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authorAlexander Gavriliuk <alexandrgproductengine@lindenlab.com>2024-05-08 23:32:58 +0200
committerAndrew Meadows <andrew.l.meadows@gmail.com>2024-10-03 09:02:09 -0700
commit2daf175650cdda7cc8f820b6cb17b1475496e7ac (patch)
tree0ece9bb592a922fbcb3f4532aee10941e307f44f /indra/llwindow/llkeyboardmacosx.h
parentec39ac89e8529da206dafd519d75ad5944888076 (diff)
Add GameControl UI for per device settings
Diffstat (limited to 'indra/llwindow/llkeyboardmacosx.h')
-rw-r--r--indra/llwindow/llkeyboardmacosx.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llwindow/llkeyboardmacosx.h b/indra/llwindow/llkeyboardmacosx.h
index af8a626db8..a5f59f3fba 100644
--- a/indra/llwindow/llkeyboardmacosx.h
+++ b/indra/llwindow/llkeyboardmacosx.h
@@ -52,7 +52,7 @@ public:
void handleModifier(MASK mask) override;
protected:
- MASK updateModifiers(const U32 mask);
+ MASK updateModifiers(const MASK mask) override;
void setModifierKeyLevel( KEY key, bool new_state );
bool translateNumpadKey( const U16 os_key, KEY *translated_key );
U16 inverseTranslateNumpadKey(const KEY translated_key);