diff options
author | Richard Linden <none@none> | 2013-01-11 16:32:47 -0800 |
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committer | Richard Linden <none@none> | 2013-01-11 16:32:47 -0800 |
commit | e0f2c608cf2bc724b7cb4a4443bb6a04c7069bf5 (patch) | |
tree | 923391e3fee69b7302f9c043f5ea0261e5146f02 /indra/llui/llui.h | |
parent | 91a8383b4a0bbd2d48d2d84678f5bcc3701c2b9f (diff) | |
parent | ca21e13667a09a8ecdf1468995e38622867e907e (diff) |
Automated merge with file:///c:%5Ccode%5Cviewer-interesting-metrics
Diffstat (limited to 'indra/llui/llui.h')
-rw-r--r-- | indra/llui/llui.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llui/llui.h b/indra/llui/llui.h index c5a12d2b31..90a4617c4e 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -58,6 +58,7 @@ class LLUUID; class LLWindow; class LLView; class LLHelp; +class LLRenderTarget; // UI colors extern const LLColor4 UI_VERTEX_COLOR; @@ -93,8 +94,9 @@ void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); +void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), LLRenderTarget* target = NULL); void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); |