diff options
| author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-04-10 11:29:50 -0700 | 
|---|---|---|
| committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-04-10 11:29:50 -0700 | 
| commit | 56b21054eb974c21c31aed0b6239f5d1a24b467f (patch) | |
| tree | e6f044175e5fa126deb2d01cc72d2028490edee2 /indra/llrender | |
| parent | 1d316c8a25bfe057032582f89b6be7d461475e55 (diff) | |
Get DoF working
Need to fix up bloom.
DRTVWR-559
SL-19524
SL-19513
Diffstat (limited to 'indra/llrender')
| -rw-r--r-- | indra/llrender/llglslshader.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 61a17e5f52..8f06ef4a42 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1091,7 +1091,7 @@ S32 LLGLSLShader::bindTexture(S32 uniform, LLRenderTarget* texture, bool depth,      if (uniform < 0 || uniform >= (S32)mTexture.size())      { -        LL_SHADER_UNIFORM_ERRS() << "Uniform out of range: " << uniform << LL_ENDL; +        //LL_SHADER_UNIFORM_ERRS() << "Uniform out of range: " << uniform << LL_ENDL;          return -1;      } @@ -1099,7 +1099,7 @@ S32 LLGLSLShader::bindTexture(S32 uniform, LLRenderTarget* texture, bool depth,      if (uniform > -1)      { -        gGL.getTexUnit(uniform)->bindManual(texture->getUsage(), texture->getTexture(0)); +        gGL.getTexUnit(uniform)->bind(texture, depth);          gGL.getTexUnit(uniform)->setTextureFilteringOption(mode); | 
