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authorOz Linden <oz@lindenlab.com>2013-03-13 15:15:15 -0400
committerOz Linden <oz@lindenlab.com>2013-03-13 15:15:15 -0400
commit75722baf295aff7927bff3c70cdf0ec27399cb37 (patch)
treea7a3fccc7bfebb4605c561e34ac66ad3c478368e /indra/llui/llfolderview.h
parent5c68b2456e8603322a1f12694c196246752bab53 (diff)
parentd348deb7049cbaef7c228000525c7ee5a265464c (diff)
merge changes for latest viewer-development
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+/**
+ * @file llfolderview.h
+ * @brief Definition of the folder view collection of classes.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+/**
+ *
+ * The folder view collection of classes provides an interface for
+ * making a 'folder view' similar to the way the a single pane file
+ * folder interface works.
+ *
+ */
+
+#ifndef LL_LLFOLDERVIEW_H
+#define LL_LLFOLDERVIEW_H
+
+#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder
+
+#include "lluictrl.h"
+#include "v4color.h"
+#include "stdenums.h"
+#include "lldepthstack.h"
+#include "lleditmenuhandler.h"
+#include "llfontgl.h"
+#include "llscrollcontainer.h"
+
+class LLFolderViewModelInterface;
+class LLFolderViewFolder;
+class LLFolderViewItem;
+class LLFolderViewFilter;
+class LLPanel;
+class LLLineEditor;
+class LLMenuGL;
+class LLUICtrl;
+class LLTextBox;
+
+/**
+ * Class LLFolderViewScrollContainer
+ *
+ * A scroll container which provides the information about the height
+ * of currently displayed folder view contents.
+ * Used for updating vertical scroll bar visibility in inventory panel.
+ * See LLScrollContainer::calcVisibleSize().
+ */
+class LLFolderViewScrollContainer : public LLScrollContainer
+{
+public:
+ /*virtual*/ ~LLFolderViewScrollContainer() {};
+ /*virtual*/ const LLRect getScrolledViewRect() const;
+
+protected:
+ LLFolderViewScrollContainer(const LLScrollContainer::Params& p);
+ friend class LLUICtrlFactory;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFolderView
+//
+// The LLFolderView represents the root level folder view object.
+// It manages the screen region of the folder view.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
+{
+public:
+ struct Params : public LLInitParam::Block<Params, LLFolderViewFolder::Params>
+ {
+ Mandatory<LLPanel*> parent_panel;
+ Optional<std::string> title;
+ Optional<bool> use_label_suffix,
+ allow_multiselect,
+ show_empty_message,
+ use_ellipses,
+ show_item_link_overlays;
+ Mandatory<LLFolderViewModelInterface*> view_model;
+ Mandatory<std::string> options_menu;
+
+
+ Params();
+ };
+
+ friend class LLFolderViewScrollContainer;
+ typedef std::deque<LLFolderViewItem*> selected_items_t;
+
+ LLFolderView(const Params&);
+ virtual ~LLFolderView( void );
+
+ virtual BOOL canFocusChildren() const;
+
+ virtual const LLFolderView* getRoot() const { return this; }
+ virtual LLFolderView* getRoot() { return this; }
+
+ LLFolderViewModelInterface* getFolderViewModel() { return mViewModel; }
+ const LLFolderViewModelInterface* getFolderViewModel() const { return mViewModel; }
+
+ typedef boost::signals2::signal<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)> signal_t;
+ void setSelectCallback(const signal_t::slot_type& cb) { mSelectSignal.connect(cb); }
+ void setReshapeCallback(const signal_t::slot_type& cb) { mReshapeSignal.connect(cb); }
+
+ bool getAllowMultiSelect() { return mAllowMultiSelect; }
+
+ // Close all folders in the view
+ void closeAllFolders();
+ void openTopLevelFolders();
+
+ virtual void addFolder( LLFolderViewFolder* folder);
+
+ // Find width and height of this object and its children. Also
+ // makes sure that this view and its children are the right size.
+ virtual S32 arrange( S32* width, S32* height );
+ virtual S32 getItemHeight();
+
+ void arrangeAll() { mArrangeGeneration++; }
+ S32 getArrangeGeneration() { return mArrangeGeneration; }
+
+ // applies filters to control visibility of items
+ virtual void filter( LLFolderViewFilter& filter);
+
+ // Get the last selected item
+ virtual LLFolderViewItem* getCurSelectedItem( void );
+ selected_items_t& getSelectedItems( void );
+
+ // Record the selected item and pass it down the hierarchy.
+ virtual BOOL setSelection(LLFolderViewItem* selection, BOOL openitem,
+ BOOL take_keyboard_focus = TRUE);
+
+ // This method is used to toggle the selection of an item. Walks
+ // children, and keeps track of selected objects.
