diff options
author | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-01-25 17:47:36 -0800 |
---|---|---|
committer | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-01-25 17:47:36 -0800 |
commit | c418d616276ce16d910c6e5528f6aa058803e1c7 (patch) | |
tree | af7c6d992eb34c37d58ffb55561e5a62893617c3 /indra/llui | |
parent | daa9db305a5ae2c0c5b0c2425d6482de6dee7b2c (diff) |
CHUI-667 Upon exit from DND mode, a maximum of one sound should be played. Solution. Added a deferred sound class which will have sound id's added to it and upon unmuting the deferred sounds will be played.
Diffstat (limited to 'indra/llui')
-rw-r--r-- | indra/llui/llui.cpp | 31 | ||||
-rw-r--r-- | indra/llui/llui.h | 3 |
2 files changed, 30 insertions, 4 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index ee09625890..2a774d54a3 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -77,6 +77,7 @@ std::list<std::string> gUntranslated; /*static*/ LLUI::settings_map_t LLUI::sSettingGroups; /*static*/ LLImageProviderInterface* LLUI::sImageProvider = NULL; /*static*/ LLUIAudioCallback LLUI::sAudioCallback = NULL; +/*static*/ LLUIAudioCallback LLUI::sDeferredAudioCallback = NULL; /*static*/ LLVector2 LLUI::sGLScaleFactor(1.f, 1.f); /*static*/ LLWindow* LLUI::sWindow = NULL; /*static*/ LLView* LLUI::sRootView = NULL; @@ -101,16 +102,18 @@ static LLDefaultChildRegistry::Register<LLToolBar> register_toolbar("toolbar"); // // Functions // -void make_ui_sound(const char* namep) + +LLUUID find_ui_sound(const char * namep) { std::string name = ll_safe_string(namep); + LLUUID uuid = LLUUID(NULL); if (!LLUI::sSettingGroups["config"]->controlExists(name)) { llwarns << "tried to make UI sound for unknown sound name: " << name << llendl; } else { - LLUUID uuid(LLUI::sSettingGroups["config"]->getString(name)); + uuid = LLUUID(LLUI::sSettingGroups["config"]->getString(name)); if (uuid.isNull()) { if (LLUI::sSettingGroups["config"]->getString(name) == LLUUID::null.asString()) @@ -124,7 +127,6 @@ void make_ui_sound(const char* namep) { llwarns << "UI sound named: " << name << " does not translate to a valid uuid" << llendl; } - } else if (LLUI::sAudioCallback != NULL) { @@ -132,9 +134,28 @@ void make_ui_sound(const char* namep) { llinfos << "UI sound name: " << name << llendl; } - LLUI::sAudioCallback(uuid); } } + + return uuid; +} + +void make_ui_sound(const char* namep) +{ + LLUUID soundUUID = find_ui_sound(namep); + if(soundUUID.notNull()) + { + LLUI::sAudioCallback(soundUUID); + } +} + +void make_ui_sound_deferred(const char* namep) +{ + LLUUID soundUUID = find_ui_sound(namep); + if(soundUUID.notNull()) + { + LLUI::sDeferredAudioCallback(soundUUID); + } } BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom) @@ -1608,6 +1629,7 @@ void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv void LLUI::initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, + LLUIAudioCallback deferred_audio_callback, const LLVector2* scale_factor, const std::string& language) { @@ -1622,6 +1644,7 @@ void LLUI::initClass(const settings_map_t& settings, sImageProvider = image_provider; sAudioCallback = audio_callback; + sDeferredAudioCallback = deferred_audio_callback; sGLScaleFactor = (scale_factor == NULL) ? LLVector2(1.f, 1.f) : *scale_factor; sWindow = NULL; // set later in startup LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow"); diff --git a/indra/llui/llui.h b/indra/llui/llui.h index e54cae1d78..4c1703392a 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -62,6 +62,7 @@ class LLHelp; // UI colors extern const LLColor4 UI_VERTEX_COLOR; void make_ui_sound(const char* name); +void make_ui_sound_deferred(const char * name); BOOL ui_point_in_rect(S32 x, S32 y, S32 left, S32 top, S32 right, S32 bottom); void gl_state_for_2d(S32 width, S32 height); @@ -274,6 +275,7 @@ public: static void initClass(const settings_map_t& settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback = NULL, + LLUIAudioCallback deferred_audio_callback = NULL, const LLVector2 *scale_factor = NULL, const std::string& language = LLStringUtil::null); static void cleanupClass(); @@ -359,6 +361,7 @@ public: // static settings_map_t sSettingGroups; static LLUIAudioCallback sAudioCallback; + static LLUIAudioCallback sDeferredAudioCallback; static LLVector2 sGLScaleFactor; static LLWindow* sWindow; static LLView* sRootView; |