diff options
author | coyot@coyot-sager-PC <coyot@coyot-sager-PC> | 2017-02-28 22:56:30 +0000 |
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committer | coyot@coyot-sager-PC <coyot@coyot-sager-PC> | 2017-02-28 22:56:30 +0000 |
commit | 3a3da6e4a76859f32dc36491fde2992e92ae57b5 (patch) | |
tree | f61a7417ad6ffcb8488c910cfa64f14afe979071 /indra/llrender | |
parent | 069c938eb6ebfd77f6a415207331c66f72270e5f (diff) | |
parent | f0b256b1cb6c96aed81ee456e505247fd2169c5f (diff) |
merge
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llfontgl.cpp | 7 | ||||
-rw-r--r-- | indra/llrender/llgl.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llglheaders.h | 3 | ||||
-rw-r--r-- | indra/llrender/llglslshader.cpp | 21 | ||||
-rw-r--r-- | indra/llrender/llglslshader.h | 1 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 25 | ||||
-rw-r--r-- | indra/llrender/llimagegl.h | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 23 | ||||
-rw-r--r-- | indra/llrender/llshadermgr.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 17 |
10 files changed, 79 insertions, 25 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 0e2946632a..cf0a117567 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -364,12 +364,7 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons if (right_x) { - F32 cr_x = (cur_x - origin.mV[VX]) / sScaleX; - if (*right_x < cr_x) - { - // rightmost edge of previously drawn text, don't draw over previous text - *right_x = cr_x; - } + *right_x = (cur_x - origin.mV[VX]) / sScaleX; } //FIXME: add underline as glyph? diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index e24d3bb5ba..18063e9700 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -55,7 +55,6 @@ BOOL gDebugSession = FALSE; -BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; BOOL gHeadlessClient = FALSE; BOOL gGLActive = FALSE; @@ -306,6 +305,7 @@ PFNGLUNIFORM3IVARBPROC glUniform3ivARB = NULL; PFNGLUNIFORM4IVARBPROC glUniform4ivARB = NULL; PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB = NULL; PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB = NULL; +PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv = NULL; PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB = NULL; PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB = NULL; PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB = NULL; @@ -1333,6 +1333,7 @@ void LLGLManager::initExtensions() glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniform4ivARB"); glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix2fvARB"); glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3fvARB"); + glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix3x4fv"); glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glUniformMatrix4fvARB"); glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterfvARB"); glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC) GLH_EXT_GET_PROC_ADDRESS("glGetObjectParameterivARB"); diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index a95872e883..722dd9050b 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -155,6 +155,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; @@ -422,6 +423,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; @@ -668,6 +670,7 @@ extern PFNGLUNIFORM3IVARBPROC glUniform3ivARB; extern PFNGLUNIFORM4IVARBPROC glUniform4ivARB; extern PFNGLUNIFORMMATRIX2FVARBPROC glUniformMatrix2fvARB; extern PFNGLUNIFORMMATRIX3FVARBPROC glUniformMatrix3fvARB; +extern PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv; extern PFNGLUNIFORMMATRIX4FVARBPROC glUniformMatrix4fvARB; extern PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB; extern PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index b30bc1aed6..5d669fb955 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -349,8 +349,8 @@ void LLGLSLShader::unloadInternal() for (GLsizei i = 0; i < count; i++) { glDetachObjectARB(mProgramObject, obj[i]); - glDeleteObjectARB(obj[i]); - } + glDeleteObjectARB(obj[i]); + } glDeleteObjectARB(mProgramObject); @@ -1257,6 +1257,23 @@ void LLGLSLShader::uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, c } } +void LLGLSLShader::uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v) +{ + if (mProgramObject > 0) + { + if (mUniform.size() <= index) + { + UNIFORM_ERRS << "Uniform index out of bounds." << LL_ENDL; + return; + } + + if (mUniform[index] >= 0) + { + glUniformMatrix3x4fv(mUniform[index], count, transpose, v); + } + } +} + void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v) { if (mProgramObject > 0) diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 0746e8760a..6f10d122cb 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -115,6 +115,7 @@ public: void uniform2i(const LLStaticHashedString& uniform, GLint i, GLint j); void uniformMatrix2fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); + void uniformMatrix3x4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniform1i(const LLStaticHashedString& uniform, GLint i); void uniform1f(const LLStaticHashedString& uniform, GLfloat v); diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index ebed454271..20cba68f84 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -487,14 +487,15 @@ bool LLImageGL::checkSize(S32 width, S32 height) return check_power_of_two(width) && check_power_of_two(height); } -void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_level) +bool LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_level) { if (width != mWidth || height != mHeight || ncomponents != mComponents) { // Check if dimensions are a power of