+ virtual BOOL changeSelection(LLFolderViewItem* selection, BOOL selected);
+
+ virtual std::set<LLFolderViewItem*> getSelectionList() const;
+
+ // Make sure if ancestor is selected, descendants are not
+ void sanitizeSelection();
+ virtual void clearSelection();
+ void addToSelectionList(LLFolderViewItem* item);
+ void removeFromSelectionList(LLFolderViewItem* item);
+
+ bool startDrag();
+ void setDragAndDropThisFrame() { mDragAndDropThisFrame = TRUE; }
+ void setDraggingOverItem(LLFolderViewItem* item) { mDraggingOverItem = item; }
+ LLFolderViewItem* getDraggingOverItem() { return mDraggingOverItem; }
+
+ // Deletion functionality
+ void removeSelectedItems();
+
+ void autoOpenItem(LLFolderViewFolder* item);
+ void closeAutoOpenedFolders();
+ BOOL autoOpenTest(LLFolderViewFolder* item);
+ BOOL isOpen() const { return TRUE; } // root folder always open
+
+ // Copy & paste
+ virtual BOOL canCopy() const;
+ virtual void copy();
+
+ virtual BOOL canCut() const;
+ virtual void cut();
+
+ virtual BOOL canPaste() const;
+ virtual void paste();
+
+ LLFolderViewItem* getNextUnselectedItem();
+
+ // Public rename functionality - can only start the process
+ void startRenamingSelectedItem( void );
+
+ // LLView functionality
+ ///*virtual*/ BOOL handleKey( KEY key, MASK mask, BOOL called_from_parent );
+ /*virtual*/ BOOL handleKeyHere( KEY key, MASK mask );
+ /*virtual*/ BOOL handleUnicodeCharHere(llwchar uni_char);
+ /*virtual*/ BOOL handleMouseDown( S32 x, S32 y, MASK mask );
+ /*virtual*/ BOOL handleDoubleClick( S32 x, S32 y, MASK mask );
+ /*virtual*/ BOOL handleRightMouseDown( S32 x, S32 y, MASK mask );
+ /*virtual*/ BOOL handleHover( S32 x, S32 y, MASK mask );
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
+ /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask) { setShowSelectionContext(FALSE); }
+ virtual void draw();
+ virtual void deleteAllChildren();
+
+ void scrollToShowSelection();
+ void scrollToShowItem(LLFolderViewItem* item, const LLRect& constraint_rect);
+ void setScrollContainer( LLScrollContainer* parent ) { mScrollContainer = parent; }
+ LLRect getVisibleRect();
+
+ BOOL search(LLFolderViewItem* first_item, const std::string &search_string, BOOL backward);
+ void setShowSelectionContext(BOOL show) { mShowSelectionContext = show; }
+ BOOL getShowSelectionContext();
+ void setShowSingleSelection(BOOL show);
+ BOOL getShowSingleSelection() { return mShowSingleSelection; }
+ F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); }
+ bool getUseEllipses() { return mUseEllipses; }
+ S32 getSelectedCount() { return (S32)mSelectedItems.size(); }
+
+ void update(); // needs to be called periodically (e.g. once per frame)
+
+ BOOL needsAutoSelect() { return mNeedsAutoSelect && !mAutoSelectOverride; }
+ BOOL needsAutoRename() { return mNeedsAutoRename; }
+ void setNeedsAutoRename(BOOL val) { mNeedsAutoRename = val; }
+ void setPinningSelectedItem(BOOL val) { mPinningSelectedItem = val; }
+ void setAutoSelectOverride(BOOL val) { mAutoSelectOverride = val; }
+
+ bool showItemLinkOverlays() { return mShowItemLinkOverlays; }
+
+ void setCallbackRegistrar(LLUICtrl::CommitCallbackRegistry::ScopedRegistrar* registrar) { mCallbackRegistrar = registrar; }
+
+ LLPanel* getParentPanel() { return mParentPanel; }
+ // DEBUG only
+ void dumpSelectionInformation();
+
+ virtual S32 notify(const LLSD& info) ;
+
+ bool useLabelSuffix() { return mUseLabelSuffix; }
+ void updateMenu();
+
+private:
+ void updateMenuOptions(LLMenuGL* menu);
+ void updateRenamerPosition();
+
+protected:
+ LLScrollContainer* mScrollContainer; // NULL if this is not a child of a scroll container.
