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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-09-17 20:34:58 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-09-17 20:39:45 +0300 |
commit | a5c8b1cbe20c2ccd609f550ff4983741f622fc27 (patch) | |
tree | 4803d069ea2cc1277b3485b29d52f545ab2b7baa /indra/llui/llconsole.cpp | |
parent | 177ad21ade8fbbb05ac5c373b8b43176e70e64a7 (diff) |
SL-13729 Performance of LLUI and LLRender2D #2
Diffstat (limited to 'indra/llui/llconsole.cpp')
-rw-r--r-- | indra/llui/llconsole.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp index 7817d99aef..de09fdbafd 100644 --- a/indra/llui/llconsole.cpp +++ b/indra/llui/llconsole.cpp @@ -180,7 +180,9 @@ void LLConsole::draw() LLUIImagePtr imagep = LLUI::getUIImage("transparent"); - F32 console_opacity = llclamp(LLUI::getInstance()->mSettingGroups["config"]->getF32("ConsoleBackgroundOpacity"), 0.f, 1.f); + static LLCachedControl<F32> console_bg_opacity(*LLUI::getInstance()->mSettingGroups["config"], "ConsoleBackgroundOpacity", 0.7f); + F32 console_opacity = llclamp((F32)console_bg_opacity, 0.f, 1.f); + LLColor4 color = LLUIColorTable::instance().getColor("ConsoleBackground"); color.mV[VALPHA] *= console_opacity; |