diff options
author | leviathan <leviathan@lindenlab.com> | 2024-09-03 15:38:35 -0700 |
---|---|---|
committer | Andrew Meadows <andrew.l.meadows@gmail.com> | 2024-10-03 09:16:46 -0700 |
commit | 0617923ae7f450ece7288f8a73446c45a8ed32db (patch) | |
tree | 1914627e41be3619eb335aa28e6acdfb98925ea0 /indra/llwindow/llwindowheadless.h | |
parent | 8213a0fb6b3149042d6833c8f0c4a3c1bfdc8bc9 (diff) |
remove crashy LLSD ctor used by GameControl
Diffstat (limited to 'indra/llwindow/llwindowheadless.h')
-rw-r--r-- | indra/llwindow/llwindowheadless.h | 115 |
1 files changed, 54 insertions, 61 deletions
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index 5696b69a59..96654b8838 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -32,77 +32,70 @@ class LLWindowHeadless : public LLWindow { public: - /*virtual*/ void show() override {} - /*virtual*/ void hide() override {} - /*virtual*/ void close() override {} - /*virtual*/ bool getVisible() override {return false;} - /*virtual*/ bool getMinimized() override {return false;} - /*virtual*/ bool getMaximized() override {return false;} - /*virtual*/ bool maximize() override {return false;} - /*virtual*/ void minimize() override {} - /*virtual*/ void restore() override {} - // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual. - // Apparently the coder of LLWindowHeadless didn't realize that. Is it a - // mistake to shadow the base-class method with an LLWindowHeadless - // override when called on the subclass, yet call the base-class method - // when indirecting through a polymorphic pointer or reference? - bool getFullscreen() {return false;} - /*virtual*/ bool getPosition(LLCoordScreen *position) override {return false;} - /*virtual*/ bool getSize(LLCoordScreen *size) override {return false;} - /*virtual*/ bool getSize(LLCoordWindow *size) override {return false;} - /*virtual*/ bool setPosition(LLCoordScreen position) override {return false;} - /*virtual*/ bool setSizeImpl(LLCoordScreen size) override {return false;} - /*virtual*/ bool setSizeImpl(LLCoordWindow size) override {return false;} - /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;} + void show() override {} + void hide() override {} + void close() override {} + bool getVisible() const override {return false;} + bool getMinimized() const override {return false;} + bool getMaximized() const override {return false;} + bool maximize() override {return false;} + void minimize() override {} + void restore() override {} + bool getFullscreen() const override {return false;}; + bool getPosition(LLCoordScreen *position) const override {return false;} + bool getSize(LLCoordScreen *size) const override {return false;} + bool getSize(LLCoordWindow *size) const override {return false;} + bool setPosition(LLCoordScreen position) override {return false;} + bool setSizeImpl(LLCoordScreen size) override {return false;} + bool setSizeImpl(LLCoordWindow size) override {return false;} + bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;} void* createSharedContext() override { return nullptr; } void makeContextCurrent(void*) override {} void destroySharedContext(void*) override {} - /*virtual*/ void toggleVSync(bool enable_vsync) override { } - /*virtual*/ bool setCursorPosition(LLCoordWindow position) override {return false;} - /*virtual*/ bool getCursorPosition(LLCoordWindow *position) override {return false;} + void toggleVSync(bool enable_vsync) override { } + bool setCursorPosition(LLCoordWindow position) override {return false;} + bool getCursorPosition(LLCoordWindow *position) override {return false;} #if LL_WINDOWS - /*virtual*/ bool getCursorDelta(LLCoordCommon* delta) override { return false; } + bool getCursorDelta(LLCoordCommon* delta) const override { return false; } #endif - /*virtual*/ void showCursor() override {} - /*virtual*/ void hideCursor() override {} - /*virtual*/ void showCursorFromMouseMove() override {} - /*virtual*/ void hideCursorUntilMouseMove() override {} - /*virtual*/ bool isCursorHidden() override {return false;} - /*virtual*/ void updateCursor() override {} - //virtual ECursorType getCursor() override { return mCurrentCursor; } - /*virtual*/ void captureMouse() override {} - /*virtual*/ void releaseMouse() override {} - /*virtual*/ void setMouseClipping( bool b ) override {} - /*virtual*/ bool isClipboardTextAvailable() override {return false; } - /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) override {return false; } - /*virtual*/ bool copyTextToClipboard(const LLWString &src) override {return false; } - /*virtual*/ void flashIcon(F32 seconds) override {} - /*virtual*/ F32 getGamma() override {return 1.0f; } - /*virtual*/ bool setGamma(const F32 gamma) override {return false; } // Set the gamma - /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { } - /*virtual*/ U32 getFSAASamples() override { return 0; } - /*virtual*/ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma) - //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; } - /*virtual*/ void gatherInput() override {} - /*virtual*/ void delayInputProcessing() override {} - /*virtual*/ void swapBuffers() override; + void showCursor() override {} + void hideCursor() override {} + void showCursorFromMouseMove() override {} + void hideCursorUntilMouseMove() override {} + bool isCursorHidden() override {return false;} + void updateCursor() override {} + void captureMouse() override {} + void releaseMouse() override {} + void setMouseClipping( bool b ) override {} + bool isClipboardTextAvailable() override {return false; } + bool pasteTextFromClipboard(LLWString &dst) override {return false; } + bool copyTextToClipboard(const LLWString &src) override {return false; } + void flashIcon(F32 seconds) override {} + F32 getGamma() const override {return 1.0f; } + bool setGamma(const F32 gamma) override {return false; } // Set the gamma + void setFSAASamples(const U32 fsaa_samples) override { } + U32 getFSAASamples() const override { return 0; } + bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma) + void gatherInput(bool app_has_focus) override {} + void delayInputProcessing() override {} + void swapBuffers() override; // handy coordinate space conversion routines - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; } + bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override { return false; } + bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override { return false; } + bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override { return false; } + bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override { return false; } + bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override { return false; } + bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override { return false; } - /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; } - /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; } - /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; } - /*virtual*/ void setNativeAspectRatio(F32 ratio) override {} + LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; } + F32 getNativeAspectRatio() override { return 1.0f; } + F32 getPixelAspectRatio() override { return 1.0f; } + void setNativeAspectRatio(F32 ratio) override {} - /*virtual*/ void *getPlatformWindow() override { return 0; } - /*virtual*/ void bringToFront() override {} + void *getPlatformWindow() override { return 0; } + void bringToFront() override {} LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, |