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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/llwindow/llwindow.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/llwindow/llwindow.h')
-rw-r--r--indra/llwindow/llwindow.h668
1 files changed, 334 insertions, 334 deletions
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index 5eca3e8939..b7bb426654 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -1,334 +1,334 @@
-/**
- * @file llwindow.h
- * @brief Basic graphical window class
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLWINDOW_H
-#define LL_LLWINDOW_H
-
-#include "llrect.h"
-#include "llcoord.h"
-#include "llstring.h"
-#include "llcursortypes.h"
-#include "llinstancetracker.h"
-#include "llsd.h"
-
-class LLSplashScreen;
-class LLPreeditor;
-class LLWindowCallbacks;
-
-// Refer to llwindow_test in test/common/llwindow for usage example
-
-class LLWindow : public LLInstanceTracker<LLWindow>
-{
-public:
-
- struct LLWindowResolution
- {
- S32 mWidth;
- S32 mHeight;
- };
- enum ESwapMethod
- {
- SWAP_METHOD_UNDEFINED,
- SWAP_METHOD_EXCHANGE,
- SWAP_METHOD_COPY
- };
- enum EFlags
- {
- // currently unused
- };
-public:
- virtual void show() = 0;
- virtual void hide() = 0;
- virtual void close() = 0;
- virtual bool getVisible() = 0;
- virtual bool getMinimized() = 0;
- virtual bool getMaximized() = 0;
- virtual bool maximize() = 0;
- virtual void minimize() = 0;
- virtual void restore() = 0;
- bool getFullscreen() { return mFullscreen; };
- virtual bool getPosition(LLCoordScreen *position) = 0;
- virtual bool getSize(LLCoordScreen *size) = 0;
- virtual bool getSize(LLCoordWindow *size) = 0;
- virtual bool setPosition(LLCoordScreen position) = 0;
- bool setSize(LLCoordScreen size);
- bool setSize(LLCoordWindow size);
- virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
- virtual bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) = 0;
-
- //create a new GL context that shares a namespace with this Window's main GL context and make it current on the current thread
- // returns a pointer to be handed back to destroySharedConext/makeContextCurrent
- virtual void* createSharedContext() = 0;
- //make the given context current on the current thread
- virtual void makeContextCurrent(void* context) = 0;
- //destroy the given context that was retrieved by createSharedContext()
- //Must be called on the same thread that called createSharedContext()
- virtual void destroySharedContext(void* context) = 0;
-
- virtual void toggleVSync(bool enable_vsync) = 0;
-
- virtual bool setCursorPosition(LLCoordWindow position) = 0;
- virtual bool getCursorPosition(LLCoordWindow *position) = 0;
-#if LL_WINDOWS
- virtual bool getCursorDelta(LLCoordCommon* delta) = 0;
-#endif
- virtual void showCursor() = 0;
- virtual void hideCursor() = 0;
- virtual bool isCursorHidden() = 0;
- virtual void showCursorFromMouseMove() = 0;
- virtual void hideCursorUntilMouseMove() = 0;
-
- // Provide a way to set the Viewer window title after the
- // windows has been created. The initial use case for this
- // is described in SL-16102 (update window title with agent
- // name, location etc. for non-interactive viewer) but it
- // may also be useful in other cases.
- virtual void setTitle(const std::string title);
-
- // These two functions create a way to make a busy cursor instead
- // of an arrow when someone's busy doing something. Draw an
- // arrow/hour if busycount > 0.
