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authorAndrew Dyukov <adyukov@productengine.com>2010-08-02 21:00:02 +0300
committerAndrew Dyukov <adyukov@productengine.com>2010-08-02 21:00:02 +0300
commitb8b7a61e9e732b16a56ae0bec3b9098ccfd28292 (patch)
tree67f92edf0eb5bfdd49232081bad85a96a6c89cd3 /indra/llui/lldockablefloater.h
parent4104ba0a3d7aabbec3bb0df1ce233bee4a22496a (diff)
EXT-5609 FIXED Avoided showing script floater undocked if it was created in mouselook mode.
Commiting on behalf of Alex Productengine. - Added check if floater is constructed in mouselook mode and added forcing dock state when floater is shown after constructing in mouselook mode. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/830/ --HG-- branch : product-engine
Diffstat (limited to 'indra/llui/lldockablefloater.h')
-rw-r--r--indra/llui/lldockablefloater.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/llui/lldockablefloater.h b/indra/llui/lldockablefloater.h
index 2b1ce99ae2..054d59b984 100644
--- a/indra/llui/lldockablefloater.h
+++ b/indra/llui/lldockablefloater.h
@@ -130,6 +130,10 @@ protected:
void setDockControl(LLDockControl* dockControl);
const LLUIImagePtr& getDockTongue();
+ // Checks if docking should be forced.
+ // It may be useful e.g. if floater created in mouselook mode (see EXT-5609)
+ boost::function<BOOL ()> mIsDockedStateForcedCallback;
+
private:
std::auto_ptr<LLDockControl> mDockControl;
LLUIImagePtr mDockTongue;
@@ -143,6 +147,9 @@ private:
bool mUseTongue;
bool mOverlapsScreenChannel;
+
+ // Force docking when the floater is being shown for the first time.
+ bool mForceDocking;
};
#endif /* LL_DOCKABLEFLOATER_H */