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authormobserveur <mobserveur@gmail.com>2025-09-08 17:26:53 +0200
committermobserveur <mobserveur@gmail.com>2025-09-08 17:26:53 +0200
commitccf0114f36968d6cf6dfb11e1c5a035406314924 (patch)
tree50edc786a62ee0b1e2aa6bf06251b655806123f3 /indra/llrender
parent7f0c81918575d3f05e4eadc160b600eaa8b383d1 (diff)
Optimisations and experimental HDR display support on mac
This commit completes the previous ones for performance optimisations, and adds HDR display support on mac
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llimagegl.cpp2
-rw-r--r--indra/llrender/llrender.cpp17
-rw-r--r--indra/llrender/llrendertarget.cpp2
-rw-r--r--indra/llrender/llshadermgr.cpp2
-rw-r--r--indra/llrender/llshadermgr.h2
-rw-r--r--indra/llrender/llvertexbuffer.cpp61
-rw-r--r--indra/llrender/llvertexbuffer.h5
7 files changed, 67 insertions, 24 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 42af68c276..9ff483b92b 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -357,7 +357,9 @@ S32 LLImageGL::dataFormatBits(S32 dataformat)
case GL_BGRA: return 32; // Used for QuickTime media textures on the Mac
#endif
case GL_DEPTH_COMPONENT: return 24;
+ case GL_DEPTH_COMPONENT16: return 16;
case GL_DEPTH_COMPONENT24: return 24;
+ case GL_DEPTH_COMPONENT32: return 32;
case GL_RGBA16: return 64;
case GL_R16F: return 16;
case GL_RG16F: return 32;
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index d0e268f08c..5d26a69d7b 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -530,7 +530,9 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio
{
if (LLImageGL::sGlobalUseAnisotropic && option == TFO_ANISOTROPIC)
{
- glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, gGLManager.mMaxAnisotropy);
+ //glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, gGLManager.mMaxAnisotropy);
+ //We plan to add a setting. For now we stick to a low value.
+ glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, 4.0);
}
else
{
@@ -1592,7 +1594,6 @@ void LLRender::end(std::string comment_)
void LLRender::flush(std::string comment_)
{
- LOG_GLERROR("LLRender::flush() begin " + comment_);
if (mCount > 0)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_PIPELINE;
@@ -1661,9 +1662,9 @@ void LLRender::flush(std::string comment_)
}
resetStriders(count);
- }
- LOG_GLERROR("LLRender::flush() end " + comment_);
+ LOG_GLERROR("LLRender::flush() end " + comment_);
+ }
}
LLVertexBuffer* LLRender::bufferfromCache(U32 attribute_mask, U32 count)
@@ -1760,9 +1761,11 @@ LLVertexBuffer* LLRender::genBuffer(U32 attribute_mask, S32 count)
vb->setColorData(mColorsp.get());
}
-#if LL_DARWIN
- vb->unmapBuffer();
-#endif
+ if(gGLManager.mIsApple && LLVertexBuffer::getVertexBufferMode() == 0)
+ {
+ vb->unmapBuffer();
+ }
+
vb->unbind();
return vb;
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 957c85b606..4fd32620e1 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -368,7 +368,7 @@ bool LLRenderTarget::allocateDepth()
U32 internal_type = LLTexUnit::getInternalType(mUsage);
- LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_FLOAT, NULL, false);
+ LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
sBytesAllocated += mResX*mResY*4;
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index 3bc71a7413..fa1c686e8e 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -1512,6 +1512,8 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("bloomExtractORM");
mReservedUniforms.push_back("bloomExtractMetal");
mReservedUniforms.push_back("bloomExtractNonMetal");
+ mReservedUniforms.push_back("bloomClampValue");
+ mReservedUniforms.push_back("mpHDRBoost");
llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 8b0bfc6bbe..19416066a5 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -352,6 +352,8 @@ public:
BLOOM_EXTRACT_ORM, // "bloomExtractORM"
BLOOM_EXTRACT_METAL, // "bloomExtractMetal"
BLOOM_EXTRACT_NONMETAL, // "bloomExtractNonMetal"
+ BLOOM_CLAMP, // "bloomClampValue"
+ MP_HDR_BOOST, // "mpHDRBoost"
END_RESERVED_UNIFORMS
} eGLSLReservedUniforms;
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 2a0acab05a..040dde7317 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -29,7 +29,6 @@
