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authorMonroe Linden <monroe@lindenlab.com>2010-02-18 15:48:56 -0800
committerMonroe Linden <monroe@lindenlab.com>2010-02-18 15:48:56 -0800
commite0efa1dfa236f8a52a88212298b6e5113ef8f07a (patch)
tree9a94d26d308981d2070129147b9ba751118bdd76 /indra/llui/llfloater.cpp
parentef9b7c5b36c7521c4519e682aa312c4c25c31c2f (diff)
parent890ec637d41330a2a91d23b09b6aaaf49738d19a (diff)
Automated merge with ssh://hg.lindenlab.com/q/viewer-hotfix
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp39
1 files changed, 25 insertions, 14 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index f3cd112b9a..3e0c5ced1a 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -1565,25 +1565,13 @@ void LLFloater::draw()
// draw background
if( isBackgroundVisible() )
{
+ drawShadow(this);
+
S32 left = LLPANEL_BORDER_WIDTH;
S32 top = getRect().getHeight() - LLPANEL_BORDER_WIDTH;
S32 right = getRect().getWidth() - LLPANEL_BORDER_WIDTH;
S32 bottom = LLPANEL_BORDER_WIDTH;
- static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0);
- static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow");
- LLColor4 shadow_color = shadow_color_cached;
- F32 shadow_offset = (F32)shadow_offset_S32;
-
- if (!isBackgroundOpaque())
- {
- shadow_offset *= 0.2f;
- shadow_color.mV[VALPHA] *= 0.5f;
- }
- gl_drop_shadow(left, top, right, bottom,
- shadow_color % alpha,
- llround(shadow_offset));
-
LLUIImage* image = NULL;
LLColor4 color;
if (isBackgroundOpaque())
@@ -1666,6 +1654,29 @@ void LLFloater::draw()
}
}
+void LLFloater::drawShadow(LLPanel* panel)
+{
+ F32 alpha = panel->getDrawContext().mAlpha;
+ S32 left = LLPANEL_BORDER_WIDTH;
+ S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH;
+ S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH;
+ S32 bottom = LLPANEL_BORDER_WIDTH;
+
+ static LLUICachedControl<S32> shadow_offset_S32 ("DropShadowFloater", 0);
+ static LLUIColor shadow_color_cached = LLUIColorTable::instance().getColor("ColorDropShadow");
+ LLColor4 shadow_color = shadow_color_cached;
+ F32 shadow_offset = (F32)shadow_offset_S32;
+
+ if (!panel->isBackgroundOpaque())
+ {
+ shadow_offset *= 0.2f;
+ shadow_color.mV[VALPHA] *= 0.5f;
+ }
+ gl_drop_shadow(left, top, right, bottom,
+ shadow_color % alpha,
+ llround(shadow_offset));
+}
+
void LLFloater::setCanMinimize(BOOL can_minimize)
{
// if removing minimize/restore button programmatically,