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authorBill Curtis <bill.curtis@gmail.com>2010-11-19 14:11:42 -0800
committerBill Curtis <bill.curtis@gmail.com>2010-11-19 14:11:42 -0800
commit066d8c39cae11d25dcf72f98bfccd4339973ed42 (patch)
tree8debcaecdd87271f618daeb8500e7032968c5202 /indra/llui/llfloater.cpp
parentcb8b30864f08947a23379eabcac63c2ceee62f7c (diff)
parent3337ef16cee97e26b45aa07518d34d031bdc75fa (diff)
Automated merge with file:///Users/Bill/Projects/viewer-release
Diffstat (limited to 'indra/llui/llfloater.cpp')
-rw-r--r--indra/llui/llfloater.cpp110
1 files changed, 101 insertions, 9 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index d23b876543..34d8e9c500 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -36,6 +36,7 @@
#include "lluictrlfactory.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
+#include "lldir.h"
#include "lldraghandle.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
@@ -60,6 +61,9 @@
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
+// static
+F32 LLFloater::sActiveFloaterTransparency = 0.0f;
+F32 LLFloater::sInactiveFloaterTransparency = 0.0f;
std::string LLFloater::sButtonNames[BUTTON_COUNT] =
{
@@ -199,6 +203,21 @@ void LLFloater::initClass()
{
sButtonToolTips[i] = LLTrans::getString( sButtonToolTipsIndex[i] );
}
+
+ LLControlVariable* ctrl = LLUI::sSettingGroups["config"]->getControl("ActiveFloaterTransparency").get();
+ if (ctrl)
+ {
+ ctrl->getSignal()->connect(boost::bind(&LLFloater::updateActiveFloaterTransparency));
+ sActiveFloaterTransparency = LLUI::sSettingGroups["config"]->getF32("ActiveFloaterTransparency");
+ }
+
+ ctrl = LLUI::sSettingGroups["config"]->getControl("InactiveFloaterTransparency").get();
+ if (ctrl)
+ {
+ ctrl->getSignal()->connect(boost::bind(&LLFloater::updateInactiveFloaterTransparency));
+ sInactiveFloaterTransparency = LLUI::sSettingGroups["config"]->getF32("InactiveFloaterTransparency");
+ }
+
}
// defaults for floater param block pulled from widgets/floater.xml
@@ -346,6 +365,18 @@ void LLFloater::layoutDragHandle()
updateTitleButtons();
}
+// static
+void LLFloater::updateActiveFloaterTransparency()
+{
+ sActiveFloaterTransparency = LLUI::sSettingGroups["config"]->getF32("ActiveFloaterTransparency");
+}
+
+// static
+void LLFloater::updateInactiveFloaterTransparency()
+{
+ sInactiveFloaterTransparency = LLUI::sSettingGroups["config"]->getF32("InactiveFloaterTransparency");
+}
+
void LLFloater::addResizeCtrls()
{
// Resize bars (sides)
@@ -1621,7 +1652,8 @@ void LLFloater::onClickCloseBtn()
// virtual
void LLFloater::draw()
{
- F32 alpha = getDrawContext().mAlpha;
+ mCurrentTransparency = hasFocus() ? sActiveFloaterTransparency : sInactiveFloaterTransparency;
+
// draw background
if( isBackgroundVisible() )
{
@@ -1652,12 +1684,12 @@ void LLFloater::draw()
if (image)
{
// We're using images for this floater's backgrounds
- image->draw(getLocalRect(), overlay_color % alpha);
+ image->draw(getLocalRect(), overlay_color % mCurrentTransparency);
}
else
{
// We're not using images, use old-school flat colors
- gl_rect_2d( left, top, right, bottom, color % alpha );
+ gl_rect_2d( left, top, right, bottom, color % mCurrentTransparency );
// draw highlight on title bar to indicate focus. RDW
if(hasFocus()
@@ -1669,7 +1701,7 @@ void LLFloater::draw()
const LLFontGL* font = LLFontGL::getFontSansSerif();
LLRect r = getRect();
