sym, event.key.keysym.mod);
break;
@@ -1886,19 +1929,22 @@ void LLWindowSDL::gatherInput()
break;
}
- case SDL_VIDEOEXPOSE: // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing!
- mCallbacks->handlePaint(this, 0, 0, mWindow->w, mWindow->h);
- break;
-
- case SDL_VIDEORESIZE: // *FIX: handle this?
+ case SDL_WINDOWEVENT:
{
- LL_INFOS() << "Handling a resize event: " << event.resize.w <<
- "x" << event.resize.h << LL_ENDL;
-
- S32 width = llmax(event.resize.w, (S32)mMinWindowWidth);
- S32 height = llmax(event.resize.h, (S32)mMinWindowHeight);
-
+ if (event.window.event == SDL_WINDOWEVENT_EXPOSED) { // VIDEOEXPOSE doesn't specify the damage, but hey, it's OpenGL...repaint the whole thing!
+ int w, h;
+ SDL_GetWindowSize(mWindow, &w, &h);
+ mCallbacks->handlePaint(this, 0, 0, w, h);
+ } else if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
+ LL_INFOS() << "Handling a resize event: " << event.window.data1 <<
+ "x" << event.window.data2 << LL_ENDL;
+
+ S32 width = llmax(event.window.data1, (S32)mMinWindowWidth);
+ S32 height = llmax(event.window.data2, (S32)mMinWindowHeight);
+
+ // *FIX: handle this?
// *FIX: I'm not sure this is necessary!
+ /*
mWindow = SDL_SetVideoMode(width, height, 32, mSDLFlags);
if (!mWindow)
{
@@ -1912,10 +1958,13 @@ void LLWindowSDL::gatherInput()
}
break;
}
+ */
mCallbacks->handleResize(this, width, height);
+ }
break;
}
+ /*
case SDL_ACTIVEEVENT:
if (event.active.state & SDL_APPINPUTFOCUS)
{
@@ -1952,6 +2001,7 @@ void LLWindowSDL::gatherInput()
}
}
break;
+ */
case SDL_QUIT:
if(mCallbacks->handleCloseRequest(this))