diff options
author | Dave Parks <davep@lindenlab.com> | 2010-01-12 12:01:18 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-01-12 12:01:18 -0600 |
commit | 41daf99e1902adbf3f9a737559ab08f62c049992 (patch) | |
tree | 40f593cf923fdbcbc5ac83aa7de6db46cc4a058b /indra/llrender | |
parent | 78cb4204a471129a3f3486d33cf115de816de36c (diff) |
DEV-44675 Fix for sky wierdness on ATI 9.12 drivers.
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 42 |
1 files changed, 24 insertions, 18 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index db4189dfea..572ae13909 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1061,17 +1061,20 @@ void LLVertexBuffer::setBuffer(U32 data_mask) } } - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLIndices) + if (mGLIndices) { - if (gDebugSession) - { - error = TRUE; - gFailLog << "Invalid GL index buffer bound: " << buff << std::endl; - } - else + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLIndices) { - llerrs << "Invalid GL index buffer bound: " << buff << llendl; + if (gDebugSession) + { + error = TRUE; + gFailLog << "Invalid GL index buffer bound: " << buff << std::endl; + } + else + { + llerrs << "Invalid GL index buffer bound: " << buff << llendl; + } } } } @@ -1095,17 +1098,20 @@ void LLVertexBuffer::setBuffer(U32 data_mask) } } - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLIndices) + if (mGLIndices != 0) { - if (gDebugSession) - { - error = TRUE; - gFailLog << "Invalid GL index buffer bound: "<< std::endl; - } - else + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLIndices) { - llerrs << "Invalid GL index buffer bound: " << buff << llendl; + if (gDebugSession) + { + error = TRUE; + gFailLog << "Invalid GL index buffer bound: "<< std::endl; + } + else + { + llerrs << "Invalid GL index buffer bound: " << buff << llendl; + } } } } |