summaryrefslogtreecommitdiff
path: root/indra/llui/llui.cpp
diff options
context:
space:
mode:
authorOz Linden <oz@lindenlab.com>2011-01-07 10:39:05 -0500
committerOz Linden <oz@lindenlab.com>2011-01-07 10:39:05 -0500
commite1e38c4cee980f815091cd94c8a529ffe3e24918 (patch)
tree35b16f61bd120f83bb74a77d4417dce1108e0542 /indra/llui/llui.cpp
parentc02d6a319f378d5dcc34c51b20f556f175d2a40a (diff)
parent09c01c4e925833873a83665fe0642637b65e547e (diff)
merge changes for storm-34
Diffstat (limited to 'indra/llui/llui.cpp')
-rw-r--r--indra/llui/llui.cpp18
1 files changed, 10 insertions, 8 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 1e2fe09cd9..c300fe55d9 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -1596,23 +1596,25 @@ void LLUI::initClass(const settings_map_t& settings,
sWindow = NULL; // set later in startup
LLFontGL::sShadowColor = LLUIColorTable::instance().getColor("ColorDropShadow");
+ LLUICtrl::CommitCallbackRegistry::Registrar& reg = LLUICtrl::CommitCallbackRegistry::defaultRegistrar();
+
// Callbacks for associating controls with floater visibilty:
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2));
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2));
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2));
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2));
+ reg.add("Floater.Toggle", boost::bind(&LLFloaterReg::toggleFloaterInstance, _2));
+ reg.add("Floater.Show", boost::bind(&LLFloaterReg::showFloaterInstance, _2));
+ reg.add("Floater.Hide", boost::bind(&LLFloaterReg::hideFloaterInstance, _2));
+ reg.add("Floater.InitToVisibilityControl", boost::bind(&LLFloaterReg::initUICtrlToFloaterVisibilityControl, _1, _2));
// Button initialization callback for toggle buttons
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2));
+ reg.add("Button.SetFloaterToggle", boost::bind(&LLButton::setFloaterToggle, _1, _2));
// Button initialization callback for toggle buttons on dockale floaters
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2));
+ reg.add("Button.SetDockableFloaterToggle", boost::bind(&LLButton::setDockableFloaterToggle, _1, _2));
// Display the help topic for the current context
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2));
+ reg.add("Button.ShowHelp", boost::bind(&LLButton::showHelp, _1, _2));
// Currently unused, but kept for reference:
- LLUICtrl::CommitCallbackRegistry::defaultRegistrar().add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2));
+ reg.add("Button.ToggleFloater", boost::bind(&LLButton::toggleFloaterAndSetToggleState, _1, _2));
// Used by menus along with Floater.Toggle to display visibility as a checkmark
LLUICtrl::EnableCallbackRegistry::defaultRegistrar().add("Floater.Visible", boost::bind(&LLFloaterReg::floaterInstanceVisible, _2));