gl_rect_2d_offset_local(0, r.getHeight(), r.getWidth(), r.getHeight() - (S32)font->getLineHeight() - 1,
- titlebar_focus_color % alpha, 0, TRUE);
+ titlebar_focus_color % mCurrentTransparency, 0, TRUE);
}
}
}
@@ -1719,7 +1751,6 @@ void LLFloater::draw()
void LLFloater::drawShadow(LLPanel* panel)
{
- F32 alpha = panel->getDrawContext().mAlpha;
S32 left = LLPANEL_BORDER_WIDTH;
S32 top = panel->getRect().getHeight() - LLPANEL_BORDER_WIDTH;
S32 right = panel->getRect().getWidth() - LLPANEL_BORDER_WIDTH;
@@ -1736,7 +1767,7 @@ void LLFloater::drawShadow(LLPanel* panel)
shadow_color.mV[VALPHA] *= 0.5f;
}
gl_drop_shadow(left, top, right, bottom,
- shadow_color % alpha,
+ shadow_color % mCurrentTransparency,
llround(shadow_offset));
}
@@ -2829,7 +2860,8 @@ LLFastTimer::DeclareTimer POST_BUILD("Floater Post Build");
bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::string& filename, LLXMLNodePtr output_node)
{
Params params(LLUICtrlFactory::getDefaultParams<LLFloater>());
- LLXUIParser::instance().readXUI(node, params, filename); // *TODO: Error checking
+ LLXUIParser parser;
+ parser.readXUI(node, params, filename); // *TODO: Error checking
if (output_node)
{
@@ -2837,8 +2869,7 @@ bool LLFloater::initFloaterXML(LLXMLNodePtr node, LLView *parent, const std::str
setupParamsForExport(output_params, parent);
Params default_params(LLUICtrlFactory::getDefaultParams<LLFloater>());
output_node->setName(node->getName()->mString);
- LLXUIParser::instance().writeXUI(
- output_node, output_params, &default_params);
+ parser.writeXUI(output_node, output_params, &default_params);
}
// Default floater position to top-left corner of screen
@@ -2933,3 +2964,64 @@ bool LLFloater::isVisible(const LLFloater* floater)
{
return floater && floater->getVisible();
}
+
+static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters");
+
+bool LLFloater::buildFromFile(const std::string& filename, LLXMLNodePtr output_node)
+{
+ LLFastTimer timer(FTM_BUILD_FLOATERS);
+ LLXMLNodePtr root;
+
+ //if exporting, only load the language being exported,
+ //instead of layering localized version on top of english
+ if (output_node)
+ {
+ if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root))
+ {
+ llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ return false;
+ }
+ }
+ else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
+ {
+ llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl;
+ return false;
+ }
+
+ // root must be called floater
+ if( !(root->hasName("floater") || root->hasName("multi_floater")) )
+ {
+ llwarns << "Root node should be named floater in: " << filename << llendl;
+ return false;
+ }
+
+ bool res = true;
+
+ lldebugs << "Building floater " << filename << llendl;
+ LLUICtrlFactory::instance().pushFileName(filename);
+ {
+ if (!getFactoryMap().empty())
+ {
+ LLPanel::sFactoryStack.push_front(&getFactoryMap());
+ }
+
+ // for local registry callbacks; define in constructor, referenced in XUI or postBuild
+ getCommitCallbackRegistrar().pushScope();
+ getEnableCallbackRegistrar().pushScope();
+
+ res = initFloaterXML(root, getParent(), filename, output_node);
+
+ setXMLFilename(filename);
+
+ getCommitCallbackRegistrar().popScope();
+ getEnableCallbackRegistrar().popScope();
+
+ if (!getFactoryMap().empty())
+ {
+ LLPanel::sFactoryStack.pop_front();
+ }
+ }
+ LLUICtrlFactory::instance().popFileName();
+
+ return res;
+}