summaryrefslogtreecommitdiff
path: root/indra/llrender
diff options
context:
space:
mode:
authorRichard Linden <none@none>2013-06-20 16:46:23 -0700
committerRichard Linden <none@none>2013-06-20 16:46:23 -0700
commita2a6bf20d71f923e9a5e43f71213fffbfea5a2a6 (patch)
tree7e2711d256f98872db24e1f9de4449d47e75ed88 /indra/llrender
parent2655c7a17ae38a073dcf8f05b0127b68edc34c95 (diff)
parente2e6963677657e4f5c417edc8d60e8b2a37ad204 (diff)
merge with release
Diffstat (limited to 'indra/llrender')
-rwxr-xr-xindra/llrender/llfontgl.cpp1
-rwxr-xr-xindra/llrender/llfontregistry.cpp24
-rwxr-xr-xindra/llrender/llfontregistry.h5
-rwxr-xr-xindra/llrender/llglheaders.h4
-rw-r--r--indra/llrender/llimagegl.cpp53
-rwxr-xr-xindra/llrender/llimagegl.h7
-rwxr-xr-xindra/llrender/llrender.cpp5
-rw-r--r--indra/llrender/llrender2dutils.cpp79
-rw-r--r--indra/llrender/llrender2dutils.h5
-rwxr-xr-xindra/llrender/lltexture.h2
-rwxr-xr-xindra/llrender/llvertexbuffer.cpp8
11 files changed, 115 insertions, 78 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index c4f36cabd0..a646a0d35a 100755
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -29,6 +29,7 @@
#include "llfontgl.h"
// Linden library includes
+#include "llfasttimer.h"
#include "llfontfreetype.h"
#include "llfontbitmapcache.h"
#include "llfontregistry.h"
diff --git a/indra/llrender/llfontregistry.cpp b/indra/llrender/llfontregistry.cpp
index f5ca8d5b04..77aa3fcd2c 100755
--- a/indra/llrender/llfontregistry.cpp
+++ b/indra/llrender/llfontregistry.cpp
@@ -34,13 +34,15 @@
#include "llcontrol.h"
#include "lldir.h"
#include "llwindow.h"
+#include "llxmlnode.h"
extern LLControlGroup gSavedSettings;
using std::string;
using std::map;
-bool fontDescInitFromXML(LLXMLNodePtr node, LLFontDescriptor& desc);
+bool font_desc_init_from_xml(LLXMLNodePtr node, LLFontDescriptor& desc);
+bool init_from_xml(LLFontRegistry* registry, LLXMLNodePtr node);
LLFontDescriptor::LLFontDescriptor():
mStyle(0)
@@ -207,7 +209,7 @@ bool LLFontRegistry::parseFontInfo(const std::string& xml_filename)
if (root->hasName("fonts"))
{
// Expect a collection of children consisting of "font" or "font_size" entries
- bool init_succ = initFromXML(root);
+ bool init_succ = init_from_xml(this, root);
success = success || init_succ;
}
}
@@ -230,7 +232,7 @@ std::string currentOsName()
#endif
}
-bool fontDescInitFromXML(LLXMLNodePtr node, LLFontDescriptor& desc)
+bool font_desc_init_from_xml(LLXMLNodePtr node, LLFontDescriptor& desc)
{
if (node->hasName("font"))
{
@@ -263,14 +265,14 @@ bool fontDescInitFromXML(LLXMLNodePtr node, LLFontDescriptor& desc)
{
if (child_name == currentOsName())
{
- fontDescInitFromXML(child, desc);
+ font_desc_init_from_xml(child, desc);
}
}
}
return true;
}
-bool LLFontRegistry::initFromXML(LLXMLNodePtr node)
+bool init_from_xml(LLFontRegistry* registry, LLXMLNodePtr node)
{
LLXMLNodePtr child;
@@ -281,17 +283,17 @@ bool LLFontRegistry::initFromXML(LLXMLNodePtr node)
if (child->hasName("font"))
{
LLFontDescriptor desc;
- bool font_succ = fontDescInitFromXML(child, desc);
+ bool font_succ = font_desc_init_from_xml(child, desc);
LLFontDescriptor norm_desc = desc.normalize();
if (font_succ)
{
// if this is the first time we've seen this font name,
// create a new template map entry for it.
