diff options
| author | Cosmic Linden <cosmic@lindenlab.com> | 2022-10-31 09:42:27 -0700 | 
|---|---|---|
| committer | Cosmic Linden <cosmic@lindenlab.com> | 2022-11-02 12:55:18 -0700 | 
| commit | 9e7b725c15ea0bfea5246eb81dd7a100b7ac5b6b (patch) | |
| tree | bbc065c955992f45933c0f9d83d61761121d589f /indra/llrender | |
| parent | d042ad67ed4db72bf0265804e26610e565f15cf2 (diff) | |
SL-18485: Render GLTF materials with extension KHR_texture_transform with approprate texture transforms
Diffstat (limited to 'indra/llrender')
| -rw-r--r-- | indra/llrender/llshadermgr.cpp | 10 | ||||
| -rw-r--r-- | indra/llrender/llshadermgr.h | 4 | ||||
| -rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 92 | ||||
| -rw-r--r-- | indra/llrender/llvertexbuffer.h | 24 | 
4 files changed, 123 insertions, 7 deletions
| diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 7f7829c18e..e8cf7ec758 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -1163,6 +1163,10 @@ void LLShaderMgr::initAttribsAndUniforms()  	mReservedAttribs.push_back("weight4");  	mReservedAttribs.push_back("clothing");  	mReservedAttribs.push_back("texture_index"); +    mReservedAttribs.push_back("basecolor_texcoord"); // GLTF +    mReservedAttribs.push_back("normal_texcoord"); // GLTF +    mReservedAttribs.push_back("metallic_roughness_texcoord"); // GLTF +    mReservedAttribs.push_back("emissive_texcoord"); // GLTF  	//matrix state  	mReservedUniforms.push_back("modelview_matrix"); @@ -1177,7 +1181,11 @@ void LLShaderMgr::initAttribsAndUniforms()  	mReservedUniforms.push_back("texture_matrix3");  	mReservedUniforms.push_back("object_plane_s");  	mReservedUniforms.push_back("object_plane_t"); -	llassert(mReservedUniforms.size() == LLShaderMgr::OBJECT_PLANE_T+1); +    mReservedUniforms.push_back("texture_basecolor_matrix"); // GLTF +    mReservedUniforms.push_back("texture_normal_matrix"); // GLTF +    mReservedUniforms.push_back("texture_metallic_roughness_matrix"); // GLTF +    mReservedUniforms.push_back("texture_emissive_matrix"); // GLTF +    llassert(mReservedUniforms.size() == LLShaderMgr::TEXTURE_EMISSIVE_MATRIX+1);  	mReservedUniforms.push_back("viewport"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index 6d2138f405..e1fb60eccf 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -51,6 +51,10 @@ public:          TEXTURE_MATRIX3,                    //  "texture_matrix3"          OBJECT_PLANE_S,                     //  "object_plane_s"          OBJECT_PLANE_T,                     //  "object_plane_t" +        TEXTURE_BASECOLOR_MATRIX,           //  "texture_basecolor_matrix" (GLTF) +        TEXTURE_NORMAL_MATRIX,              //  "texture_normal_matrix" (GLTF) +        TEXTURE_METALLIC_ROUGHNESS_MATRIX,  //  "texture_metallic_roughness_matrix" (GLTF) +        TEXTURE_EMISSIVE_MATRIX,            //  "texture_emissive_matrix" (GLTF)          VIEWPORT,                           //  "viewport"          LIGHT_POSITION,                     //  "light_position"          LIGHT_DIRECTION,                    //  "light_direction" diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index f51000b9a6..b33708cae6 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -358,6 +358,10 @@ const S32 LLVertexBuffer::sTypeSize[LLVertexBuffer::TYPE_MAX] =  	sizeof(LLVector4), // TYPE_WEIGHT4,  	sizeof(LLVector4), // TYPE_CLOTHWEIGHT,  	sizeof(LLVector4), // TYPE_TEXTURE_INDEX (actually exists as position.w), no extra data, but stride is 16 bytes +    sizeof(LLVector2), // TYPE_BASECOLOR_TEXCOORD, +    sizeof(LLVector2), // TYPE_NORMAL_TEXCOORD, +    sizeof(LLVector2), // TYPE_METALLIC_ROUGHNESS_TEXCOORD, +    sizeof(LLVector2), // TYPE_EMISSIVE_TEXCOORD,  };  static const std::string vb_type_name[] = @@ -375,6 +379,10 @@ static const std::string vb_type_name[] =  	"TYPE_WEIGHT4",  	"TYPE_CLOTHWEIGHT",  	"TYPE_TEXTURE_INDEX", +    "TYPE_BASECOLOR_TEXCOORD", +    "TYPE_NORMAL_TEXCOORD", +    "TYPE_METALLIC_ROUGHNESS_TEXCOORD", +    "TYPE_EMISSIVE_TEXCOORD",  	"TYPE_MAX",  	"TYPE_INDEX",	  }; @@ -1270,6 +1278,10 @@ void LLVertexBuffer::setupVertexArray()  		