- virtual void incBusyCount();
- virtual void decBusyCount();
- virtual void resetBusyCount();
- virtual S32 getBusyCount() const;
-
- // Sets cursor, may set to arrow+hourglass
- virtual void setCursor(ECursorType cursor) { mNextCursor = cursor; };
- virtual ECursorType getCursor() const;
- virtual ECursorType getNextCursor() const { return mNextCursor; };
- virtual void updateCursor() = 0;
-
- virtual void captureMouse() = 0;
- virtual void releaseMouse() = 0;
- virtual void setMouseClipping( bool b ) = 0;
-
- virtual bool isClipboardTextAvailable() = 0;
- virtual bool pasteTextFromClipboard(LLWString &dst) = 0;
- virtual bool copyTextToClipboard(const LLWString &src) = 0;
-
- virtual bool isPrimaryTextAvailable();
- virtual bool pasteTextFromPrimary(LLWString &dst);
- virtual bool copyTextToPrimary(const LLWString &src);
-
- virtual void flashIcon(F32 seconds) = 0;
- virtual F32 getGamma() = 0;
- virtual bool setGamma(const F32 gamma) = 0; // Set the gamma
- virtual void setFSAASamples(const U32 fsaa_samples) = 0; //set number of FSAA samples
- virtual U32 getFSAASamples() = 0;
- virtual bool restoreGamma() = 0; // Restore original gamma table (before updating gamma)
- virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
- virtual void processMiscNativeEvents();
- virtual void gatherInput() = 0;
- virtual void delayInputProcessing() = 0;
- virtual void swapBuffers() = 0;
- virtual void bringToFront() = 0;
- virtual void focusClient() { }; // this may not have meaning or be required on other platforms, therefore, it's not abstract
- virtual void setOldResize(bool oldresize) { };
- // handy coordinate space conversion routines
- // NB: screen to window and vice verse won't work on width/height coordinate pairs,
- // as the conversion must take into account left AND right border widths, etc.
- virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0;
- virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0;
- virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) = 0;
- virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) = 0;
- virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) = 0;
- virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) = 0;
-
- // query supported resolutions
- virtual LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) = 0;
- virtual F32 getNativeAspectRatio() = 0;
- virtual F32 getPixelAspectRatio() = 0;
- virtual void setNativeAspectRatio(F32 aspect) = 0;
-
- virtual void setMaxVRAMMegabytes(U32 max_vram) = 0;
-
- virtual void beforeDialog() {}; // prepare to put up an OS dialog (if special measures are required, such as in fullscreen mode)
- virtual void afterDialog() {}; // undo whatever was done in beforeDialog()
-
- // opens system default color picker, modally
- // Returns true if valid color selected
- virtual bool dialogColorPicker(F32 *r, F32 *g, F32 *b);
-
-// return a platform-specific window reference (HWND on Windows, WindowRef on the Mac, Gtk window on Linux)
- virtual void *getPlatformWindow() = 0;
-
-// return the platform-specific window reference we use to initialize llmozlib (HWND on Windows, WindowRef on the Mac, Gtk window on Linux)
- virtual void *getMediaWindow();
-
- // control platform's Language Text Input mechanisms.
- virtual void allowLanguageTextInput(LLPreeditor *preeditor, bool b) {}
- virtual void setLanguageTextInput( const LLCoordGL & pos ) {};
- virtual void updateLanguageTextInputArea() {}
- virtual void interruptLanguageTextInput() {}
- virtual void spawnWebBrowser(const std::string& escaped_url, bool async) {};
-
- static std::vector<std::string> getDynamicFallbackFontList();
-
- // Provide native key event data
- virtual LLSD getNativeKeyData() { return LLSD::emptyMap(); }
-
- // Get system UI size based on DPI (for 96 DPI UI size should be 1.0)
- virtual F32 getSystemUISize() { return 1.0; }
-
- static std::vector<std::string> getDisplaysResolutionList();
-
- // windows only DirectInput8 for joysticks
- virtual void* getDirectInput8() { return NULL; };
- virtual bool getInputDevices(U32 device_type_filter,
- std::function<bool(std::string&, LLSD&, void*)> osx_callback,
- void* win_callback,
- void* userdata)
- {
- return false;
- };
-
- virtual S32 getRefreshRate() { return mRefreshRate; }
-protected:
- LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags);
- virtual ~LLWindow();
- // Defaults to true
- virtual bool isValid();
- // Defaults to true
- virtual bool canDelete();
-
- virtual bool setSizeImpl(LLCoordScreen size) = 0;
- virtual bool setSizeImpl(LLCoordWindow size) = 0;
-
-protected:
- LLWindowCallbacks* mCallbacks;
-
- bool mPostQuit; // should this window post a quit message when destroyed?