two! if (!checkSize(width,height)) { - LL_ERRS() << llformat("Texture has non power of two dimension: %dx%d",width,height) << LL_ENDL; + LL_WARNS() << llformat("Texture has non power of two dimension: %dx%d",width,height) << LL_ENDL; + return false; } if (mTexName) @@ -529,6 +530,8 @@ void LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_leve mMaxDiscardLevel = MAX_DISCARD_LEVEL; } } + + return true; } //---------------------------------------------------------------------------- @@ -909,7 +912,11 @@ BOOL LLImageGL::preAddToAtlas(S32 discard_level, const LLImageRaw* raw_image) S32 h = raw_image->getHeight() << discard_level; // setSize may call destroyGLTexture if the size does not match - setSize(w, h, raw_image->getComponents(), discard_level); + if (!setSize(w, h, raw_image->getComponents(), discard_level)) + { + LL_WARNS() << "Trying to create a texture with incorrect dimensions!" << LL_ENDL; + return FALSE; + } if( !mHasExplicitFormat ) { @@ -1260,6 +1267,12 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S llassert(gGLManager.mInited); stop_glerror(); + if (!imageraw || imageraw->isBufferInvalid()) + { + LL_WARNS() << "Trying to create a texture from invalid image data" << LL_ENDL; + return FALSE; + } + if (discard_level < 0) { llassert(mCurrentDiscardLevel >= 0); @@ -1273,7 +1286,11 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S S32 h = raw_h << discard_level; // setSize may call destroyGLTexture if the size does not match - setSize(w, h, imageraw->getComponents(), discard_level); + if (!setSize(w, h, imageraw->getComponents(), discard_level)) + { + LL_WARNS() << "Trying to create a texture with incorrect dimensions!" << LL_ENDL; + return FALSE; + } if( !mHasExplicitFormat ) { diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 21982eab1d..ad2aea9067 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -94,7 +94,7 @@ protected: public: virtual void dump(); // debugging info to LL_INFOS() - void setSize(S32 width, S32 height, S32 ncomponents, S32 discard_level = -1); + bool setSize(S32 width, S32 height, S32 ncomponents, S32 discard_level = -1); void setComponents(S32 ncomponents) { mComponents = (S8)ncomponents ;} void setAllowCompression(bool allow) { mAllowCompression = allow; } diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 69420dd0bb..77c5921c9c 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -267,7 +267,14 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) } else { - LL_WARNS() << "NULL LLTexUnit::bind texture" << LL_ENDL; + if (texture) + { + LL_DEBUGS() << "NULL LLTexUnit::bind GL image" << LL_ENDL; + } + else + { + LL_DEBUGS() << "NULL LLTexUnit::bind texture" << LL_ENDL; + } return false; } } @@ -286,7 +293,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind) if(!texture) { - LL_WARNS() << "NULL LLTexUnit::bind texture" << LL_ENDL; + LL_DEBUGS() << "NULL LLTexUnit::bind texture" << LL_ENDL; return false; } @@ -2039,7 +2046,8 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, S32 vert_count) } } - mVerticesp[mCount] = mVerticesp[mCount-1]; + if( mCount > 0 ) // ND: Guard against crashes if mCount is zero, yes it can happen + mVerticesp[mCount] = mVerticesp[mCount-1]; } void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count) @@ -2155,9 +2163,12 @@ void LLRender::vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, LLCol } } - mVerticesp[mCount] = mVerticesp[mCount-1]; - mTexcoordsp[mCount] = mTexcoordsp[mCount-1]; - mColorsp[mCount] = mColorsp[mCount-1]; + if (mCount > 0) + { + mVerticesp[mCount] = mVerticesp[mCount - 1]; + mTexcoordsp[mCount] = mTexcoordsp[mCount - 1]; + mColorsp[mCount] = mColorsp[mCount - 1]; + } } void LLRender::vertex2i(const GLint& x, const GLint& y) diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index b297223c2e..55f0791174 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -520,7 +520,7 @@ void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns, const std::string& if (!filename.empty()) { LL_CONT << "From " << filename << ":\n"; - } + } LL_CONT << log << LL_ENDL; } } diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 0fae600a90..3851669360 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -448,7 +448,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) else { - GLenum array[] = + static const GLenum array[] = { GL_VERTEX_ARRAY, GL_NORMAL_ARRAY, @@ -456,7 +456,7 @@ void LLVertexBuffer::setupClientArrays(U32 data_mask) GL_COLOR_ARRAY, }; - GLenum mask[] = + static const GLenum mask[] = { MAP_VERTEX, MAP_NORMAL, @@ -1436,13 +1436,22 @@ void LLVertexBuffer::setupVertexArray() //glVertexattribIPointer requires GLSL 1.30 or later if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30) { - glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (void*) mOffsets[i]); + glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]); } #endif } else { - glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], attrib_normalized[i], sTypeSize[i], (void*) mOffsets[i]); + // nat 2016-12-16: With 64-bit clang compile, the compiler + // produces an error if we simply cast mOffsets[i] -- an S32 + // -- to (GLvoid *), the type of the parameter. It correctly + // points out that there's no way an S32 could fit a real + // pointer value. Ruslan asserts that in this case the last + // param is interpreted as an array data offset within the VBO + // rather than as an actual pointer, so it's okay. + glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i], + attrib_normalized[i], sTypeSize[i], + reinterpret_cast<GLvoid*>(mOffsets[i])); } } else |