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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-06-10 17:06:06 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2024-06-10 19:25:02 +0300
commit0dcc912cecdfb365c1f4246545ece40ccb7bc18e (patch)
treeccf664c765d1adbbf4985069321df65c85ca36e2 /indra/llui/llflashtimer.h
parentbd8438f7083643ae5812b14e35e69e69ef1616c6 (diff)
parentd317454c82e016a02c8a708a0118f3ff29aa8e82 (diff)
Merge main into inventory_favorites
# Conflicts: # indra/llui/llfolderviewmodel.h # indra/newview/llpanelwearing.cpp # indra/newview/llwearableitemslist.cpp
Diffstat (limited to 'indra/llui/llflashtimer.h')
-rw-r--r--indra/llui/llflashtimer.h58
1 files changed, 29 insertions, 29 deletions
diff --git a/indra/llui/llflashtimer.h b/indra/llui/llflashtimer.h
index db8d49f009..037e32ac50 100644
--- a/indra/llui/llflashtimer.h
+++ b/indra/llui/llflashtimer.h
@@ -34,41 +34,41 @@ class LLFlashTimer : public LLEventTimer
{
public:
- typedef boost::function<void (bool)> callback_t;
+ typedef boost::function<void (bool)> callback_t;
- /**
- * Constructor.
- *
- * @param count - how many times callback should be called (twice to not change original state)
- * @param period - how frequently callback should be called
- * @param cb - callback to be called each tick
- */
- LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0);
- ~LLFlashTimer() {};
+ /**
+ * Constructor.
+ *
+ * @param count - how many times callback should be called (twice to not change original state)
+ * @param period - how frequently callback should be called
+ * @param cb - callback to be called each tick
+ */
+ LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0);
+ ~LLFlashTimer() {};
- /*virtual*/ BOOL tick();
+ /*virtual*/ BOOL tick();
- void startFlashing();
- void stopFlashing();
+ void startFlashing();
+ void stopFlashing();
- bool isFlashingInProgress();
- bool isCurrentlyHighlighted();
- /*
- * Use this instead of deleting this object.
- * The next call to tick() will return true and that will destroy this object.
- */
- void unset();
+ bool isFlashingInProgress();
+ bool isCurrentlyHighlighted();
+ /*
+ * Use this instead of deleting this object.
+ * The next call to tick() will return true and that will destroy this object.
+ */
+ void unset();
private:
- callback_t mCallback;
- /**
- * How many times parent will blink.
- */
- S32 mFlashCount;
- S32 mCurrentTickCount;
- bool mIsCurrentlyHighlighted;
- bool mIsFlashingInProgress;
- bool mUnset;
+ callback_t mCallback;
+ /**
+ * How many times parent will blink.
+ */
+ S32 mFlashCount;
+ S32 mCurrentTickCount;
+ bool mIsCurrentlyHighlighted;
+ bool mIsFlashingInProgress;
+ bool mUnset;
};
#endif /* LL_FLASHTIMER_H */