- bool mFullscreen;
- S32 mFullscreenWidth;
- S32 mFullscreenHeight;
- S32 mFullscreenBits;
- S32 mFullscreenRefresh;
- LLWindowResolution* mSupportedResolutions;
- S32 mNumSupportedResolutions;
- ECursorType mCurrentCursor;
- ECursorType mNextCursor;
- bool mCursorHidden;
- S32 mBusyCount; // how deep is the "cursor busy" stack?
- bool mIsMouseClipping; // Is this window currently clipping the mouse
- ESwapMethod mSwapMethod;
- bool mHideCursorPermanent;
- U32 mFlags;
- U16 mHighSurrogate;
- S32 mMinWindowWidth;
- S32 mMinWindowHeight;
- S32 mRefreshRate;
-
- // Handle a UTF-16 encoding unit received from keyboard.
- // Converting the series of UTF-16 encoding units to UTF-32 data,
- // this method passes the resulting UTF-32 data to mCallback's
- // handleUnicodeChar. The mask should be that to be passed to the
- // callback. This method uses mHighSurrogate as a dedicated work
- // variable.
- void handleUnicodeUTF16(U16 utf16, MASK mask);
-
- friend class LLWindowManager;
-};
-
-
-// LLSplashScreen
-// A simple, OS-specific splash screen that we can display
-// while initializing the application and before creating a GL
-// window
-
-
-class LLSplashScreen
-{
-public:
- LLSplashScreen() { };
- virtual ~LLSplashScreen() { };
-
-
- // Call to display the window.
- static LLSplashScreen * create();
- static void show();
- static void hide();
- static void update(const std::string& string);
-
- static bool isVisible();
-protected:
- // These are overridden by the platform implementation
- virtual void showImpl() = 0;
- virtual void updateImpl(const std::string& string) = 0;
- virtual void hideImpl() = 0;
-
- static bool sVisible;
-
-};
-
-// Platform-neutral for accessing the platform specific message box
-S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type);
-const U32 OSMB_OK = 0;
-const U32 OSMB_OKCANCEL = 1;
-const U32 OSMB_YESNO = 2;
-
-const S32 OSBTN_YES = 0;
-const S32 OSBTN_NO = 1;
-const S32 OSBTN_OK = 2;
-const S32 OSBTN_CANCEL = 3;
-
-//
-// LLWindowManager
-// Manages window creation and error checking
-
-class LLWindowManager
-{
-public:
- static LLWindow *createWindow(
- LLWindowCallbacks* callbacks,
- const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
- U32 flags = 0,
- bool fullscreen = false,
- bool clearBg = false,
- bool enable_vsync = false,
- bool use_gl = true,
- bool ignore_pixel_depth = false,
- U32 fsaa_samples = 0,
- U32 max_cores = 0,
- U32 max_vram = 0,
- F32 max_gl_version = 4.6f);
- static bool destroyWindow(LLWindow* window);
- static bool isWindowValid(LLWindow *window);
-};
-
-//
-// helper funcs
-//
-extern bool gDebugWindowProc;
-
-// Protocols, like "http" and "https" we support in URLs
-extern const S32 gURLProtocolWhitelistCount;
-extern const std::string gURLProtocolWhitelist[];
-//extern const std::string gURLProtocolWhitelistHandler[];
-
-void simpleEscapeString ( std::string& stringIn );
-
-#endif // _LL_window_h_
+/**
+ * @file llwindow.h