#include "llfasttimer.h"
#include "llsys.h"
#include "llvertexbuffer.h"
-// #include "llrender.h"
#include "llglheaders.h"
#include "llrender.h"
#include "llvector4a.h"
@@ -272,13 +271,13 @@ static GLuint gen_buffer()
{
LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("gen buffer");
sIndex = pool_size;
-#if !LL_DARWIN
+//#if !LL_DARWIN
if (!gGLManager.mIsAMD)
{
glGenBuffers(pool_size, sNamePool);
}
else
-#endif
+//#endif
{ // work around for AMD driver bug
for (U32 i = 0; i < pool_size; ++i)
{
@@ -615,6 +614,8 @@ public:
static LLVBOPool* sVBOPool = nullptr;
+static U32 sMPVertexBufferMode = 0;
+
void LLVertexBufferData::drawWithMatrix()
{
if (!mVB)
@@ -946,11 +947,13 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
}
//static
-void LLVertexBuffer::initClass(LLWindow* window)
+void LLVertexBuffer::initClass(LLWindow* window, U32 mode_)
{
llassert(sVBOPool == nullptr);
- if (gGLManager.mIsApple)
+ sMPVertexBufferMode = mode_;
+
+ if (mode_ == 0 && gGLManager.mIsApple)
{
LL_INFOS() << "VBO Pooling Disabled" << LL_ENDL;
sVBOPool = new LLAppleVBOPool();
@@ -973,6 +976,12 @@ void LLVertexBuffer::initClass(LLWindow* window)
}
//static
+U32 LLVertexBuffer::getVertexBufferMode()
+{
+ return sMPVertexBufferMode;
+}
+
+//static
void LLVertexBuffer::unbind()
{
glBindBuffer(GL_ARRAY_BUFFER, 0);
@@ -1291,7 +1300,7 @@ U8* LLVertexBuffer::mapVertexBuffer(LLVertexBuffer::AttributeType type, U32 inde
count = mNumVerts - index;
}
- if (!gGLManager.mIsApple)
+ if (!gGLManager.mIsApple || sMPVertexBufferMode == 1)
{
U32 start = mOffsets[type] + sTypeSize[type] * index;
U32 end = start + sTypeSize[type] * count-1;
@@ -1328,7 +1337,7 @@ U8* LLVertexBuffer::mapIndexBuffer(U32 index, S32 count)
count = mNumIndices-index;
}
- if (!gGLManager.mIsApple)
+ if (!gGLManager.mIsApple || sMPVertexBufferMode == 1)
{
U32 start = sizeof(U16) * index;
U32 end = start + sizeof(U16) * count-1;
@@ -1365,13 +1374,35 @@ void LLVertexBuffer::flush_vbo(GLenum target, U32 start, U32 end, void* data, U8
{
if (gGLManager.mIsApple)
{
- // on OS X, flush_vbo doesn't actually write to the GL buffer, so be sure to call
- // _mapBuffer to tag the buffer for flushing to GL
- _mapBuffer();
- LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("vb memcpy");
- //LOG_GLERROR("LLVertexBuffer::flush_vbo()");
- // copy into mapped buffer
- memcpy(dst+start, data, end-start+1);
+ if(sMPVertexBufferMode == 1)
+ {
+ //LL_WARNS() << "flush_vbo mode 1" << LL_ENDL;
+
+ U32 MapBits = GL_MAP_WRITE_BIT;
+ //U32 MapBits = GL_MAP_READ_BIT;
+ U32 buffer_size = end-start+1;
+
+ U8 * mptr = NULL;
+ mptr = (U8*) glMapBufferRange( target, start, end-start+1, MapBits);
+
+ if (mptr)
+ {
+ std::memcpy(mptr, (U8*) data, buffer_size);
+ if(!glUnmapBuffer(target)) LL_WARNS() << "glUnmapBuffer() failed" << LL_ENDL;
+ }
+ else LL_WARNS() << "glMapBufferRange() returned NULL" << LL_ENDL;
+
+ }
+ else
+ {
+ //LL_WARNS() << "flush_vbo mode 0" << LL_ENDL;
+ // on OS X, flush_vbo doesn't actually write to the GL buffer, so be sure to call
+ // _mapBuffer to tag the buffer for flushing to GL
+ _mapBuffer();
+ LL_PROFILE_ZONE_NAMED_CATEGORY_VERTEX("vb memcpy");
+ // copy into mapped buffer
+ memcpy(dst+start, data, end-start+1);
+ }
}
else
{
@@ -1428,7 +1459,7 @@ void LLVertexBuffer::_unmapBuffer()
}
};
- if (gGLManager.mIsApple)
+ if (gGLManager.mIsApple && sMPVertexBufferMode == 0)
{
LOG_GLERROR("LLVertexBuffer::_unmapBuffer() - apple 1");
if (mMappedData)
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 375ad76fb8..4239477b8d 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -109,7 +109,7 @@ public:
return *this;
}
- static void initClass(LLWindow* window);
+ static void initClass(LLWindow* window, U32 mode_ = 0);
static void cleanupClass();
static void setupClientArrays(U32 data_mask);
static void drawArrays(U32 mode, const std::vector<LLVector3>& pos);
@@ -128,6 +128,9 @@ public:
// flush any pending mapped buffers
static void flushBuffers();
+ static U32 getVertexBufferMode();
+
+
//WARNING -- when updating these enums you MUST
// 1 - update LLVertexBuffer::sTypeSize
// 2 - update LLVertexBuffer::vb_type_name