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authorOz Linden <oz@lindenlab.com>2020-08-24 13:11:07 -0400
committerOz Linden <oz@lindenlab.com>2020-08-24 13:11:07 -0400
commita9d271c5a26306486045293e9fe7941e3b72e370 (patch)
tree85b57b68b36ecce5f55643bc903c5b09526de5a9 /indra/llrender
parent9834955be072aeac3f886de2eaf1e075000108c7 (diff)
parente8b31d03b4f6f0ffb981b4ea150743daf7b4a958 (diff)
SL-10297 merged 6.4.7
Diffstat (limited to 'indra/llrender')
-rw-r--r--indra/llrender/llgl.cpp22
-rw-r--r--indra/llrender/llvertexbuffer.cpp9
2 files changed, 17 insertions, 14 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 4c56b8eace..498dfca1a3 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -585,10 +585,10 @@ bool LLGLManager::initGL()
// Extract video card strings and convert to upper case to
// work around driver-to-driver variation in capitalization.
- mGLVendor = std::string((const char *)glGetString(GL_VENDOR));
+ mGLVendor = ll_safe_string((const char *)glGetString(GL_VENDOR));
LLStringUtil::toUpper(mGLVendor);
- mGLRenderer = std::string((const char *)glGetString(GL_RENDERER));
+ mGLRenderer = ll_safe_string((const char *)glGetString(GL_RENDERER));
LLStringUtil::toUpper(mGLRenderer);
parse_gl_version( &mDriverVersionMajor,
@@ -887,9 +887,9 @@ void LLGLManager::getGLInfo(LLSD& info)
}
else
{
- info["GLInfo"]["GLVendor"] = std::string((const char *)glGetString(GL_VENDOR));
- info["GLInfo"]["GLRenderer"] = std::string((const char *)glGetString(GL_RENDERER));
- info["GLInfo"]["GLVersion"] = std::string((const char *)glGetString(GL_VERSION));
+ info["GLInfo"]["GLVendor"] = ll_safe_string((const char *)glGetString(GL_VENDOR));
+ info["GLInfo"]["GLRenderer"] = ll_safe_string((const char *)glGetString(GL_RENDERER));
+ info["GLInfo"]["GLVersion"] = ll_safe_string((const char *)glGetString(GL_VERSION));
}
#if !LL_MESA_HEADLESS
@@ -939,9 +939,9 @@ void LLGLManager::printGLInfoString()
}
else
{
- LL_INFOS("RenderInit") << "GL_VENDOR: " << ((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_RENDERER: " << ((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
- LL_INFOS("RenderInit") << "GL_VERSION: " << ((const char *)glGetString(GL_VERSION)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VENDOR: " << ll_safe_string((const char *)glGetString(GL_VENDOR)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_RENDERER: " << ll_safe_string((const char *)glGetString(GL_RENDERER)) << LL_ENDL;
+ LL_INFOS("RenderInit") << "GL_VERSION: " << ll_safe_string((const char *)glGetString(GL_VERSION)) << LL_ENDL;
}
#if !LL_MESA_HEADLESS
@@ -2461,9 +2461,8 @@ void LLGLNamePool::release(GLuint name)
//static
void LLGLNamePool::upkeepPools()
{
- for (tracker_t::instance_iter iter = beginInstances(); iter != endInstances(); ++iter)
+ for (auto& pool : instance_snapshot())
{
- LLGLNamePool & pool = *iter;
pool.upkeep();
}
}
@@ -2471,9 +2470,8 @@ void LLGLNamePool::upkeepPools()
//static
void LLGLNamePool::cleanupPools()
{
- for (tracker_t::instance_iter iter = beginInstances(); iter != endInstances(); ++iter)
+ for (auto& pool : instance_snapshot())
{
- LLGLNamePool & pool = *iter;
pool.cleanup();
}
}
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 94a04d4ddb..6a02cd9c19 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1478,7 +1478,12 @@ void LLVertexBuffer::setupVertexArray()
//glVertexattribIPointer requires GLSL 1.30 or later
if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]);
+ // nat 2018-10-24: VS 2017 also notices the issue
+ // described below, and warns even with reinterpret_cast.
+ // Cast via intptr_t to make it painfully obvious to the
+ // compiler that we're doing this intentionally.
+ glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i],
+ reinterpret_cast<const GLvoid*>(intptr_t(mOffsets[i])));
}
#endif
}
@@ -1493,7 +1498,7 @@ void LLVertexBuffer::setupVertexArray()
// rather than as an actual pointer, so it's okay.
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i],
attrib_normalized[i], sTypeSize[i],
- reinterpret_cast<GLvoid*>(mOffsets[i]));
+ reinterpret_cast<GLvoid*>(intptr_t(mOffsets[i])));
}
}
else