diff options
| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-10-17 16:56:48 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-10-17 16:56:48 -0400 |
| commit | aec7bf19ebffd9d6b60c68e31de723eabd6aa98a (patch) | |
| tree | 9ee0b36fa08a99444260baaf5ea9b019758bb125 /indra/llwindow/llwindowmacosx-objc.h | |
| parent | e81b1de01e2b28f83cd2c85691428211bb9105e9 (diff) | |
| parent | 57a9e51360aebf142bbbdc2663f68ebacfb7d8f5 (diff) | |
Merge pull request #4714 from secondlife/release/2025.07
Release/2025.07
Diffstat (limited to 'indra/llwindow/llwindowmacosx-objc.h')
| -rw-r--r-- | indra/llwindow/llwindowmacosx-objc.h | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/indra/llwindow/llwindowmacosx-objc.h b/indra/llwindow/llwindowmacosx-objc.h index d9d8bfce1f..b302a705da 100644 --- a/indra/llwindow/llwindowmacosx-objc.h +++ b/indra/llwindow/llwindowmacosx-objc.h @@ -100,7 +100,6 @@ bool isCGCursorVisible(); void hideNSCursorTillMove(bool hide); void requestUserAttention(); long showAlert(std::string title, std::string text, int type); -void setResizeMode(bool oldresize, void* glview); NSWindowRef createNSWindow(int x, int y, int width, int height); @@ -111,16 +110,14 @@ void glSwapBuffers(void* context); CGLContextObj getCGLContextObj(GLViewRef view); unsigned long getVramSize(GLViewRef view); float getDeviceUnitSize(GLViewRef view); -CGPoint getContentViewBoundsPosition(NSWindowRef window); -CGSize getContentViewBoundsSize(NSWindowRef window); -CGSize getDeviceContentViewSize(NSWindowRef window, GLViewRef view); +CGRect getContentViewRect(NSWindowRef window); +CGRect getBackingViewRect(NSWindowRef window, GLViewRef view); void getWindowSize(NSWindowRef window, float* size); void setWindowSize(NSWindowRef window, int width, int height); void getCursorPos(NSWindowRef window, float* pos); void makeWindowOrderFront(NSWindowRef window); void convertScreenToWindow(NSWindowRef window, float *coord); void convertWindowToScreen(NSWindowRef window, float *coord); -void convertScreenToView(NSWindowRef window, float *coord); void convertRectToScreen(NSWindowRef window, float *coord); void convertRectFromScreen(NSWindowRef window, float *coord); void setWindowPos(NSWindowRef window, float* pos); |