4, //TYPE_WEIGHT4,  		4, //TYPE_CLOTHWEIGHT,  		1, //TYPE_TEXTURE_INDEX +        2, // TYPE_BASECOLOR_TEXCOORD, +        2, // TYPE_NORMAL_TEXCOORD, +        2, // TYPE_METALLIC_ROUGHNESS_TEXCOORD, +        2, // TYPE_EMISSIVE_TEXCOORD,  	};  	static const U32 attrib_type[] = @@ -1287,6 +1299,10 @@ void LLVertexBuffer::setupVertexArray()  		GL_FLOAT, //TYPE_WEIGHT4,  		GL_FLOAT, //TYPE_CLOTHWEIGHT,  		GL_UNSIGNED_INT, //TYPE_TEXTURE_INDEX +        GL_FLOAT, // TYPE_BASECOLOR_TEXCOORD, +        GL_FLOAT, // TYPE_NORMAL_TEXCOORD, +        GL_FLOAT, // TYPE_METALLIC_ROUGHNESS_TEXCOORD, +        GL_FLOAT, // TYPE_EMISSIVE_TEXCOORD,  	};  	static const bool attrib_integer[] = @@ -1304,6 +1320,10 @@ void LLVertexBuffer::setupVertexArray()  		false, //TYPE_WEIGHT4,  		false, //TYPE_CLOTHWEIGHT,  		true, //TYPE_TEXTURE_INDEX +        false, // TYPE_BASECOLOR_TEXCOORD, +        false, // TYPE_NORMAL_TEXCOORD, +        false, // TYPE_METALLIC_ROUGHNESS_TEXCOORD, +        false, // TYPE_EMISSIVE_TEXCOORD,  	};  	static const U32 attrib_normalized[] = @@ -1321,6 +1341,10 @@ void LLVertexBuffer::setupVertexArray()  		GL_FALSE, //TYPE_WEIGHT4,  		GL_FALSE, //TYPE_CLOTHWEIGHT,  		GL_FALSE, //TYPE_TEXTURE_INDEX +        GL_FALSE, // TYPE_BASECOLOR_TEXCOORD, +        GL_FALSE, // TYPE_NORMAL_TEXCOORD, +        GL_FALSE, // TYPE_METALLIC_ROUGHNESS_TEXCOORD, +        GL_FALSE, // TYPE_EMISSIVE_TEXCOORD,  	};  	bindGLBuffer(true); @@ -1961,6 +1985,26 @@ bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 in  	return VertexBufferStrider<LLVector4,TYPE_CLOTHWEIGHT>::get(*this, strider, index, count, map_range);  } +bool LLVertexBuffer::getBasecolorTexcoordStrider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range) +{ +    return VertexBufferStrider<LLVector2,TYPE_BASECOLOR_TEXCOORD>::get(*this, strider, index, count, map_range); +} + +bool LLVertexBuffer::getNormalTexcoordStrider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range) +{ +    return VertexBufferStrider<LLVector2,TYPE_NORMAL_TEXCOORD>::get(*this, strider, index, count, map_range); +} + +bool LLVertexBuffer::getMetallicRoughnessTexcoordStrider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range) +{ +    return VertexBufferStrider<LLVector2,TYPE_METALLIC_ROUGHNESS_TEXCOORD>::get(*this, strider, index, count, map_range); +} + +bool LLVertexBuffer::getEmissiveTexcoordStrider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range) +{ +    return VertexBufferStrider<LLVector2,TYPE_EMISSIVE_TEXCOORD>::get(*this, strider, index, count, map_range); +} +  //----------------------------------------------------------------------------  bool LLVertexBuffer::bindGLArray() @@ -2379,6 +2423,30 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)  		void* ptr = (void*)(base + mOffsets[TYPE_VERTEX]);  		glVertexAttribPointer(loc, 3,GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);  	}	 +    if (data_mask & MAP_BASECOLOR_TEXCOORD) +    { +        S32 loc = TYPE_BASECOLOR_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_BASECOLOR_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_BASECOLOR_TEXCOORD], ptr); +    } +    if (data_mask & MAP_NORMAL_TEXCOORD) +    { +        S32 loc = TYPE_NORMAL_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_NORMAL_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_NORMAL_TEXCOORD], ptr); +    } +    if (data_mask & MAP_METALLIC_ROUGHNESS_TEXCOORD) +    { +        S32 loc = TYPE_METALLIC_ROUGHNESS_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_METALLIC_ROUGHNESS_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_METALLIC_ROUGHNESS_TEXCOORD], ptr); +    } +    if (data_mask & MAP_EMISSIVE_TEXCOORD) +    { +        S32 loc = TYPE_EMISSIVE_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_EMISSIVE_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE_TEXCOORD], ptr); +    }  	llglassertok();  } @@ -2472,6 +2540,30 @@ void LLVertexBuffer::setupVertexBufferFast(U32 data_mask)          void* ptr = (void*)(base + mOffsets[TYPE_VERTEX]);          glVertexAttribPointer(loc, 3, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr);      } +    if (data_mask & MAP_BASECOLOR_TEXCOORD) +    { +        S32 loc = TYPE_BASECOLOR_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_BASECOLOR_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_BASECOLOR_TEXCOORD], ptr); +    } +    if (data_mask & MAP_NORMAL_TEXCOORD) +    { +        S32 loc = TYPE_NORMAL_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_NORMAL_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_NORMAL_TEXCOORD], ptr); +    } +    if (data_mask & MAP_METALLIC_ROUGHNESS_TEXCOORD) +    { +        S32 loc = TYPE_METALLIC_ROUGHNESS_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_METALLIC_ROUGHNESS_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_METALLIC_ROUGHNESS_TEXCOORD], ptr); +    } +    if (data_mask & MAP_EMISSIVE_TEXCOORD) +    { +        S32 loc = TYPE_EMISSIVE_TEXCOORD; +        void* ptr = (void*)(base + mOffsets[TYPE_EMISSIVE_TEXCOORD]); +        glVertexAttribPointer(loc, 2, GL_FLOAT, GL_FALSE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE_TEXCOORD], ptr); +    }  }  LLVertexBuffer::MappedRegion::MappedRegion(S32 type, S32 index, S32 count) diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 233d7785f8..b54e99ca27 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -160,11 +160,12 @@ public:  	//WARNING -- when updating these enums you MUST   	// 1 - update LLVertexBuffer::sTypeSize -	// 2 - add a strider accessor -	// 3 - modify LLVertexBuffer::setupVertexBuffer -	// 4 - modify LLVertexBuffer::setupClientArray -	// 5 - modify LLViewerShaderMgr::mReservedAttribs -	// 6 - update LLVertexBuffer::setupVertexArray +    // 2 - update LLVertexBuffer::vb_type_name +	// 3 - add a strider accessor +	// 4 - modify LLVertexBuffer::setupVertexBuffer +    // 5 - modify LLVertexBuffer::setupVertexBufferFast +	// 6 - modify LLViewerShaderMgr::mReservedAttribs +	// 7 - update LLVertexBuffer::setupVertexArray      // clang-format off      enum {                      // Shader attribute name, set in LLShaderMgr::initAttribsAndUniforms() @@ -181,6 +182,10 @@ public:          TYPE_WEIGHT4,           //  "weight4"          TYPE_CLOTHWEIGHT,       //  "clothing"          TYPE_TEXTURE_INDEX,     //  "texture_index" +        TYPE_BASECOLOR_TEXCOORD,          // "basecolor_texcoord" (GLTF) +        TYPE_NORMAL_TEXCOORD,             // "normal_texcoord" (GLTF) +        TYPE_METALLIC_ROUGHNESS_TEXCOORD, // "metallic_roughness_texcoord" (GLTF) +        TYPE_EMISSIVE_TEXCOORD,           // "emissive_texcoord" (GLTF)          TYPE_MAX,   // TYPE_MAX is the size/boundary marker for attributes that go in the vertex buffer          TYPE_INDEX,	// TYPE_INDEX is beyond _MAX because it lives in a separate (index) buffer	      }; @@ -195,12 +200,15 @@ public:  		MAP_TEXCOORD3 = (1<<TYPE_TEXCOORD3),  		MAP_COLOR = (1<<TYPE_COLOR),  		MAP_EMISSIVE = (1<<TYPE_EMISSIVE), -		// These use VertexAttribPointer and should possibly be made generic  		MAP_TANGENT = (1<<TYPE_TANGENT),  		MAP_WEIGHT = (1<<TYPE_WEIGHT),  		MAP_WEIGHT4 = (1<<TYPE_WEIGHT4),  		MAP_CLOTHWEIGHT = (1<<TYPE_CLOTHWEIGHT),  		MAP_TEXTURE_INDEX = (1<<TYPE_TEXTURE_INDEX), +        MAP_BASECOLOR_TEXCOORD = (1<<TYPE_BASECOLOR_TEXCOORD), +        MAP_NORMAL_TEXCOORD = (1<<TYPE_NORMAL_TEXCOORD), +        MAP_METALLIC_ROUGHNESS_TEXCOORD = (1<<TYPE_METALLIC_ROUGHNESS_TEXCOORD), +        MAP_EMISSIVE_TEXCOORD = (1<<TYPE_EMISSIVE_TEXCOORD),  	};  protected: @@ -269,6 +277,10 @@ public:  	bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false);  	bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false);  	bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false); +    bool getBasecolorTexcoordStrider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); +    bool getNormalTexcoordStrider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); +    bool getMetallicRoughnessTexcoordStrider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); +    bool getEmissiveTexcoordStrider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false);  	bool useVBOs() const; | 
