diff options
author | Dave Parks <davep@lindenlab.com> | 2021-12-03 15:07:31 +0000 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2021-12-03 15:07:31 +0000 |
commit | e7830b39f01d9f9c82e9e2029634dffb8386b24e (patch) | |
tree | 4be81717808f245e62cc7a76b5c148b2096472a1 /indra/llrender | |
parent | 511de439a35ddb22c6f174b85c599d4881b9c139 (diff) |
SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey textures
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 44 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 34 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 10 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 6 |
4 files changed, 63 insertions, 31 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 58183adfce..f24bf6ec78 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -88,24 +88,32 @@ void APIENTRY gl_debug_callback(GLenum source, { if (gGLDebugLoggingEnabled) { - if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) - { - LL_WARNS() << "----- GL ERROR --------" << LL_ENDL; - } - else - { - LL_WARNS() << "----- GL WARNING -------" << LL_ENDL; - } - LL_WARNS() << "Type: " << std::hex << type << LL_ENDL; - LL_WARNS() << "ID: " << std::hex << id << LL_ENDL; - LL_WARNS() << "Severity: " << std::hex << severity << LL_ENDL; - LL_WARNS() << "Message: " << message << LL_ENDL; - LL_WARNS() << "-----------------------" << LL_ENDL; - if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) - { - LL_ERRS() << "Halting on GL Error" << LL_ENDL; - } -} + + if (severity != GL_DEBUG_SEVERITY_HIGH_ARB && + severity != GL_DEBUG_SEVERITY_MEDIUM_ARB && + severity != GL_DEBUG_SEVERITY_LOW_ARB) + { //suppress out-of-spec messages sent by nvidia driver (mostly vertexbuffer hints) + return; + } + + if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + { + LL_WARNS() << "----- GL ERROR --------" << LL_ENDL; + } + else + { + LL_WARNS() << "----- GL WARNING -------" << LL_ENDL; + } + LL_WARNS() << "Type: " << std::hex << type << LL_ENDL; + LL_WARNS() << "ID: " << std::hex << id << LL_ENDL; + LL_WARNS() << "Severity: " << std::hex << severity << LL_ENDL; + LL_WARNS() << "Message: " << message << LL_ENDL; + LL_WARNS() << "-----------------------" << LL_ENDL; + if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + { + LL_ERRS() << "Halting on GL Error" << LL_ENDL; + } + } } #endif diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 894eb8c773..d3af27272b 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -41,6 +41,10 @@ #include "llrender.h" #include "llwindow.h" +#if !LL_IMAGEGL_THREAD_CHECK +#define checkActiveThread() +#endif + //---------------------------------------------------------------------------- const F32 MIN_TEXTURE_LIFETIME = 10.f; @@ -437,6 +441,10 @@ LLImageGL::~LLImageGL() void LLImageGL::init(BOOL usemipmaps) { +#if LL_IMAGEGL_THREAD_CHECK + mActiveThread = LLThread::currentID(); +#endif + // keep these members in the same order as declared in llimagehl.h // so that it is obvious by visual inspection if we forgot to // init a field. @@ -1317,6 +1325,8 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt BOOL LLImageGL::createGLTexture() { LL_PROFILE_ZONE_SCOPED; + checkActiveThread(); + if (gGLManager.mIsDisabled) { LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL; @@ -1349,6 +1359,8 @@ BOOL LLImageGL::createGLTexture() BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename/*=0*/, BOOL to_create, S32 category) { LL_PROFILE_ZONE_SCOPED; + checkActiveThread(); + if (gGLManager.mIsDisabled) { LL_WARNS() << "Trying to create a texture while GL is disabled!" << LL_ENDL; @@ -1462,6 +1474,8 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename) { LL_PROFILE_ZONE_SCOPED; + checkActiveThread(); + llassert(data_in); stop_glerror(); @@ -1576,6 +1590,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ // mark this as bound at this point, so we don't throw it out immediately mLastBindTime = sLastFrameTime; + checkActiveThread(); return TRUE; } @@ -1690,18 +1705,10 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre return TRUE ; } -void LLImageGL::deleteDeadTextures() -{ - bool reset = false; - - if (reset) - { - gGL.getTexUnit(0)->activate(); - } -} - void LLImageGL::destroyGLTexture() { + checkActiveThread(); + if (mTexName != 0) { if(mTextureMemory != S32Bytes(0)) @@ -1720,6 +1727,7 @@ void LLImageGL::destroyGLTexture() //force to invalidate the gl texture, most likely a sculpty texture void LLImageGL::forceToInvalidateGLTexture() { + checkActiveThread(); if (mTexName != 0) { destroyGLTexture(); @@ -2196,6 +2204,12 @@ void LLImageGL::resetCurTexSizebar() sCurTexPickSize = -1 ; } //---------------------------------------------------------------------------- +#if LL_IMAGEGL_THREAD_CHECK +void LLImageGL::checkActiveThread() +{ + llassert(mActiveThread == LLThread::currentID()); +} +#endif //---------------------------------------------------------------------------- diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index ae773bb362..28996a554a 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -40,7 +40,8 @@ #include "threadpool.h" #include "workqueue.h" -class LLTextureAtlas ; +#define LL_IMAGEGL_THREAD_CHECK 0 //set to 1 to enable thread debugging for ImageGL + class LLWindow; #define BYTES_TO_MEGA_BYTES(x) ((x) >> 20) @@ -54,7 +55,6 @@ public: // These 2 functions replace glGenTextures() and glDeleteTextures() static void generateTextures(S32 numTextures, U32 *textures); static void deleteTextures(S32 numTextures, const U32 *textures); - static void deleteDeadTextures(); // Size calculation static S32 dataFormatBits(S32 dataformat); @@ -189,6 +189,12 @@ public: BOOL preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image); void postAddToAtlas() ; +#if LL_IMAGEGL_THREAD_CHECK + // thread debugging + std::thread::id mActiveThread; + void checkActiveThread(); +#endif + public: // Various GL/Rendering options S32Bytes mTextureMemory; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 235f8a8eb0..8b4f250894 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -181,7 +181,11 @@ void LLTexUnit::bindFast(LLTexture* texture) mCurrTexture = gl_tex->getTexName(); if (!mCurrTexture) { - mCurrTexture = LLImageGL::sDefaultGLTexture->getTexName(); + LL_PROFILE_ZONE_NAMED("MISSING TEXTURE"); + //if deleted, will re-generate it immediately + texture->forceImmediateUpdate(); + gl_tex->forceUpdateBindStats(); + texture->bindDefaultImage(mIndex); } glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture); mHasMipMaps = gl_tex->mHasMipMaps; |