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| author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-10-02 20:05:35 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-10-02 20:05:35 -0400 |
| commit | 0b7bc35131ce4a526c1e696904c4e8332e1b0fe9 (patch) | |
| tree | 6410603aa44e66f726aebe030ecfa31d37db1f68 /indra/llwindow/llwindowmacosx-objc.h | |
| parent | f25c2a56c0c8079163e9ef18f6a9e590341b1e1a (diff) | |
| parent | 18c84a9d6ad2381836a0c8263a8e9cb800b6c28e (diff) | |
Merge pull request #4779 from secondlife/geenz/lua_editor-2025.07
Merge 2025.07 into lua editor
Diffstat (limited to 'indra/llwindow/llwindowmacosx-objc.h')
| -rw-r--r-- | indra/llwindow/llwindowmacosx-objc.h | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/indra/llwindow/llwindowmacosx-objc.h b/indra/llwindow/llwindowmacosx-objc.h index d9d8bfce1f..b302a705da 100644 --- a/indra/llwindow/llwindowmacosx-objc.h +++ b/indra/llwindow/llwindowmacosx-objc.h @@ -100,7 +100,6 @@ bool isCGCursorVisible(); void hideNSCursorTillMove(bool hide); void requestUserAttention(); long showAlert(std::string title, std::string text, int type); -void setResizeMode(bool oldresize, void* glview); NSWindowRef createNSWindow(int x, int y, int width, int height); @@ -111,16 +110,14 @@ void glSwapBuffers(void* context); CGLContextObj getCGLContextObj(GLViewRef view); unsigned long getVramSize(GLViewRef view); float getDeviceUnitSize(GLViewRef view); -CGPoint getContentViewBoundsPosition(NSWindowRef window); -CGSize getContentViewBoundsSize(NSWindowRef window); -CGSize getDeviceContentViewSize(NSWindowRef window, GLViewRef view); +CGRect getContentViewRect(NSWindowRef window); +CGRect getBackingViewRect(NSWindowRef window, GLViewRef view); void getWindowSize(NSWindowRef window, float* size); void setWindowSize(NSWindowRef window, int width, int height); void getCursorPos(NSWindowRef window, float* pos); void makeWindowOrderFront(NSWindowRef window); void convertScreenToWindow(NSWindowRef window, float *coord); void convertWindowToScreen(NSWindowRef window, float *coord); -void convertScreenToView(NSWindowRef window, float *coord); void convertRectToScreen(NSWindowRef window, float *coord); void convertRectFromScreen(NSWindowRef window, float *coord); void setWindowPos(NSWindowRef window, float* pos); |