- const LLFontDescriptor *match_desc = getMatchingFontDesc(desc);
+ const LLFontDescriptor *match_desc = registry->getMatchingFontDesc(desc);
if (match_desc == NULL)
{
// Create a new entry (with no corresponding font).
- mFontMap[norm_desc] = NULL;
+ registry->mFontMap[norm_desc] = NULL;
}
// otherwise, find the existing entry and combine data.
else
@@ -306,8 +308,8 @@ bool LLFontRegistry::initFromXML(LLXMLNodePtr node)
desc.getFileNames().end());
LLFontDescriptor new_desc = *match_desc;
new_desc.getFileNames() = match_file_names;
- mFontMap.erase(*match_desc);
- mFontMap[new_desc] = NULL;
+ registry->mFontMap.erase(*match_desc);
+ registry->mFontMap[new_desc] = NULL;
}
}
}
@@ -318,7 +320,7 @@ bool LLFontRegistry::initFromXML(LLXMLNodePtr node)
if (child->getAttributeString("name",size_name) &&
child->getAttributeF32("size",size_value))
{
- mFontSizes[size_name] = size_value;
+ registry->mFontSizes[size_name] = size_value;
}
}
diff --git a/indra/llrender/llfontregistry.h b/indra/llrender/llfontregistry.h
index 059248fbbd..177eb6c8a5 100755
--- a/indra/llrender/llfontregistry.h
+++ b/indra/llrender/llfontregistry.h
@@ -28,7 +28,7 @@
#ifndef LL_LLFONTREGISTRY_H
#define LL_LLFONTREGISTRY_H
-#include "llxmlnode.h"
+#include "llpointer.h"
class LLFontGL;
@@ -65,6 +65,7 @@ private:
class LLFontRegistry
{
public:
+ friend bool init_from_xml(LLFontRegistry*, LLPointer<class LLXMLNode>);
// create_gl_textures - set to false for test apps with no OpenGL window,
// such as llui_libtest
LLFontRegistry(bool create_gl_textures);
@@ -72,7 +73,6 @@ public:
// Load standard font info from XML file(s).
bool parseFontInfo(const std::string& xml_filename);
- bool initFromXML(LLXMLNodePtr node);
// Clear cached glyphs for all fonts.
void reset();
@@ -94,6 +94,7 @@ public:
const string_vec_t& getUltimateFallbackList() const;
private:
+ LLFontRegistry(const LLFontRegistry& other); // no-copy
LLFontGL *createFont(const LLFontDescriptor& desc);
typedef std::map<LLFontDescriptor,LLFontGL*> font_reg_map_t;
typedef std::map<std::string,F32> font_size_map_t;
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index dace572953..4b191415a7 100755
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -550,9 +550,7 @@ extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
// LL_WINDOWS
// windows gl headers depend on things like APIENTRY, so include windows.
-#define WIN32_LEAN_AND_MEAN
-#include <winsock2.h>
-#include <windows.h>
+#include "llwin32headerslean.h"
//----------------------------------------------------------------------------
#include <GL/gl.h>
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 38764eba23..01ed946d40 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -32,6 +32,7 @@
#include "llimagegl.h"
#include "llerror.h"
+#include "llfasttimer.h"
#include "llimage.h"
#include "llmath.h"
@@ -50,9 +51,9 @@ U32 wpo2(U32 i);
U32 LLImageGL::sUniqueCount = 0;
U32 LLImageGL::sBindCount = 0;
-S32 LLImageGL::sGlobalTextureMemoryInBytes = 0;
-S32 LLImageGL::sBoundTextureMemoryInBytes = 0;
-S32 LLImageGL::sCurBoundTextureMemory = 0;
+LLUnit<S32, LLUnits::Bytes> LLImageGL::sGlobalTextureMemory = 0;
+LLUnit<S32, LLUnits::Bytes> LLImageGL::sBoundTextureMemory = 0;
+LLUnit<S32, LLUnits::Bytes> LLImageGL::sCurBoundTextureMemory = 0;
S32 LLImageGL::sCount = 0;
LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE];
U32 LLImageGL::sCurTexName = 1;
@@ -247,7 +248,7 @@ void LLImageGL::updateStats(F32 current_time)
{
LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
- sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
+ sBoundTextureMemory = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;
}
@@ -255,7 +256,7 @@ void LLImageGL::updateStats(F32 current_time)
S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category)
{
LLImageGL::sCurBoundTextureMemory += mem ;
- return LLImageGL::sCurBoundTextureMemory;