+ * @brief Basic graphical window class
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLWINDOW_H
+#define LL_LLWINDOW_H
+
+#include "llrect.h"
+#include "llcoord.h"
+#include "llstring.h"
+#include "llcursortypes.h"
+#include "llinstancetracker.h"
+#include "llsd.h"
+
+class LLSplashScreen;
+class LLPreeditor;
+class LLWindowCallbacks;
+
+// Refer to llwindow_test in test/common/llwindow for usage example
+
+class LLWindow : public LLInstanceTracker<LLWindow>
+{
+public:
+
+ struct LLWindowResolution
+ {
+ S32 mWidth;
+ S32 mHeight;
+ };
+ enum ESwapMethod
+ {
+ SWAP_METHOD_UNDEFINED,
+ SWAP_METHOD_EXCHANGE,
+ SWAP_METHOD_COPY
+ };
+ enum EFlags
+ {
+ // currently unused
+ };
+public:
+ virtual void show() = 0;
+ virtual void hide() = 0;
+ virtual void close() = 0;
+ virtual bool getVisible() = 0;
+ virtual bool getMinimized() = 0;
+ virtual bool getMaximized() = 0;
+ virtual bool maximize() = 0;
+ virtual void minimize() = 0;
+ virtual void restore() = 0;
+ bool getFullscreen() { return mFullscreen; };
+ virtual bool getPosition(LLCoordScreen *position) = 0;
+ virtual bool getSize(LLCoordScreen *size) = 0;
+ virtual bool getSize(LLCoordWindow *size) = 0;
+ virtual bool setPosition(LLCoordScreen position) = 0;
+ bool setSize(LLCoordScreen size);
+ bool setSize(LLCoordWindow size);
+ virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true);
+ virtual bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) = 0;
+
+ //create a new GL context that shares a namespace with this Window's main GL context and make it current on the current thread
+ // returns a pointer to be handed back to destroySharedConext/makeContextCurrent
+ virtual void* createSharedContext() = 0;
+ //make the given context current on the current thread
+ virtual void makeContextCurrent(void* context) = 0;
+ //destroy the given context that was retrieved by createSharedContext()
+ //Must be called on the same thread that called createSharedContext()
+ virtual void destroySharedContext(void* context) = 0;
+
+ virtual void toggleVSync(bool enable_vsync) = 0;
+
+ virtual bool setCursorPosition(LLCoordWindow position) = 0;
+ virtual bool getCursorPosition(LLCoordWindow *position) = 0;
+#if LL_WINDOWS
+ virtual bool getCursorDelta(LLCoordCommon* delta) = 0;
+#endif
+ virtual void showCursor() = 0;
+ virtual void hideCursor() = 0;
+ virtual bool isCursorHidden() = 0;
+ virtual void showCursorFromMouseMove() = 0;
+ virtual void hideCursorUntilMouseMove() = 0;
+
+ // Provide a way to set the Viewer window title after the
+ // windows has been created. The initial use case for this
+ // is described in SL-16102 (update window title with agent
+ // name, location etc. for non-interactive viewer) but it
+ // may also be useful in other cases.
+ virtual void setTitle(const std::string title);
+
+ // These two functions create a way to make a busy cursor instead
+ // of an arrow when someone's busy doing something. Draw an
+ // arrow/hour if busycount > 0.
