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authorVir Linden <vir@lindenlab.com>2021-11-09 21:39:47 +0000
committerVir Linden <vir@lindenlab.com>2021-11-09 21:39:47 +0000
commit4d0010d1fcb22ce0672d2667d73f5a612c600e14 (patch)
tree66e2029a1eb2d82c2c21a39e9772c42319f7a155 /indra/llwindow/llwindowmacosx.cpp
parentca0b9a3753fa3b42d4ac8183adcf30d957f55016 (diff)
parent768b7a4d33b64dc3e9d7f7c0c384bb2aa37b458b (diff)
Merged DRTVWR-546 into SL-16329
Diffstat (limited to 'indra/llwindow/llwindowmacosx.cpp')
-rw-r--r--indra/llwindow/llwindowmacosx.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp
index 23830dd24e..a74fa78388 100644
--- a/indra/llwindow/llwindowmacosx.cpp
+++ b/indra/llwindow/llwindowmacosx.cpp
@@ -111,7 +111,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks,
const std::string& title, const std::string& name, S32 x, S32 y, S32 width,
S32 height, U32 flags,
BOOL fullscreen, BOOL clearBg,
- BOOL disable_vsync, BOOL use_gl,
+ BOOL enable_vsync, BOOL use_gl,
BOOL ignore_pixel_depth,
U32 fsaa_samples)
: LLWindow(NULL, fullscreen, flags)
@@ -165,7 +165,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks,
// Stash an object pointer for OSMessageBox()
gWindowImplementation = this;
// Create the GL context and set it up for windowed or fullscreen, as appropriate.
- if(createContext(x, y, width, height, 32, fullscreen, disable_vsync))
+ if(createContext(x, y, width, height, 32, fullscreen, enable_vsync))
{
if(mWindow != NULL)
{
@@ -610,7 +610,7 @@ void LLWindowMacOSX::getMouseDeltas(float* delta)
delta[1] = mCursorLastEventDeltaY;
}
-BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync)
+BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL enable_vsync)
{
BOOL glNeedsInit = FALSE;
@@ -625,7 +625,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
{
// Our OpenGL view is already defined within SecondLife.xib.
// Get the view instead.
- mGLView = createOpenGLView(mWindow, mFSAASamples, !disable_vsync);
+ mGLView = createOpenGLView(mWindow, mFSAASamples, enable_vsync);
mContext = getCGLContextObj(mGLView);
// Since we just created the context, it needs to be set up.
@@ -653,7 +653,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
// Disable vertical sync for swap
GLint frames_per_swap = 0;
- if (disable_vsync)
+ if (!enable_vsync)
{
frames_per_swap = 0;
}
@@ -689,7 +689,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits
// We only support OS X 10.7's fullscreen app mode which is literally a full screen window that fills a virtual desktop.
// This makes this method obsolete.
-BOOL LLWindowMacOSX::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp)
+BOOL LLWindowMacOSX::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp)
{
return FALSE;
}