diff options
author | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2014-11-03 20:05:20 +0200 |
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committer | ruslantproductengine <ruslantproductengine@lindenlab.com> | 2014-11-03 20:05:20 +0200 |
commit | 799d13269a5cdf29a5d68c15ceac42f0407b5833 (patch) | |
tree | ae1f17a27c9d1d02f302d2b5c73ed0aea25e8371 /indra/llrender | |
parent | f3d73d9e724e9ae1062bf109b6764d43ccba3114 (diff) |
MAINT-3585 FIXED Viewer Crashes when attempting to upload image.
The bug was fixed, the reasone of crash is following. The Core Flow view
contain another GL context and will not care about restoring a previous.
I restore context manually.
This path also contain a minor changes in another files.
All changes described here.
Сhange's for fix current bug.
indra/llwindow/llwindow.h
indra/llwindow/llwindowheadless.h
indra/llwindow/llwindowmacosx.h
indra/llwindow/llwindowsdl.h
indra/llwindow/llwindowwin32.h
indra/newview/lllocalbitmaps.cpp
indra/newview/llviewerdisplay.cpp
indra/newview/llviewerdisplay.h
Twice mUsage initialization (replace to forward initialization).
indra/llcharacter/lljointstate.h
Looks like condition should be befor memcopy call, otherwise - possible CRASH.
indra/llcommon/llmd5.cpp
Unused condition and variables.
indra/llmath/llsphere.cpp
Looks like should be under if otherwise - possible CRASH
indra\llprimitive\llmodel.cpp
Useless assert's.
indra/llrender/llrender.cpp
indra/newview/lldaycyclemanager.cpp
Diffstat (limited to 'indra/llrender')
-rwxr-xr-x | indra/llrender/llrender.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 0af402efea..1ca6e99ecf 100755 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -53,7 +53,7 @@ bool LLRender::sGLCoreProfile = false; static const U32 LL_NUM_TEXTURE_LAYERS = 32; static const U32 LL_NUM_LIGHT_UNITS = 8; -static GLenum sGLTextureType[] = +static const GLenum sGLTextureType[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB, @@ -61,14 +61,14 @@ static GLenum sGLTextureType[] = GL_TEXTURE_2D_MULTISAMPLE }; -static GLint sGLAddressMode[] = +static const GLint sGLAddressMode[] = { GL_REPEAT, GL_MIRRORED_REPEAT, GL_CLAMP_TO_EDGE }; -static GLenum sGLCompareFunc[] = +static const GLenum sGLCompareFunc[] = { GL_NEVER, GL_ALWAYS, @@ -82,7 +82,7 @@ static GLenum sGLCompareFunc[] = const U32 immediate_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXCOORD0; -static GLenum sGLBlendFactor[] = +static const GLenum sGLBlendFactor[] = { GL_ONE, GL_ZERO, @@ -99,12 +99,12 @@ static GLenum sGLBlendFactor[] = }; LLTexUnit::LLTexUnit(S32 index) -: mCurrTexType(TT_NONE), mCurrBlendType(TB_MULT), -mCurrColorOp(TBO_MULT), mCurrAlphaOp(TBO_MULT), -mCurrColorSrc1(TBS_TEX_COLOR), mCurrColorSrc2(TBS_PREV_COLOR), -mCurrAlphaSrc1(TBS_TEX_ALPHA), mCurrAlphaSrc2(TBS_PREV_ALPHA), -mCurrColorScale(1), mCurrAlphaScale(1), mCurrTexture(0), -mHasMipMaps(false) + : mCurrTexType(TT_NONE), mCurrBlendType(TB_MULT), + mCurrColorOp(TBO_MULT), mCurrAlphaOp(TBO_MULT), + mCurrColorSrc1(TBS_TEX_COLOR), mCurrColorSrc2(TBS_PREV_COLOR), + mCurrAlphaSrc1(TBS_TEX_ALPHA), mCurrAlphaSrc2(TBS_PREV_ALPHA), + mCurrColorScale(1), mCurrAlphaScale(1), mCurrTexture(0), + mHasMipMaps(false) { llassert_always(index < (S32)LL_NUM_TEXTURE_LAYERS); mIndex = index; @@ -1189,7 +1189,7 @@ void LLRender::syncMatrices() if (shader) { - llassert(shader); + //llassert(shader); bool mvp_done = false; @@ -1288,7 +1288,7 @@ void LLRender::syncMatrices() } else if (!LLGLSLShader::sNoFixedFunction) { - GLenum mode[] = + static const GLenum mode[] = { GL_MODELVIEW, GL_PROJECTION, |