+
+ void commitRename( const LLSD& data );
+ void onRenamerLost();
+
+ void finishRenamingItem( void );
+ void closeRenamer( void );
+
+ bool selectFirstItem();
+ bool selectLastItem();
+
+ BOOL addNoOptions(LLMenuGL* menu) const;
+
+
+protected:
+ LLHandle<LLView> mPopupMenuHandle;
+
+ selected_items_t mSelectedItems;
+ BOOL mKeyboardSelection;
+ BOOL mAllowMultiSelect;
+ BOOL mShowEmptyMessage;
+ BOOL mShowFolderHierarchy;
+
+ // Renaming variables and methods
+ LLFolderViewItem* mRenameItem; // The item currently being renamed
+ LLLineEditor* mRenamer;
+
+ BOOL mNeedsScroll;
+ BOOL mPinningSelectedItem;
+ LLRect mScrollConstraintRect;
+ BOOL mNeedsAutoSelect;
+ BOOL mAutoSelectOverride;
+ BOOL mNeedsAutoRename;
+ bool mUseLabelSuffix;
+ bool mShowItemLinkOverlays;
+
+ LLDepthStack<LLFolderViewFolder> mAutoOpenItems;
+ LLFolderViewFolder* mAutoOpenCandidate;
+ LLFrameTimer mAutoOpenTimer;
+ LLFrameTimer mSearchTimer;
+ std::string mSearchString;
+ BOOL mShowSelectionContext;
+ BOOL mShowSingleSelection;
+ LLFrameTimer mMultiSelectionFadeTimer;
+ S32 mArrangeGeneration;
+
+ signal_t mSelectSignal;
+ signal_t mReshapeSignal;
+ S32 mSignalSelectCallback;
+ S32 mMinWidth;
+ BOOL mDragAndDropThisFrame;
+
+ LLPanel* mParentPanel;
+
+ LLFolderViewModelInterface* mViewModel;
+
+ /**
+ * Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll.
+ * NOTE: For now it's used only to cut LLFolderViewItem::mLabel text for Landmarks in Places Panel.
+ */
+ bool mUseEllipses; // See EXT-719
+
+ /**
+ * Contains item under mouse pointer while dragging
+ */
+ LLFolderViewItem* mDraggingOverItem; // See EXT-719
+
+ LLUICtrl::CommitCallbackRegistry::ScopedRegistrar* mCallbackRegistrar;
+
+public:
+ static F32 sAutoOpenTime;
+ LLTextBox* mStatusTextBox;
+
+};
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLFolderViewFunctor
+//
+// Simple abstract base class for applying a functor to folders and
+// items in a folder view hierarchy. This is suboptimal for algorithms
+// that only work folders or only work on items, but I'll worry about
+// that later when it's determined to be too slow.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLFolderViewFunctor
+{
+public:
+ virtual ~LLFolderViewFunctor() {}
+ virtual void doFolder(LLFolderViewFolder* folder) = 0;
+ virtual void doItem(LLFolderViewItem* item) = 0;
+};
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLSelectFirstFilteredItem
+//
+// This will select the first *item* found in the hierarchy. If no item can be
+// selected, the first matching folder will.
+// Since doFolder() is done first but we prioritize item selection, we let the
+// first filtered folder set the selection and raise a folder flag.
+// The selection might be overridden by the first filtered item in doItem()
+// which checks an item flag. Since doFolder() checks the item flag too, the first
+// item will still be selected if items were to be done first and folders second.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLSelectFirstFilteredItem : public LLFolderViewFunctor
+{
+public:
+ LLSelectFirstFilteredItem() : mItemSelected(FALSE), mFolderSelected(FALSE) {}
+ virtual ~LLSelectFirstFilteredItem() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+ BOOL wasItemSelected() { return mItemSelected || mFolderSelected; }
+protected:
+ BOOL mItemSelected;
+ BOOL mFolderSelected;
+};
+
+class LLOpenFilteredFolders : public LLFolderViewFunctor
+{
+public:
+ LLOpenFilteredFolders() {}
+ virtual ~LLOpenFilteredFolders() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+class LLSaveFolderState : public LLFolderViewFunctor
+{
+public:
+ LLSaveFolderState() : mApply(FALSE) {}
+ virtual ~LLSaveFolderState() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item) {}
+ void setApply(BOOL apply);
+ void clearOpenFolders() { mOpenFolders.clear(); }
+protected:
+ std::set<LLUUID> mOpenFolders;
+ BOOL mApply;
+};
+
+class LLOpenFoldersWithSelection : public LLFolderViewFunctor
+{
+public:
+ LLOpenFoldersWithSelection() {}
+ virtual ~LLOpenFoldersWithSelection() {}
+ virtual void doFolder(LLFolderViewFolder* folder);
+ virtual void doItem(LLFolderViewItem* item);
+};
+
+// Flags for buildContextMenu()
+const U32 SUPPRESS_OPEN_ITEM = 0x1;
+const U32 FIRST_SELECTED_ITEM = 0x2;
+const U32 ITEM_IN_MULTI_SELECTION = 0x4;
+
+#endif // LL_LLFOLDERVIEW_H