+ return LLImageGL::sCurBoundTextureMemory.value();
}
//----------------------------------------------------------------------------
@@ -1131,30 +1132,30 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip
default:
{
if (type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1)
- { //unknown internal format or unknown number of mip levels, not safe to reuse
- glDeleteTextures(numTextures, textures);
- }
- else
- {
- for (S32 i = 0; i < numTextures; ++i)
- { //remove texture from VRAM by setting its size to zero
-
- for (S32 j = 0; j <= mip_levels; j++)
+ { //unknown internal format or unknown number of mip levels, not safe to reuse
+ glDeleteTextures(numTextures, textures);
+ }
+ else
{
- gGL.getTexUnit(0)->bindManual(type, textures[i]);
+ for (S32 i = 0; i < numTextures; ++i)
+ { //remove texture from VRAM by setting its size to zero
+
+ for (S32 j = 0; j <= mip_levels; j++)
+ {
+ gGL.getTexUnit(0)->bindManual(type, textures[i]);
U32 internal_type = LLTexUnit::getInternalType(type);
glTexImage2D(internal_type, j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
stop_glerror();
- }
+ }
- llassert(std::find(sDeadTextureList[type][format].begin(),
- sDeadTextureList[type][format].end(), textures[i]) ==
- sDeadTextureList[type][format].end());
+ llassert(std::find(sDeadTextureList[type][format].begin(),
+ sDeadTextureList[type][format].end(), textures[i]) ==
+ sDeadTextureList[type][format].end());
- sDeadTextureList[type][format].push_back(textures[i]);
- }
- }
- }
+ sDeadTextureList[type][format].push_back(textures[i]);
+ }
+ }
+ }
break;
}
}
@@ -1452,7 +1453,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
if (old_name != 0)
{
- sGlobalTextureMemoryInBytes -= mTextureMemory;
+ sGlobalTextureMemory -= mTextureMemory;
LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name);
@@ -1460,7 +1461,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_
}
mTextureMemory = getMipBytes(discard_level);
- sGlobalTextureMemoryInBytes += mTextureMemory;
+ sGlobalTextureMemory += mTextureMemory;
mTexelsInGLTexture = getWidth() * getHeight() ;
// mark this as bound at this point, so we don't throw it out immediately
@@ -1619,7 +1620,7 @@ void LLImageGL::destroyGLTexture()
{
if(mTextureMemory)
{
- sGlobalTextureMemoryInBytes -= mTextureMemory;
+ sGlobalTextureMemory -= mTextureMemory;
mTextureMemory = 0;
}
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 57a052b258..227ccc90bd 100755
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -34,6 +34,7 @@
#include "llpointer.h"
#include "llrefcount.h"
#include "v2math.h"
+#include "llunit.h"
#include "llrender.h"
class LLTextureAtlas ;
@@ -245,9 +246,9 @@ public:
static F32 sLastFrameTime;
// Global memory statistics
- static S32 sGlobalTextureMemoryInBytes; // Tracks main memory texmem
- static S32 sBoundTextureMemoryInBytes; // Tracks bound texmem for last completed frame
- static S32 sCurBoundTextureMemory; // Tracks bound texmem for current frame
+ static LLUnit<S32, LLUnits::Bytes> sGlobalTextureMemory; // Tracks main memory texmem
+ static LLUnit<S32, LLUnits::Bytes> sBoundTextureMemory; // Tracks bound texmem for last completed frame
+ static LLUnit<S32, LLUnits::Bytes> sCurBoundTextureMemory; // Tracks bound texmem for current frame
static U32 sBindCount; // Tracks number of texture binds for current frame
static U32 sUniqueCount; // Tracks number of unique texture binds for current frame
static BOOL sGlobalUseAnisotropic;
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index c60eb8d9d9..918f5585a8 100755
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -245,6 +245,11 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
return texture->bindDefaultImage(mIndex);
}
+ if(texture->isActiveFetching()) //in debug
+ {
+ return texture->bindDebugImage(mIndex);
+ }
+
//in audit, replace the selected texture by the default one.
