diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-10-21 16:40:22 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2022-10-21 18:19:27 +0300 |
commit | 24fb2f83362f3aaffed42360f750bc4c82037c39 (patch) | |
tree | 59fe52d1791350c66b9e9b1d5d5c2cea6e29558e /indra/llrender | |
parent | fd751f4e99557f4d1ef9cbdc4ab7b7a765b563d1 (diff) | |
parent | e45b6159666b3aa271eaaa366fb4bcade2c2a28b (diff) |
Merge branch 'master' (DRTVWR-548) into DRTVWR-559
# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
Diffstat (limited to 'indra/llrender')
-rw-r--r-- | indra/llrender/llgl.cpp | 6 | ||||
-rw-r--r-- | indra/llrender/llimagegl.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llrender.cpp | 77 | ||||
-rw-r--r-- | indra/llrender/llrender.h | 4 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 2 | ||||
-rw-r--r-- | indra/llrender/llvertexbuffer.h | 1 |
6 files changed, 57 insertions, 35 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 9ea6bfdb4e..e15157af05 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1206,14 +1206,14 @@ bool LLGLManager::initGL() stop_glerror(); glGetIntegerv(GL_MAX_SAMPLES, &mMaxSamples); stop_glerror(); + if (mGLVersion >= 4.59f) { glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY, &mMaxAnisotropy); + stop_glerror(); } - stop_glerror(); - - initGLStates(); + initGLStates(); stop_glerror(); return true; diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 01bd4aba26..d16757d0ed 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -2421,7 +2421,7 @@ void LLImageGLThread::run() // We must perform setup on this thread before actually servicing our // WorkQueue, likewise cleanup afterwards. mWindow->makeContextCurrent(mContext); - gGL.init(); + gGL.init(false); ThreadPool::run(); gGL.shutdown(); mWindow->destroySharedContext(mContext); diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 409b03f425..39e3a0243c 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -857,7 +857,7 @@ LLRender::~LLRender() shutdown(); } -void LLRender::init() +void LLRender::init(bool needs_vertex_buffer) { #if LL_WINDOWS if (gGLManager.mHasDebugOutput && gDebugGL) @@ -886,15 +886,27 @@ void LLRender::init() glBindVertexArray(ret); } + if (needs_vertex_buffer) + { + initVertexBuffer(); + } +} - llassert_always(mBuffer.isNull()) ; - stop_glerror(); - mBuffer = new LLVertexBuffer(immediate_mask, 0); - mBuffer->allocateBuffer(4096, 0, TRUE); - mBuffer->getVertexStrider(mVerticesp); - mBuffer->getTexCoord0Strider(mTexcoordsp); - mBuffer->getColorStrider(mColorsp); - stop_glerror(); +void LLRender::initVertexBuffer() +{ + llassert_always(mBuffer.isNull()); + stop_glerror(); + mBuffer = new LLVertexBuffer(immediate_mask, 0); + mBuffer->allocateBuffer(4096, 0, TRUE); + mBuffer->getVertexStrider(mVerticesp); + mBuffer->getTexCoord0Strider(mTexcoordsp); + mBuffer->getColorStrider(mColorsp); + stop_glerror(); +} + +void LLRender::resetVertexBuffer() +{ + mBuffer = NULL; } void LLRender::shutdown() @@ -912,7 +924,7 @@ void LLRender::shutdown() delete mLightState[i]; } mLightState.clear(); - mBuffer = NULL ; + resetVertexBuffer(); } void LLRender::refreshState(void) @@ -1613,25 +1625,34 @@ void LLRender::flush() mCount = 0; - if (mBuffer->useVBOs() && !mBuffer->isLocked()) - { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata) - mBuffer->getVertexStrider(mVerticesp, 0, count); - mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count); - mBuffer->getColorStrider(mColorsp, 0, count); - } - - mBuffer->flush(); - mBuffer->setBuffer(immediate_mask); + if (mBuffer) + { + if (mBuffer->useVBOs() && !mBuffer->isLocked()) + { //hack to only flush the part of the buffer that was updated (relies on stream draw using buffersubdata) + mBuffer->getVertexStrider(mVerticesp, 0, count); + mBuffer->getTexCoord0Strider(mTexcoordsp, 0, count); + mBuffer->getColorStrider(mColorsp, 0, count); + } + + mBuffer->flush(); + mBuffer->setBuffer(immediate_mask); + + if (mMode == LLRender::QUADS && sGLCoreProfile) + { + mBuffer->drawArrays(LLRender::TRIANGLES, 0, count); + mQuadCycle = 1; + } + else + { + mBuffer->drawArrays(mMode, 0, count); + } + } + else + { + // mBuffer is present in main thread and not present in an image thread + LL_ERRS() << "A flush call from outside main rendering thread" << LL_ENDL; + } - if (mMode == LLRender::QUADS && sGLCoreProfile) - { - mBuffer->drawArrays(LLRender::TRIANGLES, 0, count); - mQuadCycle = 1; - } - else - { - mBuffer->drawArrays(mMode, 0, count); - } mVerticesp[0] = mVerticesp[count]; mTexcoordsp[0] = mTexcoordsp[count]; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 3e4a1fe933..6dd5f9601e 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -359,7 +359,9 @@ public: LLRender(); ~LLRender(); - void init() ; + void init(bool needs_vertex_buffer); + void initVertexBuffer(); + void resetVertexBuffer(); void shutdown(); // Refreshes renderer state to the cached values diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 33dcd6c563..f51000b9a6 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1050,7 +1050,7 @@ void LLVertexBuffer::releaseIndices() bool LLVertexBuffer::createGLBuffer(U32 size) { - if (mGLBuffer) + if (mGLBuffer || mMappedData) { destroyGLBuffer(); } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index d6f681e4ca..233d7785f8 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -265,7 +265,6 @@ public: bool getTangentStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getTangentStrider(LLStrider<LLVector4a>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); - bool getTextureIndexStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getEmissiveStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false); |