diff options
author | dolphin <dolphin@lindenlab.com> | 2013-11-11 14:00:58 -0800 |
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committer | dolphin <dolphin@lindenlab.com> | 2013-11-11 14:00:58 -0800 |
commit | c6aa86750c22c20dca6895695386e2357b953bbd (patch) | |
tree | f17a25270ee814fdc5e7f1dce7eb7f10b0690c27 /indra/llrender | |
parent | 1319a6258a1ec110150624ce10d951439158ee90 (diff) | |
parent | ebc9bcbf69f7a519677a6522979a6bf6cbb04bb8 (diff) |
Merge with 3.6.10
Diffstat (limited to 'indra/llrender')
-rwxr-xr-x | indra/llrender/llrendertarget.cpp | 48 |
1 files changed, 34 insertions, 14 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index b82b370d6e..fe8110904d 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -364,35 +364,55 @@ void LLRenderTarget::release() sBytesAllocated -= mResX*mResY*4; } - else if (mUseDepth && mFBO) - { //detach shared depth buffer + else if (mFBO) + { glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - if (mStencil) - { //attached as a renderbuffer - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); - mStencil = false; + + if (mUseDepth) + { //detach shared depth buffer + if (mStencil) + { //attached as a renderbuffer + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); + mStencil = false; + } + else + { //attached as a texture + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), 0, 0); + } + mUseDepth = false; } - else - { //attached as a texture - glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), 0, 0); + } + + // Detach any extra color buffers (e.g. SRGB spec buffers) + // + if (mFBO && (mTex.size() > 1)) + { + S32 z; + for (z = mTex.size() - 1; z >= 1; z--) + { + sBytesAllocated -= mResX*mResY*4; + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+z, LLTexUnit::getInternalType(mUsage), 0, 0); + stop_glerror(); + LLImageGL::deleteTextures(1, &mTex[z]); } - mUseDepth = false; } if (mFBO) { glDeleteFramebuffers(1, (GLuint *) &mFBO); + stop_glerror(); mFBO = 0; } if (mTex.size() > 0) { - sBytesAllocated -= mResX*mResY*4*mTex.size(); - LLImageGL::deleteTextures(mTex.size(), &mTex[0]); + sBytesAllocated -= mResX*mResY*4; + LLImageGL::deleteTextures(1, &mTex[0]); + } + mTex.clear(); mInternalFormat.clear(); - } mResX = mResY = 0; |