if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
{
diff --git a/indra/llrender/llrender2dutils.cpp b/indra/llrender/llrender2dutils.cpp
index d3cfbaf03a..fe34c218a8 100644
--- a/indra/llrender/llrender2dutils.cpp
+++ b/indra/llrender/llrender2dutils.cpp
@@ -35,6 +35,7 @@
#include "llrect.h"
#include "llgl.h"
#include "lltexture.h"
+#include "llfasttimer.h"
// Project includes
#include "llrender2dutils.h"
@@ -353,6 +354,11 @@ void gl_draw_image( S32 x, S32 y, LLTexture* image, const LLColor4& color, const
gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), 0.f, image, color, uv_rect );
}
+void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color, const LLRectf& uv_rect)
+{
+ gl_draw_scaled_rotated_image(x, y, width, height, 0.f, NULL, color, uv_rect, target);
+}
+
void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
{
if (NULL == image)
@@ -639,9 +645,9 @@ void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LL
gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect );
}
-void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
+void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect, LLRenderTarget* target)
{
- if (NULL == image)
+ if (!image && !target)
{
llwarns << "image == NULL; aborting function" << llendl;
return;
@@ -649,8 +655,14 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
LLGLSUIDefault gls_ui;
-
- gGL.getTexUnit(0)->bind(image, true);
+ if(image != NULL)
+ {
+ gGL.getTexUnit(0)->bind(image, true);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bind(target);
+ }
gGL.color4fv(color.mV);
@@ -695,18 +707,25 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
{
gGL.pushUIMatrix();
gGL.translateUI((F32)x, (F32)y, 0.f);
-
+
F32 offset_x = F32(width/2);
F32 offset_y = F32(height/2);
gGL.translateUI(offset_x, offset_y, 0.f);
LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
-
- gGL.getTexUnit(0)->bind(image, true);
+
+ if(image != NULL)
+ {
+ gGL.getTexUnit(0)->bind(image, true);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bind(target);
+ }
gGL.color4fv(color.mV);
-
+
gGL.begin(LLRender::QUADS);
{
LLVector3 v;
@@ -732,7 +751,6 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
}
}
-
void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LLColor4& color, F32 phase )
{
phase = fmod(phase, 1.f);
@@ -1044,6 +1062,8 @@ void gl_rect_2d_simple( S32 width, S32 height )
gGL.end();
}
+static LLFastTimer::DeclareTimer FTM_RENDER_SEGMENTED_RECT ("Render segmented rectangle");
+
void gl_segmented_rect_2d_tex(const S32 left,
const S32 top,
const S32 right,
@@ -1053,6 +1073,8 @@ void gl_segmented_rect_2d_tex(const S32 left,
const S32 border_size,
const U32 edges)
{
+ LLFastTimer _(FTM_RENDER_SEGMENTED_RECT);
+
S32 width = llabs(right - left);
S32 height = llabs(top - bottom);
@@ -1202,18 +1224,19 @@ void gl_segmented_rect_2d_tex(const S32 left,
gGL.popUIMatrix();
}
-//FIXME: rewrite to use scissor?
-void gl_segmented_rect_2d_fragment_tex(const S32 left,
- const S32 top,
- const S32 right,
- const S32 bottom,
- const S32 texture_width,
- const S32 texture_height,
- const S32 border_size,
- const F32 start_fragment,
- const F32 end_fragment,
- const U32 edges)
+void gl_segmented_rect_2d_fragment_tex(const LLRect& rect,
+ const S32 texture_width,
+ const S32 texture_height,
+ const S32 border_size,
+ const F32 start_fragment,
+ const F32 end_fragment,
+ const U32 edges)
{
+ LLFastTimer _(FTM_RENDER_SEGMENTED_RECT);
+ const S32 left = rect.mLeft;
+ const S32 right = rect.mRight;
+ const S32 top = rect.mTop;
+ const S32 bottom = rect.mBottom;
S32 width = llabs(right - left);
S32 height = llabs(top - bottom);
@@ -1251,9 +1274,9 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
{
if (start_fragment < middle_start)
{
- u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX];
+ u_min = (start_fragment / middle_start) * border_uv_scale.mV[VX];
u_max = llmin(end_fragment / middle_start, 1.f) * border_uv_scale.mV[VX];
- x_min = (start_fragment / middle_start) * border_width_left;
+ x_min = (start_fragment / middle_start) * border_width_left;
x_max = llmin(end_fragment / middle_start, 1.f) * border_width_left;
