summaryrefslogtreecommitdiff
path: root/indra/llui/llui.h
diff options
context:
space:
mode:
authorTofu Linden <tofu.linden@lindenlab.com>2010-08-24 19:22:00 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-24 19:22:00 +0100
commite416840f85dc4a367894036b9fe483f17d959c54 (patch)
treee12956cbe7a0082bbaaa545cb80d9e86b13f88e8 /indra/llui/llui.h
parent98cc2365034a93c69704daa69efb389799cc9627 (diff)
Backed out changeset c3d41f18ce2b
back-out the back-out for this branch. yay.
Diffstat (limited to 'indra/llui/llui.h')
-rw-r--r--indra/llui/llui.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index afec2e9c26..fc545c85d5 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -90,7 +90,6 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor
void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac);
void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color);
void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color);
-void gl_washer_spokes_2d(F32 outer_radius, F32 inner_radius, S32 count, const LLColor4& inner_color, const LLColor4& outer_color);
void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
@@ -99,7 +98,6 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_rect_2d_xor(S32 left, S32 top, S32 right, S32 bottom);
void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f );
void gl_rect_2d_simple_tex( S32 width, S32 height );