+ virtual void incBusyCount();
+ virtual void decBusyCount();
+ virtual void resetBusyCount();
+ virtual S32 getBusyCount() const;
+
+ // Sets cursor, may set to arrow+hourglass
+ virtual void setCursor(ECursorType cursor) { mNextCursor = cursor; };
+ virtual ECursorType getCursor() const;
+ virtual ECursorType getNextCursor() const { return mNextCursor; };
+ virtual void updateCursor() = 0;
+
+ virtual void captureMouse() = 0;
+ virtual void releaseMouse() = 0;
+ virtual void setMouseClipping( bool b ) = 0;
+
+ virtual bool isClipboardTextAvailable() = 0;
+ virtual bool pasteTextFromClipboard(LLWString &dst) = 0;
+ virtual bool copyTextToClipboard(const LLWString &src) = 0;
+
+ virtual bool isPrimaryTextAvailable();
+ virtual bool pasteTextFromPrimary(LLWString &dst);
+ virtual bool copyTextToPrimary(const LLWString &src);
+
+ virtual void flashIcon(F32 seconds) = 0;
+ virtual F32 getGamma() = 0;
+ virtual bool setGamma(const F32 gamma) = 0; // Set the gamma
+ virtual void setFSAASamples(const U32 fsaa_samples) = 0; //set number of FSAA samples
+ virtual U32 getFSAASamples() = 0;
+ virtual bool restoreGamma() = 0; // Restore original gamma table (before updating gamma)
+ virtual ESwapMethod getSwapMethod() { return mSwapMethod; }
+ virtual void processMiscNativeEvents();
+ virtual void gatherInput() = 0;
+ virtual void delayInputProcessing() = 0;
+ virtual void swapBuffers() = 0;
+ virtual void bringToFront() = 0;
+ virtual void focusClient() { }; // this may not have meaning or be required on other platforms, therefore, it's not abstract
+ virtual void setOldResize(bool oldresize) { };
+ // handy coordinate space conversion routines
+ // NB: screen to window and vice verse won't work on width/height coordinate pairs,
+ // as the conversion must take into account left AND right border widths, etc.
+ virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0;
+ virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0;
+ virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) = 0;
+ virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) = 0;
+ virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) = 0;
+ virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) = 0;
+
+ // query supported resolutions
+ virtual LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) = 0;
+ virtual F32 getNativeAspectRatio() = 0;
+ virtual F32 getPixelAspectRatio() = 0;
+ virtual void setNativeAspectRatio(F32 aspect) = 0;
+
+ virtual void setMaxVRAMMegabytes(U32 max_vram) = 0;
+
+ virtual void beforeDialog() {}; // prepare to put up an OS dialog (if special measures are required, such as in fullscreen mode)
+ virtual void afterDialog() {}; // undo whatever was done in beforeDialog()
+
+ // opens system default color picker, modally
+ // Returns true if valid color selected
+ virtual bool dialogColorPicker(F32 *r, F32 *g, F32 *b);
+
+// return a platform-specific window reference (HWND on Windows, WindowRef on the Mac, Gtk window on Linux)
+ virtual void *getPlatformWindow() = 0;
+
+// return the platform-specific window reference we use to initialize llmozlib (HWND on Windows, WindowRef on the Mac, Gtk window on Linux)
+ virtual void *getMediaWindow();
+
+ // control platform's Language Text Input mechanisms.
+ virtual void allowLanguageTextInput(LLPreeditor *preeditor, bool b) {}
+ virtual void setLanguageTextInput( const LLCoordGL & pos ) {};
+ virtual void updateLanguageTextInputArea() {}
+ virtual void interruptLanguageTextInput() {}
+ virtual void spawnWebBrowser(const std::string& escaped_url, bool async) {};
+
+ static std::vector<std::string> getDynamicFallbackFontList();
+
+ // Provide native key event data
+ virtual LLSD getNativeKeyData() { return LLSD::emptyMap(); }
+
+ // Get system UI size based on DPI (for 96 DPI UI size should be 1.0)
+ virtual F32 getSystemUISize() { return 1.0; }
+
+ static std::vector<std::string> getDisplaysResolutionList();
+
+ // windows only DirectInput8 for joysticks
+ virtual void* getDirectInput8() { return NULL; };
+ virtual bool getInputDevices(U32 device_type_filter,
+ std::function<bool(std::string&, LLSD&, void*)> osx_callback,
+ void* win_callback,
+ void* userdata)
+ {
+ return false;
+ };
+
+ virtual S32 getRefreshRate() { return mRefreshRate; }
+protected:
+ LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags);
+ virtual ~LLWindow();
+ // Defaults to true
+ virtual bool isValid();
+ // Defaults to true
+ virtual bool canDelete();
+
+ virtual bool setSizeImpl(LLCoordScreen size) = 0;
+ virtual bool setSizeImpl(LLCoordWindow size) = 0;
+
+protected:
+ LLWindowCallbacks* mCallbacks;
+
+ bool mPostQuit; // should this window post a quit message when destroyed?
