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authorTofu Linden <tofu.linden@lindenlab.com>2010-08-03 13:35:33 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-03 13:35:33 +0100
commit6bff1b1444dca9c0230fd5996b9136cb2f76c8f1 (patch)
tree1945871fd38361534236096995d51fef9a5130ac /indra/llui
parent665274abad307e8c5fff38660e3cd7e9a912abe4 (diff)
parent48ccc7ccfbe3e94f9dd78ced588e0a76d03fe070 (diff)
merge from PE's viewer-trunk
Diffstat (limited to 'indra/llui')
-rw-r--r--indra/llui/lldockablefloater.cpp15
-rw-r--r--indra/llui/lldockablefloater.h7
2 files changed, 22 insertions, 0 deletions
diff --git a/indra/llui/lldockablefloater.cpp b/indra/llui/lldockablefloater.cpp
index 4f5fcddbf4..f9983278d1 100644
--- a/indra/llui/lldockablefloater.cpp
+++ b/indra/llui/lldockablefloater.cpp
@@ -50,6 +50,7 @@ void LLDockableFloater::init(LLDockableFloater* thiz)
thiz->setCanDock(true);
thiz->setCanMinimize(TRUE);
thiz->setOverlapsScreenChannel(false);
+ thiz->mForceDocking = false;
}
LLDockableFloater::LLDockableFloater(LLDockControl* dockControl,
@@ -81,6 +82,12 @@ LLDockableFloater::~LLDockableFloater()
BOOL LLDockableFloater::postBuild()
{
+ // Remember we should force docking when the floater is opened for the first time
+ if (mIsDockedStateForcedCallback != NULL && mIsDockedStateForcedCallback())
+ {
+ mForceDocking = true;
+ }
+
mDockTongue = LLUI::getUIImage("windows/Flyout_Pointer.png");
LLFloater::setDocked(true);
return LLView::postBuild();
@@ -134,6 +141,14 @@ void LLDockableFloater::resetInstance()
void LLDockableFloater::setVisible(BOOL visible)
{
+ // Force docking if requested
+ if (visible && mForceDocking)
+ {
+ setCanDock(true);
+ setDocked(true);
+ mForceDocking = false;
+ }
+
if(visible && isDocked())
{
resetInstance();
diff --git a/indra/llui/lldockablefloater.h b/indra/llui/lldockablefloater.h
index 2b1ce99ae2..054d59b984 100644
--- a/indra/llui/lldockablefloater.h
+++ b/indra/llui/lldockablefloater.h
@@ -130,6 +130,10 @@ protected:
void setDockControl(LLDockControl* dockControl);
const LLUIImagePtr& getDockTongue();
+ // Checks if docking should be forced.
+ // It may be useful e.g. if floater created in mouselook mode (see EXT-5609)
+ boost::function<BOOL ()> mIsDockedStateForcedCallback;
+
private:
std::auto_ptr<LLDockControl> mDockControl;
LLUIImagePtr mDockTongue;
@@ -143,6 +147,9 @@ private:
bool mUseTongue;
bool mOverlapsScreenChannel;
+
+ // Force docking when the floater is being shown for the first time.
+ bool mForceDocking;
};
#endif /* LL_DOCKABLEFLOATER_H */