diff options
author | Monty Brandenberg <monty@lindenlab.com> | 2014-04-03 18:56:46 -0400 |
---|---|---|
committer | Monty Brandenberg <monty@lindenlab.com> | 2014-04-03 18:56:46 -0400 |
commit | d7481cd07c3e0b5eed54ff6a3539406d09ed0669 (patch) | |
tree | 7e0d2a2a9733784f16518b977423deb225021651 /indra/llrender | |
parent | 076761a03d7cb8b53e6e3d4f2120091eabeba37a (diff) | |
parent | 31a3a3da5db077c4d9b8fe06a18de98c822db6ab (diff) |
Merge. Refresh from viewer-release after 3.7.4 release.
Diffstat (limited to 'indra/llrender')
-rwxr-xr-x | indra/llrender/llfontfreetype.cpp | 1 | ||||
-rwxr-xr-x | indra/llrender/llglslshader.cpp | 9 | ||||
-rwxr-xr-x | indra/llrender/llrender.cpp | 10 | ||||
-rwxr-xr-x | indra/llrender/llrendertarget.cpp | 48 | ||||
-rwxr-xr-x | indra/llrender/llshadermgr.cpp | 30 | ||||
-rwxr-xr-x | indra/llrender/llshadermgr.h | 3 |
6 files changed, 75 insertions, 26 deletions
diff --git a/indra/llrender/llfontfreetype.cpp b/indra/llrender/llfontfreetype.cpp index 058bef43a5..84c782e958 100755 --- a/indra/llrender/llfontfreetype.cpp +++ b/indra/llrender/llfontfreetype.cpp @@ -125,6 +125,7 @@ LLFontFreetype::~LLFontFreetype() // Delete glyph info std::for_each(mCharGlyphInfoMap.begin(), mCharGlyphInfoMap.end(), DeletePairedPointer()); + mCharGlyphInfoMap.clear(); // mFontBitmapCachep will be cleaned up by LLPointer destructor. // mFallbackFonts cleaned up by LLPointer destructor diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 35620bb656..1c50a51d02 100755 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -717,7 +717,14 @@ BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms) BOOL LLGLSLShader::link(BOOL suppress_errors) { - return LLShaderMgr::instance()->linkProgramObject(mProgramObject, suppress_errors); + BOOL success = LLShaderMgr::instance()->linkProgramObject(mProgramObject, suppress_errors); + + if (!suppress_errors) + { + LLShaderMgr::instance()->dumpObjectLog(mProgramObject, !success, mName); + } + + return success; } void LLGLSLShader::bind() diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 0ac30b4d63..b481cf7095 100755 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -2196,7 +2196,15 @@ void LLRender::texCoord2fv(const GLfloat* tc) void LLRender::color4ub(const GLubyte& r, const GLubyte& g, const GLubyte& b, const GLubyte& a) { - mColorsp[mCount] = LLColor4U(r,g,b,a); + if (!LLGLSLShader::sCurBoundShaderPtr || + LLGLSLShader::sCurBoundShaderPtr->mAttributeMask & LLVertexBuffer::MAP_COLOR) + { + mColorsp[mCount] = LLColor4U(r,g,b,a); + } + else + { //not using shaders or shader reads color from a uniform + diffuseColor4ub(r,g,b,a); + } } void LLRender::color4ubv(const GLubyte* c) { diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index b82b370d6e..fe8110904d 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -364,35 +364,55 @@ void LLRenderTarget::release() sBytesAllocated -= mResX*mResY*4; } - else if (mUseDepth && mFBO) - { //detach shared depth buffer + else if (mFBO) + { glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - if (mStencil) - { //attached as a renderbuffer - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); - mStencil = false; + + if (mUseDepth) + { //detach shared depth buffer + if (mStencil) + { //attached as a renderbuffer + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); + mStencil = false; + } + else + { //attached as a texture + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), 0, 0); + } + mUseDepth = false; } - else - { //attached as a texture - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), 0, 0); + } + + // Detach any extra color buffers (e.g. SRGB spec buffers) + // + if (mFBO && (mTex.size() > 1)) + { + S32 z; + for (z = mTex.size() - 1; z >= 1; z--) + { + sBytesAllocated -= mResX*mResY*4; + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+z, LLTexUnit::getInternalType(mUsage), 0, 0); + stop_glerror(); + LLImageGL::deleteTextures(1, &mTex[z]); } - mUseDepth = false; } if (mFBO) { glDeleteFramebuffers(1, (GLuint *) &mFBO); + stop_glerror(); mFBO = 0; } if (mTex.size() > 0) { - sBytesAllocated -= mResX*mResY*4*mTex.size(); - LLImageGL::deleteTextures(mTex.size(), &mTex[0]); + sBytesAllocated -= mResX*mResY*4; + LLImageGL::deleteTextures(1, &mTex[0]); + } + mTex.clear(); mInternalFormat.clear(); - } mResX = mResY = 0; diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index d230574752..6e04fc82df 100755 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -505,9 +505,25 @@ static std::string get_object_log(GLhandleARB ret) return res; } -void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns) +void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns, const std::string& filename) { std::string log = get_object_log(ret); + + if (log.length() > 0 || warns) + { + if (!filename.empty()) + { + if (warns) + { + LL_WARNS("ShaderLoading") << "From " << filename << ":" << LL_ENDL; + } + else + { + LL_INFOS("ShaderLoading") << "From " << filename << ":" << LL_ENDL; + } + } + } + if ( log.length() > 0 ) { if (warns) @@ -558,7 +574,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade file = LLFile::fopen(fname.str(), "r"); /* Flawfinder: ignore */ if (file) { - LL_INFOS("ShaderLoading") << "Loading file: shaders/class" << gpu_class << "/" << filename << " (Want class " << gpu_class << ")" << LL_ENDL; + LL_DEBUGS("ShaderLoading") << "Loading file: shaders/class" << gpu_class << "/" << filename << " (Want class " << gpu_class << ")" << LL_ENDL; break; // done } } @@ -812,8 +828,8 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (error != GL_NO_ERROR || success == GL_FALSE) { //an error occured, print log - LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL; - dumpObjectLog(ret); + LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL; + dumpObjectLog(ret, TRUE, filename); #if LL_WINDOWS std::stringstream ostr; //dump shader source for debugging @@ -938,11 +954,6 @@ BOOL LLShaderMgr::linkProgramObject(GLhandleARB obj, BOOL suppress_errors) suppress_errors = FALSE; } #endif - if (!suppress_errors) - { - dumpObjectLog(obj, !success); - } - return success; } @@ -1146,6 +1157,7 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("env_intensity"); mReservedUniforms.push_back("matrixPalette"); + mReservedUniforms.push_back("translationPalette"); mReservedUniforms.push_back("screenTex"); mReservedUniforms.push_back("screenDepth"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 51c27fc8b6..394b38f832 100755 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -176,6 +176,7 @@ public: ENVIRONMENT_INTENSITY, AVATAR_MATRIX, + AVATAR_TRANSLATION, WATER_SCREENTEX, WATER_SCREENDEPTH, @@ -224,7 +225,7 @@ DISPLAY_GAMMA, virtual void initAttribsAndUniforms(void); BOOL attachShaderFeatures(LLGLSLShader * shader); - void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE); + void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE, const std::string& filename = ""); BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE); BOOL validateProgramObject(GLhandleARB obj); GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1); |