+ bool mFullscreen;
+ S32 mFullscreenWidth;
+ S32 mFullscreenHeight;
+ S32 mFullscreenBits;
+ S32 mFullscreenRefresh;
+ LLWindowResolution* mSupportedResolutions;
+ S32 mNumSupportedResolutions;
+ ECursorType mCurrentCursor;
+ ECursorType mNextCursor;
+ bool mCursorHidden;
+ S32 mBusyCount; // how deep is the "cursor busy" stack?
+ bool mIsMouseClipping; // Is this window currently clipping the mouse
+ ESwapMethod mSwapMethod;
+ bool mHideCursorPermanent;
+ U32 mFlags;
+ U16 mHighSurrogate;
+ S32 mMinWindowWidth;
+ S32 mMinWindowHeight;
+ S32 mRefreshRate;
+
+ // Handle a UTF-16 encoding unit received from keyboard.
+ // Converting the series of UTF-16 encoding units to UTF-32 data,
+ // this method passes the resulting UTF-32 data to mCallback's
+ // handleUnicodeChar. The mask should be that to be passed to the
+ // callback. This method uses mHighSurrogate as a dedicated work
+ // variable.
+ void handleUnicodeUTF16(U16 utf16, MASK mask);
+
+ friend class LLWindowManager;
+};
+
+
+// LLSplashScreen
+// A simple, OS-specific splash screen that we can display
+// while initializing the application and before creating a GL
+// window
+
+
+class LLSplashScreen
+{
+public:
+ LLSplashScreen() { };
+ virtual ~LLSplashScreen() { };
+
+
+ // Call to display the window.
+ static LLSplashScreen * create();
+ static void show();
+ static void hide();
+ static void update(const std::string& string);
+
+ static bool isVisible();
+protected:
+ // These are overridden by the platform implementation
+ virtual void showImpl() = 0;
+ virtual void updateImpl(const std::string& string) = 0;
+ virtual void hideImpl() = 0;
+
+ static bool sVisible;
+
+};
+
+// Platform-neutral for accessing the platform specific message box
+S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type);
+const U32 OSMB_OK = 0;
+const U32 OSMB_OKCANCEL = 1;
+const U32 OSMB_YESNO = 2;
+
+const S32 OSBTN_YES = 0;
+const S32 OSBTN_NO = 1;
+const S32 OSBTN_OK = 2;
+const S32 OSBTN_CANCEL = 3;
+
+//
+// LLWindowManager
+// Manages window creation and error checking
+
+class LLWindowManager
+{
+public:
+ static LLWindow *createWindow(
+ LLWindowCallbacks* callbacks,
+ const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height,
+ U32 flags = 0,
+ bool fullscreen = false,
+ bool clearBg = false,
+ bool enable_vsync = false,
+ bool use_gl = true,
+ bool ignore_pixel_depth = false,
+ U32 fsaa_samples = 0,
+ U32 max_cores = 0,
+ U32 max_vram = 0,
+ F32 max_gl_version = 4.6f);
+ static bool destroyWindow(LLWindow* window);
+ static bool isWindowValid(LLWindow *window);
+};
+
+//
+// helper funcs
+//
+extern bool gDebugWindowProc;
+
+// Protocols, like "http" and "https" we support in URLs
+extern const S32 gURLProtocolWhitelistCount;
+extern const std::string gURLProtocolWhitelist[];
+//extern const std::string gURLProtocolWhitelistHandler[];
+
+void simpleEscapeString ( std::string& stringIn );
+
+#endif // _LL_window_h_