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authorAndrew Dyukov <adyukov@productengine.com>2010-07-29 20:05:53 +0300
committerAndrew Dyukov <adyukov@productengine.com>2010-07-29 20:05:53 +0300
commita486b553e152209158089161463e37a4963aee75 (patch)
treee7e8953fd9356248d6e1281999741d28673513de /indra/llui
parent59033f244fae8e6b3ca3bc24beeabe9cc56c9211 (diff)
EXT-8043 FIXED Fixed wrong position of notifications when 'Move' or 'View' floaters are open and docked.
Bug was caused by LLDockableFloater's mOverlapsScreenChannel to false only in one of it's constructors. So some floaters got initial value of mOverlapsScreenChannel depending on system- that's why bug reproduced on Windows and didn't reproduce on Linux. - Moved setting mOverlapsScreenChannel to false into LLDockableFloater's init() which is called by all of it's constructors. Reviewed by Alexei Arabadji at https://codereview.productengine.com/secondlife/r/818 --HG-- branch : product-engine
Diffstat (limited to 'indra/llui')
-rw-r--r--indra/llui/lldockablefloater.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llui/lldockablefloater.cpp b/indra/llui/lldockablefloater.cpp
index 3d8670fef2..4f5fcddbf4 100644
--- a/indra/llui/lldockablefloater.cpp
+++ b/indra/llui/lldockablefloater.cpp
@@ -49,12 +49,12 @@ void LLDockableFloater::init(LLDockableFloater* thiz)
thiz->setCanClose(TRUE);
thiz->setCanDock(true);
thiz->setCanMinimize(TRUE);
+ thiz->setOverlapsScreenChannel(false);
}
LLDockableFloater::LLDockableFloater(LLDockControl* dockControl,
const LLSD& key, const Params& params) :
LLFloater(key, params), mDockControl(dockControl), mUniqueDocking(true)
- , mOverlapsScreenChannel(false)
{
init(this);
mUseTongue = true;