diff options
| author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2025-04-15 13:55:01 -0400 |
|---|---|---|
| committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2025-04-15 13:55:01 -0400 |
| commit | 52cca995ccc30ac5aa989588a71c0a7f4a9804ae (patch) | |
| tree | 69aecdda91f34883bf38ac86eefe8df61b1c4f22 /indra/llrender | |
| parent | 97085ed30057ce950184f057340e0ecbcfc7614b (diff) | |
| parent | e43baa755d9b91c029e7b5166317e76468baf896 (diff) | |
Merge branch 'release/2025.04' into rye/forevermac
Diffstat (limited to 'indra/llrender')
| -rw-r--r-- | indra/llrender/llcubemaparray.cpp | 32 | ||||
| -rw-r--r-- | indra/llrender/llcubemaparray.h | 2 | ||||
| -rw-r--r-- | indra/llrender/llgl.cpp | 19 | ||||
| -rw-r--r-- | indra/llrender/llglslshader.cpp | 27 |
4 files changed, 56 insertions, 24 deletions
diff --git a/indra/llrender/llcubemaparray.cpp b/indra/llrender/llcubemaparray.cpp index d0a97dc2c6..998b57217d 100644 --- a/indra/llrender/llcubemaparray.cpp +++ b/indra/llrender/llcubemaparray.cpp @@ -105,6 +105,36 @@ LLCubeMapArray::LLCubeMapArray() } +LLCubeMapArray::LLCubeMapArray(LLCubeMapArray& lhs, U32 width, U32 count) : mTextureStage(0) +{ + mWidth = width; + mCount = count; + + // Allocate a new cubemap array with the same criteria as the incoming cubemap array + allocate(mWidth, lhs.mImage->getComponents(), count, lhs.mImage->getUseMipMaps(), lhs.mHDR); + + // Copy each cubemap from the incoming array to the new array + U32 min_count = std::min(count, lhs.mCount); + for (U32 i = 0; i < min_count * 6; ++i) + { + U32 src_resolution = lhs.mWidth; + U32 dst_resolution = mWidth; + { + GLint components = GL_RGB; + if (mImage->getComponents() == 4) + components = GL_RGBA; + GLint format = GL_RGB; + + // Handle different resolutions by scaling the image + LLPointer<LLImageRaw> src_image = new LLImageRaw(lhs.mWidth, lhs.mWidth, lhs.mImage->getComponents()); + glGetTexImage(GL_TEXTURE_CUBE_MAP_ARRAY, 0, components, GL_UNSIGNED_BYTE, src_image->getData()); + + LLPointer<LLImageRaw> scaled_image = src_image->scaled(mWidth, mWidth); + glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, i, mWidth, mWidth, 1, components, GL_UNSIGNED_BYTE, scaled_image->getData()); + } + } +} + LLCubeMapArray::~LLCubeMapArray() { } @@ -115,6 +145,8 @@ void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool us mWidth = resolution; mCount = count; + mHDR = hdr; + LLImageGL::generateTextures(1, &texname); mImage = new LLImageGL(resolution, resolution, components, use_mips); diff --git a/indra/llrender/llcubemaparray.h b/indra/llrender/llcubemaparray.h index bfc72a321d..6b4288cb23 100644 --- a/indra/llrender/llcubemaparray.h +++ b/indra/llrender/llcubemaparray.h @@ -36,6 +36,7 @@ class LLCubeMapArray : public LLRefCount { public: LLCubeMapArray(); + LLCubeMapArray(LLCubeMapArray& lhs, U32 width, U32 count); static GLenum sTargets[6]; @@ -73,4 +74,5 @@ protected: U32 mWidth = 0; U32 mCount = 0; S32 mTextureStage; + bool mHDR; }; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 2be2bfbf7e..d13b98e274 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1217,28 +1217,9 @@ bool LLGLManager::initGL() } #endif -#if LL_WINDOWS - if (mVRAM < 256) - { - // Something likely went wrong using the above extensions - // try WMI first and fall back to old method (from dxdiag) if all else fails - // Function will check all GPUs WMI knows of and will pick up the one with most - // memory. We need to check all GPUs because system can switch active GPU to - // weaker one, to preserve power when not under load. - U32 mem = LLDXHardware::getMBVideoMemoryViaWMI(); - if (mem != 0) - { - mVRAM = mem; - LL_WARNS("RenderInit") << "VRAM Detected (WMI):" << mVRAM<< LL_ENDL; - } - } -#endif - if (mVRAM < 256 && old_vram > 0) { // fall back to old method - // Note: on Windows value will be from LLDXHardware. - // Either received via dxdiag or via WMI by id from dxdiag. mVRAM = old_vram; } diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 66f38c9281..b062eca132 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1250,23 +1250,40 @@ S32 LLGLSLShader::disableTexture(S32 uniform, LLTexUnit::eTextureType mode) llassert(false); return -1; } + S32 index = mTexture[uniform]; - if (index != -1 && gGL.getTexUnit(index)->getCurrType() != LLTexUnit::TT_NONE) + if (index < 0) + { + // Invalid texture index - nothing to disable + return index; + } + + LLTexUnit* tex_unit = gGL.getTexUnit(index); + if (!tex_unit) { - if (gDebugGL && gGL.getTexUnit(index)->getCurrType() != mode) + // Invalid texture unit + LL_WARNS_ONCE("Shader") << "Invalid texture unit at index: " << index << LL_ENDL; + return index; + } + + LLTexUnit::eTextureType curr_type = tex_unit->getCurrType(); + if (curr_type != LLTexUnit::TT_NONE) + { + if (gDebugGL && curr_type != mode) { if (gDebugSession) { - gFailLog << "Texture channel " << index << " texture type corrupted." << std::endl; + gFailLog << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << std::endl; ll_fail("LLGLSLShader::disableTexture failed"); } else { - LL_ERRS() << "Texture channel " << index << " texture type corrupted." << LL_ENDL; + LL_ERRS() << "Texture channel " << index << " texture type corrupted. Expected: " << mode << ", Found: " << curr_type << LL_ENDL; } } - gGL.getTexUnit(index)->disable(); + tex_unit->disable(); } + return index; } |