// draw bottom left
@@ -1281,7 +1304,7 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
-
+
// draw top left
gGL.texCoord2f(u_min, 1.f - border_uv_scale.mV[VY]);
gGL.vertex2fv((x_min + height_vec - border_height_top).mV);
@@ -1343,10 +1366,10 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
if (end_fragment > middle_end)
{
- u_min = (1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_uv_scale.mV[VX];
- u_max = (1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX];
- x_min = width_vec - ((1.f - llmax(0.f, ((start_fragment - middle_end) / middle_start))) * border_width_right);
- x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right);
+ u_min = 1.f - ((1.f - llmax(0.f, (start_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]);
+ u_max = 1.f - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_uv_scale.mV[VX]);
+ x_min = width_vec - ((1.f - llmax(0.f, (start_fragment - middle_end) / middle_start)) * border_width_right);
+ x_max = width_vec - ((1.f - ((end_fragment - middle_end) / middle_start)) * border_width_right);
// draw bottom right
gGL.texCoord2f(u_min, 0.f);
@@ -1396,6 +1419,8 @@ void gl_segmented_rect_2d_fragment_tex(const S32 left,
void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect,
const LLVector3& width_vec, const LLVector3& height_vec)
{
+ LLFastTimer _(FTM_RENDER_SEGMENTED_RECT);
+
gGL.begin(LLRender::QUADS);
{
// draw bottom left
diff --git a/indra/llrender/llrender2dutils.h b/indra/llrender/llrender2dutils.h
index 4884422c58..2b8964742b 100644
--- a/indra/llrender/llrender2dutils.h
+++ b/indra/llrender/llrender2dutils.h
@@ -71,9 +71,10 @@ void gl_washer_2d(F32 outer_radius, F32 inner_radius, S32 steps, const LLColor4&
void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians, F32 end_radians, S32 steps, const LLColor4& inner_color, const LLColor4& outer_color);
void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), LLRenderTarget* target = NULL);
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
@@ -105,7 +106,7 @@ typedef enum e_rounded_edge
void gl_segmented_rect_2d_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const U32 edges = ROUNDED_RECT_ALL);
-void gl_segmented_rect_2d_fragment_tex(const S32 left, const S32 top, const S32 right, const S32 bottom, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL);
+void gl_segmented_rect_2d_fragment_tex(const LLRect& rect, const S32 texture_width, const S32 texture_height, const S32 border_size, const F32 start_fragment, const F32 end_fragment, const U32 edges = ROUNDED_RECT_ALL);
void gl_segmented_rect_3d_tex(const LLRectf& clip_rect, const LLRectf& center_uv_rect, const LLRectf& center_draw_rect, const LLVector3& width_vec, const LLVector3& height_vec);
inline void gl_rect_2d( const LLRect& rect, BOOL filled )
diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h
index 093bac20d1..ff711b8004 100755
--- a/indra/llrender/lltexture.h
+++ b/indra/llrender/lltexture.h
@@ -57,10 +57,12 @@ public:
virtual S8 getType() const = 0 ;
virtual void setKnownDrawSize(S32 width, S32 height) = 0 ;
virtual bool bindDefaultImage(const S32 stage = 0) = 0 ;
+ virtual bool bindDebugImage(const S32 stage = 0) = 0;
virtual void forceImmediateUpdate() = 0 ;
virtual void setActive() = 0 ;
virtual S32 getWidth(S32 discard_level = -1) const = 0 ;
virtual S32 getHeight(S32 discard_level = -1) const = 0 ;
+ virtual bool isActiveFetching() = 0;
private:
//note: do not make this function public.
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 01541026b1..22ea96ee19 100755
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -26,7 +26,7 @@
#include "linden_common.h"
-#include <boost/static_assert.hpp>
+#include "llfasttimer.h"
#include "llsys.h"
#include "llvertexbuffer.h"
// #include "llrender.h"
@@ -849,11 +849,11 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
LLFastTimer t2(FTM_GL_DRAW_ARRAYS);
- stop_glerror();
+ stop_glerror();
LLGLSLShader::startProfile();
- glDrawArrays(sGLMode[mode], first, count);
+ glDrawArrays(sGLMode[mode], first, count);
LLGLSLShader::stopProfile(count, mode);
- }
+ }
stop_glerror();
placeFence();