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authorGilbert Gonzales <gilbert@lindenlab.com>2012-11-15 15:42:22 -0800
committerGilbert Gonzales <gilbert@lindenlab.com>2012-11-15 15:42:22 -0800
commitd3474c6eaf5f26986e7988f4ca773f67e034c49d (patch)
tree5f25e19f90aab214c2d3526c25312f541e2f2053 /indra/llui/llfloater.cpp
parentd75824d520ba1965e48196f8b230ded0f15c5841 (diff)
CHUI-489: Now sounds exist for teleport and inventory offers. The sound is specified in notifications.xml. Also changes for CHUI 486, which allow the user to set preferences for hearing sounds for a New Conversation, Incoming Voice Call, Teleport Offer and Inventory Offer.
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 0e57ba02bf..3ab66f3321 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -64,6 +64,8 @@
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
+extern LLControlGroup gSavedSettings;
+
namespace LLInitParam
{
void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
@@ -660,7 +662,18 @@ void LLFloater::openFloater(const LLSD& key)
&& !getFloaterHost()
&& (!getVisible() || isMinimized()))
{
- make_ui_sound("UISndWindowOpen");
+ bool playSound = true;
+
+ //Don't play a sound for incoming voice call based upon chat preference setting
+ if(getName() == "incoming call" && gSavedSettings.getBOOL("PlaySoundIncomingVoiceCall") == FALSE)
+ {
+ playSound = false;
+ }
+
+ if(playSound)
+ {
+ make_ui_sound("UISndWindowOpen");
+ }
}
//RN: for now, we don't allow rehosting from one multifloater to another