diff options
| author | Erik Kundiman <erik@megapahit.org> | 2025-10-23 12:00:12 +0800 |
|---|---|---|
| committer | Erik Kundiman <erik@megapahit.org> | 2025-10-25 20:03:33 +0800 |
| commit | ab9976389fe5e4c254d3eb2c39fd2dff083d8d2d (patch) | |
| tree | cf14ec0d25efd065a1471debb74080ef41763fbf /indra/llrender | |
| parent | 790a7d1ccfa5b1a20a3b5295f839670793ced950 (diff) | |
| parent | 01823996196c11aea905200fe267463d520d285b (diff) | |
Merge tag 'Second_Life_Release#01823996-2025.08' into 2025.08
Diffstat (limited to 'indra/llrender')
| -rw-r--r-- | indra/llrender/llimagegl.cpp | 6 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 1 |
2 files changed, 7 insertions, 0 deletions
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 9ff483b92b..bc80bd9556 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1152,6 +1152,8 @@ void sub_image_lines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 w // full width texture, do 32 lines at a time for (U32 y_pos = y_offset; y_pos < y_offset_end; y_pos += batch_size) { + // If this keeps crashing, pass down data_size, looks like it is using + // imageraw->getData(); for data, but goes way over allocated size limit glTexSubImage2D(target, miplevel, x_offset, y_pos, width, batch_size, pixformat, pixtype, src); src += line_width * batch_size; } @@ -1161,6 +1163,8 @@ void sub_image_lines(U32 target, S32 miplevel, S32 x_offset, S32 y_offset, S32 w // partial width or strange height for (U32 y_pos = y_offset; y_pos < y_offset_end; y_pos += 1) { + // If this keeps crashing, pass down data_size, looks like it is using + // imageraw->getData(); for data, but goes way over allocated size limit glTexSubImage2D(target, miplevel, x_offset, y_pos, width, 1, pixformat, pixtype, src); src += line_width; } @@ -1635,6 +1639,7 @@ bool LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S llassert(mCurrentDiscardLevel >= 0); discard_level = mCurrentDiscardLevel; } + discard_level = llmin(discard_level, MAX_DISCARD_LEVEL); // Actual image width/height = raw image width/height * 2^discard_level S32 raw_w = imageraw->getWidth() ; @@ -1741,6 +1746,7 @@ bool LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, bool data_ discard_level = mCurrentDiscardLevel; } discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel); + discard_level = llmin(discard_level, MAX_DISCARD_LEVEL); if (main_thread // <--- always force creation of new_texname when not on main thread ... && !defer_copy // <--- ... or defer copy is set diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 6dd3634309..ea8530f282 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1050,6 +1050,7 @@ void LLShaderMgr::clearShaderCache() LL_INFOS("ShaderMgr") << "Removing shader cache at " << shader_cache << LL_ENDL; const std::string mask = "*"; gDirUtilp->deleteFilesInDir(shader_cache, mask); + LLFile::rmdir(shader_cache); mShaderBinaryCache.clear(); } |
