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authorRichard Linden <none@none>2012-02-24 16:57:12 -0800
committerRichard Linden <none@none>2012-02-24 16:57:12 -0800
commit0c7e91205f9b2fc8fe55e5a65f4bfa908d105c37 (patch)
tree6650cb18b1376f5417ea1bd627a75e8cfb81f8c3 /indra/llui/llfloaterreg.cpp
parent0fc6c5df969681659b1cc20bf06e9b1f8708d7a4 (diff)
EXP-1181 FIX As a designer, I would like to specify default floater positions using relative coordinates
fixed bug where resizing window would cause stacked floaters to move relative to each other renamed positioning enums to reflect the fact that they apply all the time now, not just when opening floaters
Diffstat (limited to 'indra/llui/llfloaterreg.cpp')
-rw-r--r--indra/llui/llfloaterreg.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/llui/llfloaterreg.cpp b/indra/llui/llfloaterreg.cpp
index e144b68f5e..7729e855ba 100644
--- a/indra/llui/llfloaterreg.cpp
+++ b/indra/llui/llfloaterreg.cpp
@@ -96,7 +96,7 @@ LLFloater* LLFloaterReg::getLastFloaterCascading()
{
LLFloater* inst = *iter;
- if (inst->getVisible() && inst->isPositioning(LLFloaterEnums::OPEN_POSITIONING_CASCADING))
+ if (inst->getVisible() && inst->isPositioning(LLFloaterEnums::POSITIONING_CASCADING))
{
if (candidate_rect.mTop > inst->getRect().mTop)
{