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author | Mark Palange (Mani) <palange@lindenlab.com> | 2010-08-26 17:09:10 -0700 |
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committer | Mark Palange (Mani) <palange@lindenlab.com> | 2010-08-26 17:09:10 -0700 |
commit | 66500c7ad5d799eb56f8f56924a00744f4a90e3d (patch) | |
tree | fcd42e2c1853cdd897128d79b5b18eebbe32a32a /indra/llui/llui.h | |
parent | 225dd434cfeb6a67c5878b41538dafe2a7f4a284 (diff) | |
parent | 1a8d917a6d0d2393a0f0248d0072dd7cfd487609 (diff) |
merge
Diffstat (limited to 'indra/llui/llui.h')
-rw-r--r-- | indra/llui/llui.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/llui/llui.h b/indra/llui/llui.h index afec2e9c26..fc545c85d5 100644 --- a/indra/llui/llui.h +++ b/indra/llui/llui.h @@ -90,7 +90,6 @@ void gl_ring( F32 radius, F32 width, const LLColor4& center_color, const LLColor void gl_corners_2d(S32 left, S32 top, S32 right, S32 bottom, S32 length, F32 max_frac); void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color); -void gl_washer_spokes_2d(F32 outer_radius, F32 inner_radius, S32 count, const LLColor4& inner_color, const LLColor4& outer_color); void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); @@ -99,7 +98,6 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f)); -void gl_rect_2d_xor(S32 left, S32 top, S32 right, S32 bottom); void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase = 0.f ); void gl_rect_2d_simple_tex( S32 width, S32 height ); |